[Server] Silicon Village Reload

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Clyde
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[Server] Silicon Village Reload

by Clyde » Post

*** Taking a break.

Name: Silicon Village Reload
Adress: 152.89.104.162:49152 or deadsoft.org:49152
Flags: Dmg, Pvp, Far
MT-Version: 5.x
Admin: clyde

Silicon Village is a survival server, which has his focus on farming and building with the help of technical. So damage and hunger with diet is on. As villager you have to farm your own food, but there a lot of crops and recipes to try. You can make a BBQ as you can eat only vegan food, as you like.
On the building side, many interesting nodes to build are available, from spheres to stairs, from arc's to cubes, from loam to wood until concrete and metal.
Silicon Village has his own currency in shape of coins. The special of this coins is, they are limited on the server. The only way to earn money is, you exchange it at the bank (for the first) near spawn. You don't earn money automatically if you dig a block.
Another way to earn money is, trade. Feel free to open a shop and sell your own productions. Although there are admin-shops, the prices at the admin-shops are often very high. This is, that the villagers have primary the chance to earn money with trade, the admin need no money.
As technician and inventor, you have the chance to build many interest machines, there are mesecons, pipework and technic as mod available.
To claim your own areas, the mod simple-protection from krock is installed. So you can protect your own land without markers. Another way is, you can mail clyde ingame to protect a land for you with the mod area.
So you are invited to visit the Silicon Village.

Rules:
1. No griefing.
2. No hacked clients.
3. No swearing or insults towards other players.
4. No family roleplay.
5. No dating.
6. Do not ask for more privs, or to be an admin or moderator. Also do not ask for items. It will result in a kick from the server.
7. PVP is not allowed, as long not both opponents are agree.
8. Client-Side-Mods allowed, such as Oredetect too, aslong you don't break the Rules before with it.

Map:

https://raw.githubusercontent.com/acmgi ... sv_map.jpg

Screenshots:

Spawn inside:
Image

Spawn outside:
Image

Worldclock-Tower:
Image
Attachments
worldclock_tower.png
worldclock_tower.png (222.67 KiB) Viewed 1413 times
spawn_Outside.png
spawn_Outside.png (276.28 KiB) Viewed 1413 times
spawn_inside.png
spawn_inside.png (215.66 KiB) Viewed 1413 times
Last edited by Clyde on Tue Sep 10, 2019 14:20, edited 8 times in total.
My Server: Welcome to Zeitsprung - deadsoft.org:49152 Jungle The next Gundul - jungle-tng.deadsoft.org:49152

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Clyde
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Re: [Server] Silicon Village Reload

by Clyde » Post

Bank inside:
Image

Weight Station:
Image

Spa:
Image
Attachments
spa.png
spa.png (248 KiB) Viewed 1413 times
weight_station.png
weight_station.png (217.88 KiB) Viewed 1413 times
bank_inside.png
bank_inside.png (272.7 KiB) Viewed 1413 times
Last edited by Clyde on Mon Jun 24, 2019 18:05, edited 1 time in total.
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Re: [Server] Silicon Village Reload

by Clyde » Post

Exotic Market outside:
Image

Exotic Market inside:
Image

Public Mine:
Image
Attachments
public_mine.png
public_mine.png (241.92 KiB) Viewed 1413 times
japanese_market_inside.png
japanese_market_inside.png (290.13 KiB) Viewed 1413 times
japanese_market_outside.png
japanese_market_outside.png (208.96 KiB) Viewed 1413 times
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Re: [Server] Silicon Village Reload

by Clyde » Post

Homedecor XXL:
Image

My Home:
Image

From Might & Magic 6, the Spawn, New Sorpigal:
Image
Attachments
new_sorpigal.png
new_sorpigal.png (280.85 KiB) Viewed 1413 times
my_home.png
my_home.png (169.64 KiB) Viewed 1413 times
homedecor_xxl.png
homedecor_xxl.png (222.48 KiB) Viewed 1413 times
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Ruslan1
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Re: [Server] Silicon Village Reload

by Ruslan1 » Post

why your server is down
cdb_9fcc437a79b1

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Re: [Server] Silicon Village Reload

by Clyde » Post

Hi Ruslan,

a strange Error happens in the default mod, i'm working on it.
Thx for the report.

For the first, Server is running again, i've repaired some griefing-attacks.

Greetings,
Clyde.
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Re: [Server] Silicon Village Reload

by Clyde » Post

Code: Select all

2019-05-31 21:05:04: ERROR[Main]: ServerError: AsyncErr: ServerThread::run Lua: Runtime error from mod 'default' in callback LuaABM::trigger(): Node name is not set or is not a string!
2019-05-31 21:05:04: ERROR[Main]: stack traceback:
2019-05-31 21:05:04: ERROR[Main]: 	[C]: in function 'set_node'
2019-05-31 21:05:04: ERROR[Main]: 	...are/minetest/games/Civ_reload/mods/default/functions.lua:563: in function <...are/minetest/games/Civ_reload/mods/default/functions.lua:561>
The problem is the mossy growth abm.
It seems, that the mossy growth abm don't check, what node is to turning and sometimes there isn't a really node to turn ...

If it works, i will make a PR in the near future.

Greetings, Clyde.

[Edit]
A griefer on my server has shown me the bug, thx for this ;-).

The mod default at line 563 don't checks a valid node.
The problem was the moreblocks-mod.
The moreblocks-mod overwrites the stairs (stone, cobble etc.) and creates instead nodes with moreblocks:stair...
Now the default-mod expects a node from default:stair... and don't check, if there is another nod, what are not in the table of the valid stairs. Default hasn't to check nodes from other mods, but have to check if the node is valid and not nil.
morblocks:stair... is not in the list of default and so the routine gives a nil as node back and try this nil to turn in to a cobble one .. crash.
Fixed the Problem to check before turning on nil.

default/functions.lua @ line 552

Code: Select all

minetest.register_abm({
	label = "Moss growth",
 	nodenames = {"default:cobble", "stairs:slab_cobble", "stairs:stair_cobble",
		"stairs:stair_inner_cobble", "stairs:stair_outer_cobble",
		"walls:cobble"},
	neighbors = {"group:water"},
	interval = 16,
	chance = 200,
	catch_up = false,
	action = function(pos, node)
		node.name = moss_correspondences[node.name]
		-- Here is to check the node
		if(node.name ~= nil) then
		   minetest.set_node(pos, node)   		
		else
		   minetest.log("action", "[MOD]default: Wrong Node @Pos: " .. minetest.pos_to_string(pos) .. " tried to turn in mossy.")   
		end      
	end
})
Greetings Clyde.
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Re: [Server] Silicon Village Reload

by Clyde » Post

New Impressions from Silicon Village:

The main station:
Image

Inside the station:
Image

The big Adminshop:
Image
Attachments
adminshop.png
adminshop.png (215.78 KiB) Viewed 1413 times
station_inside.png
station_inside.png (274.96 KiB) Viewed 1413 times
station.png
station.png (172.65 KiB) Viewed 1413 times
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Re: [Server] Silicon Village Reload

by Clyde » Post

In the adminshop:

World of Glas:
Image

Mesecon Market:
Image

Joined to the public travelnet:
Image
Attachments
travelnet.png
travelnet.png (281.88 KiB) Viewed 1413 times
mesecon_market.png
mesecon_market.png (239.93 KiB) Viewed 1413 times
world_of_glas.png
world_of_glas.png (308.2 KiB) Viewed 1413 times
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Re: [Server] Silicon Village Reload

by Clyde » Post

First floor:

Gardening and Nursery:
Image

Image
Attachments
gardening_nursery_2.png
gardening_nursery_2.png (328.22 KiB) Viewed 1413 times
gardening_nursery_1.png
gardening_nursery_1.png (419.76 KiB) Viewed 1413 times
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Re: [Server] Silicon Village Reload

by Clyde » Post

Villagers home:

Construction site and garden
Image

Villager on an peninsula:
Image
Attachments
villagers_home.png
villagers_home.png (276.4 KiB) Viewed 1413 times
construction_site_and_garden.png
construction_site_and_garden.png (261.42 KiB) Viewed 1413 times
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Re: [Server] Silicon Village Reload

by Ruslan1 » Post

i got error
cdb_9fcc437a79b1

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Re: [Server] Silicon Village Reload

by Ruslan1 » Post

[code2019-06-26 15:31:26: ERROR[Main]: preview:init.lua:26: in function 'func'
2019-06-26 15:31:26: ERROR[Main]: *builtin*:common/after.lua:18: in function <*builtin*:common/after.lua:4>
2019-06-26 15:31:26: ERROR[Main]: *builtin*:client/register.lua:19: in function <*builtin*:client/register.lua:7>][/code]
cdb_9fcc437a79b1

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Re: [Server] Silicon Village Reload

by Ruslan1 » Post

[code2019-06-26 15:31:26: ERROR[Main]: Access denied. Reason: Client environment_step: Runtime error from mod 'preview' in callback environment_step(): preview:init.lua:26: attempt to index field 'localplayer' (a nil value)
2019-06-26 15:31:26: ERROR[Main]: stack traceback:
2019-06-26 15:31:26: ERROR[Main]: preview:init.lua:26: in function 'func'
2019-06-26 15:31:26: ERROR[Main]: *builtin*:common/after.lua:18: in function <*builtin*:common/after.lua:4>
2019-06-26 15:31:26: ERROR[Main]: *builtin*:client/register.lua:19: in function <*builtin*:client/register.lua:7>
2019-06-26 15:31:26: ERROR[Main]: stack traceback:][/code]
cdb_9fcc437a79b1

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Re: [Server] Silicon Village Reload

by Clyde » Post

This is an Error from a client-side-mode on your computer.
Disable the csm-mod preview with: load_mod_preview = false

Greetings, Clyde.
My Server: Welcome to Zeitsprung - deadsoft.org:49152 Jungle The next Gundul - jungle-tng.deadsoft.org:49152

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Re: [Server] Silicon Village Reload

by Ruslan1 » Post

it down and please fix it





thanks you
cdb_9fcc437a79b1

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Re: [Server] Silicon Village Reload

by Clyde » Post

Thanks for reporting, Server is up, i take tonight a look at the logs and will fix it.

Greetings, Clyde.
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Re: [Server] Silicon Village Reload

by Clyde » Post

The problem was in petz, the same error as Gundul has reported.

Petz is now updated and server restarted, it should work now.
Maybe you have to catch and have to release your tamed pets new (lamp and/or pony), so that the old mobs will be overwritten with a correct version.

Greetings, Clyde.
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Re: [Server] Silicon Village Reload

by Clyde » Post

Update:

Serveradress changed to 152.89.104.162:49152 or deadsoft.org:49152.
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Re: [Server] Silicon Village Reload

by Clyde » Post

The server's taking a break.

Reason:
I have in near future few time to admin the server, so it's taking a break.
In this time, the server will not announce, makes no updates and makes no backups.
For Villagers, who played on this server, they can join again and play again but
the only way to protect the buildings will be with protection-marks and/or claim-sticks.
I will take a look again, but not daily.

Greetings, Clyde.
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Re: [Server] Silicon Village Reload

by Ruslan1 » Post

server gone
cdb_9fcc437a79b1

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