[128x] Haven Texture pack 24-09-2013
- RealBadAngel
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- Joined: Wed Jul 18, 2012 16:30
[128x] Haven Texture pack 24-09-2013
Download link:
http://realbadangel.pl/downloads/minete ... 240913.zip
Github repository:
https://github.com/RealBadAngel/HavenTP
128x realistic texture pack
Supported mods:
moreores
technic
moretrees (WIP)
and some others...
22.05.2013
Uploaded some new textures together with normal maps for them. Haven TP is going to support bump mapping which is coming soon.
TP with shaders off:
and shaders on:
UPDATE: New normal maps for almost all nodes, textures now contain heightmaps in alpha channel.
http://realbadangel.pl/downloads/minete ... 240913.zip
Github repository:
https://github.com/RealBadAngel/HavenTP
128x realistic texture pack
Supported mods:
moreores
technic
moretrees (WIP)
and some others...
22.05.2013
Uploaded some new textures together with normal maps for them. Haven TP is going to support bump mapping which is coming soon.
TP with shaders off:
and shaders on:
UPDATE: New normal maps for almost all nodes, textures now contain heightmaps in alpha channel.
Last edited by RealBadAngel on Tue Sep 24, 2013 06:49, edited 1 time in total.
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Here's a quick and dirty video I made of RealBadAngel's textures. I'm running Minetest 0.4.1.cornernote wrote:screenshots?
http://youtu.be/H_iJ8_T91IY
- RealBadAngel
- Member
- Posts: 557
- Joined: Wed Jul 18, 2012 16:30
- RealBadAngel
- Member
- Posts: 557
- Joined: Wed Jul 18, 2012 16:30
@Jordach: you havent got my point
i am doing textures for various mods and default. question was to hold all the textures in one file or separate them into "default","moreores" etc zip files...
@Calinou: i used to distribute files such way. in many cases it ended like folks had folders like /textures/all/textures/all/...
in way too many cases sadly... like 8/10 had problems with simply unzip the files....
i am doing textures for various mods and default. question was to hold all the textures in one file or separate them into "default","moreores" etc zip files...
@Calinou: i used to distribute files such way. in many cases it ended like folks had folders like /textures/all/textures/all/...
in way too many cases sadly... like 8/10 had problems with simply unzip the files....
Last edited by RealBadAngel on Sun Jul 29, 2012 14:31, edited 1 time in total.
- RealBadAngel
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- Joined: Wed Jul 18, 2012 16:30
Of course i am the 1st one to like it. It is made for my pleasure.ray8888 wrote:and i thing this is to your likeing RBA. ME looking at this theres some stuff that needs to be fixed.
What do you think should be fixed?
Last edited by RealBadAngel on Thu Aug 02, 2012 16:27, edited 1 time in total.
- RealBadAngel
- Member
- Posts: 557
- Joined: Wed Jul 18, 2012 16:30
i love the pack although the mese was different
How deep do i have to go to get silver diamond tin and mithril i mean where do i find it ive been deeper than 2k and havent found anything but iron and coal lumps
How deep do i have to go to get silver diamond tin and mithril i mean where do i find it ive been deeper than 2k and havent found anything but iron and coal lumps
Last edited by sjts95 on Tue Aug 07, 2012 04:34, edited 1 time in total.
- RealBadAngel
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- Posts: 557
- Joined: Wed Jul 18, 2012 16:30
Great texture pack :-)
Could you update it for last technic version ?
Could you update it for last technic version ?
I made a few (a lot of?) mods for minetest: here is a list.
See also the MT-Faithful texture pack (work in progress).
See also the MT-Faithful texture pack (work in progress).
- RealBadAngel
- Member
- Posts: 557
- Joined: Wed Jul 18, 2012 16:30
- RealBadAngel
- Member
- Posts: 557
- Joined: Wed Jul 18, 2012 16:30
- RealBadAngel
- Member
- Posts: 557
- Joined: Wed Jul 18, 2012 16:30
Bump mapping is comin soon, so:
Github updated with new textures.
If you want to test bumpmapping please compile my fork at https://github.com/RealBadAngel/minetest
Github updated with new textures.
If you want to test bumpmapping please compile my fork at https://github.com/RealBadAngel/minetest
- RealBadAngel
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- Posts: 557
- Joined: Wed Jul 18, 2012 16:30
You are doing very well with the bump-mapping, RealBadAngel.
[BitChute: https://www.bitchute.com/channel/fCcBQxrYQjNX/] [Rumble: https://rumble.com/user/HPoorHMagentaHChildH]
I thought I should mention this.
I just tried the texture pack and it is working nice, except for the life hearts. They are huge on the screen and go off the screen to the right. You may need to make them a smaller texture. That's just the first thing that I noticed so far. I'll let you know if I see anything else. Great Work.
EDIT: I just took your image into photoshop and reduced the size down to 32x32 and resaved it and the lifemeter can be seen now. I don't know if that's what you want to do or not but I thought I would let you know.
The following item use the original textures:
Zinc lump
Zinc ingot
Chromium lump
Chromium dust
default Snow
Bronze Sword
Diamond Sword
Mese Sword
Bronze Pickaxe
Diamond Pickaxe
Bronze, Diamond and Mese Axes
Bronze, Diamond and Mese Shovels
Sign
Mese Crystal and Fragment
Obsidian Shard
Dry Shrub
default:grass_1
Brass Dust and the Brass Ingot
Uranium
The 3 sized bags
The Rope Block looks exactly like the Wooden Planks.
The Zinc dust and scorched stuff may also use the original texture but I am not sure on that as it is hard for me to tell.
Those are the main items that I have found. Hope it helps.
I just tried the texture pack and it is working nice, except for the life hearts. They are huge on the screen and go off the screen to the right. You may need to make them a smaller texture. That's just the first thing that I noticed so far. I'll let you know if I see anything else. Great Work.
EDIT: I just took your image into photoshop and reduced the size down to 32x32 and resaved it and the lifemeter can be seen now. I don't know if that's what you want to do or not but I thought I would let you know.
The following item use the original textures:
Zinc lump
Zinc ingot
Chromium lump
Chromium dust
default Snow
Bronze Sword
Diamond Sword
Mese Sword
Bronze Pickaxe
Diamond Pickaxe
Bronze, Diamond and Mese Axes
Bronze, Diamond and Mese Shovels
Sign
Mese Crystal and Fragment
Obsidian Shard
Dry Shrub
default:grass_1
Brass Dust and the Brass Ingot
Uranium
The 3 sized bags
The Rope Block looks exactly like the Wooden Planks.
The Zinc dust and scorched stuff may also use the original texture but I am not sure on that as it is hard for me to tell.
Those are the main items that I have found. Hope it helps.
Last edited by LionsDen on Wed Jun 12, 2013 21:43, edited 1 time in total.
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