[mod] monitoring

BuckarooBanzay
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Posts: 293
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Location: Switzerland
GitHub: thomasrudin-mt
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[mod] monitoring

by BuckarooBanzay » Mon May 13, 2019 18:46


Minetest monitoring mod

Monitoring mod for minetest server owners

Features

Monitors the following metrics:
  • Lag (max,min,avg)
  • Player count
  • Craft/Dig/Place nodes
  • Protection calls
  • ABM/LBM/Nodetimer calls and timings
  • Lua memory
  • Custom metrics support (gauge,counter,histogram)
  • Prometheus export
  • Mod integrations (advtrains, mesecons, technic, etc)
  • ...many more

Screenshots

Lag stats
Image

Craft stats
Image

Documentation / Download
See: https://github.com/thomasrudin-mt/monitoring

Hosted
A hosted public monitoring server is available under: viewtopic.php?f=14&t=22473


Links


Mod integrations

Custom mod integrations:


License

MIT
Last edited by BuckarooBanzay on Wed May 22, 2019 16:59, edited 2 times in total.
 

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texmex
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GitHub: tacotexmex
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Re: [mod] monitoring

by texmex » Mon May 13, 2019 19:15

This is solid work, thank you for making it! I wonder, is the the cumulative data saved in Minetest for possible access from other mods?

Welcome to Minetest Land btw :)
 

BuckarooBanzay
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Posts: 293
Joined: Tue Apr 24, 2018 05:58
Location: Switzerland
GitHub: thomasrudin-mt
In-game: BuckarooBanzai

Re: [mod] monitoring

by BuckarooBanzay » Mon May 13, 2019 19:19

texmex wrote:This is solid work, thank you for making it! I wonder, is the the cumulative data saved in Minetest for possible access from other mods?

Welcome to Minetest Land btw :)


A current snapshot of the data is stored in a global monitoring.metrics but the "cumulative" (historic) data is not saved locally, that gets posted to the monitoring server.
A local history of monitoring data would be overkill for a mod :/

What is your relation to minetest-land? I think i heard that around here somewhere and saw the open subdomain on opendns...
 

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texmex
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Joined: Mon Jul 11, 2016 21:08
GitHub: tacotexmex
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Re: [mod] monitoring

by texmex » Mon May 13, 2019 20:42

The reason for me asking was that I think some of the data might also be used in mods providing RPG elements for characters in a game. But that is probably best left to a mod dedicated to fetching whatever data is needed. Overkill and out of scope. :D

I’m a fellow inhabitant of the Land, you’ll find my island at git.minetest.land. We should form a services alliance, for funs.
 


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