Post your screenshots!
- Hugues Ross
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Re: Post your screenshots!
Valleys mapgen is starting to grow on me, rivers are a really nice feature.
- texmex
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- Hugues Ross
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Re: Post your screenshots!
It's a WIP texturepack that I'm working on. It won't be released for a little while, but I've been taking a lot of screenshots as part of testing. Figured I should post some of the better ones form time to time.
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Re: Post your screenshots!
Makin' progresssss....... (in the voice of Rob Schnieder's SNL copyman)
Before:
Current:
Birds-eye:
Before:
Current:
Birds-eye:
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Re: Post your screenshots!
Carpathian has a potential of becoming my favourite mapgen.
It surely will if I find a way to shrink those vast plains without making everything else look all crazy.
It surely will if I find a way to shrink those vast plains without making everything else look all crazy.
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Re: Post your screenshots!
That sounds fantastic! I was able to calculate paths for villagers in my villages mod from door to bed/workplace/front of house and from house to house, but actually letting a mob walk such a path seldom worked. They got stuck at doors and corners, and ladders where not yet included.socerykid wrote: The AI will follow the calculated route, avoiding obstacles -- even opening doors and climbing ladders automatically as depicted in the animated GIF below!
How expensive are those parts of your mod? That is, actually walking a path and finding one using ladders. Safe places and places of intrest are precalculated in my mod at mapgen time.
A list of my mods can be found here.
- benrob0329
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Re: Post your screenshots!
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- voxelproof
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On preying habits of dragons
Some quite impressive images from the Monsters Game showcasing the fearsome dragon in action.
This horse by falling prey to the monster probably saved me from similar fate in spite of having enabled 'fly' mode.
Another example shows an attack on a human-like creature.
This horse by falling prey to the monster probably saved me from similar fate in spite of having enabled 'fly' mode.
Another example shows an attack on a human-like creature.
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To miss the joy is to miss all. Robert Louis Stevenson
- voxelproof
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Re: Post your screenshots!
This sequence of shots taken from a safe distance leaves little doubt about the chances of a player's character in such encounter.
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To miss the joy is to miss all. Robert Louis Stevenson
Re: On preying habits of dragons
Maybe I should have a look into this game ....voxelproof wrote:Some quite impressive images from the Monsters Game showcasing the fearsome dragon in action. .....
More friendly creature...
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Re: Post your screenshots!
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- sorcerykid
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Re: Post your screenshots!
Here's an interactive tool I created to test screen DPI settings. It was a breeze to make, using my new Scarlet mod :)
When the screen_dpi setting in minetest.conf is correct, then the upper bar should measure 72 on-screen pixels and the lower bar should measure 1 physical inch. This is good way to visualize how formspec elements scale using point vs. dot units of measurement.
When the screen_dpi setting in minetest.conf is correct, then the upper bar should measure 72 on-screen pixels and the lower bar should measure 1 physical inch. This is good way to visualize how formspec elements scale using point vs. dot units of measurement.
Code: Select all
minetest.register_chatcommand( "dpi", {
description = "Test screen DPI settings (requires Scarlet)",
privs = { server = true },
func = function( name, param )
local dpi = 72
local function get_formspec( )
local fs =
"size[4.6c,5.325c]" ..
"no_prepend[]" ..
"bgcolor[#333333;false]" ..
"margin[]" ..
"label[0c,-0.2c;72 pixels]" ..
"label[0c,0.3c;1.0 inches]" ..
"box[1.4c,0c;72d,10p;#00FF00]" ..
"box[1.4c,0.5c;72p,10p;#00FF00]" ..
"label[0c,0.8c;100x100 points]" ..
"label[2c,0.8c;100x100 dots]" ..
"image[0c,1.5c;100p,100p;default_mese_block.png]" ..
"image[2c,1.5c;100d,100d;default_mese_block.png]" ..
"button[0c,4c;0.5c,1b;dec;-]" ..
"box[0.5c,4c;1c,1b;#000000]" ..
"label[0.55c,4c;" .. dpi .. " dpi]" ..
"button[1.5c,4c;0.5c,1b;inc;+]" ..
"button_exit[2c,4c;2c,1b;close;Close]" ..
"margin_end[]"
return scarlet.translate( fs, dpi )
end
local function on_close( meta, player, fields )
if fields.dec and dpi > 72 then
dpi = dpi - 1
minetest.create_form( nil, name, get_formspec( ), on_close )
elseif fields.inc and dpi < 144 then
dpi = dpi + 1
minetest.create_form( nil, name, get_formspec( ), on_close )
end
end
minetest.create_form( nil, name, get_formspec( ), on_close )
end
} )
- duane
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Re: Post your screenshots!
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Believe in people and you don't need to believe anything else.
- duane
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Re: Post your screenshots!
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Believe in people and you don't need to believe anything else.
- duane
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Re: Post your screenshots!
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Believe in people and you don't need to believe anything else.
- duane
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Re: Post your screenshots!
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Believe in people and you don't need to believe anything else.
- duane
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Re: Post your screenshots!
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Believe in people and you don't need to believe anything else.
- voxelproof
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Re: Post your screenshots!
Stuck and furious
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To miss the joy is to miss all. Robert Louis Stevenson
- duane
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Re: Post your screenshots!
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Believe in people and you don't need to believe anything else.
- v-rob
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Re: Post your screenshots!
Those caves look very interesting, Duane. Quite a bit different than the caves that virtually every mapgen has, and much more diverse looking.
OSS:
Fun with particlespawners:
Funny how much a JPEG will compress your file size...
OSS:
Fun with particlespawners:
Funny how much a JPEG will compress your file size...
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- texmex
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Re: Post your screenshots!
@v-rob Yesss!! More stuff like this. Particles are so underrated atm.
- davidthecreator
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Re: Post your screenshots!
Are you sure about that?texmex wrote:@v-rob Yesss!! More stuff like this. Particles are so underrated atm.
- Linuxdirk
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Re: Post your screenshots!
Yes, we need more particles for everything!davidthecreator wrote:Are you sure about that?texmex wrote:@v-rob Yesss!! More stuff like this. Particles are so underrated atm.
- texmex
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Re: Post your screenshots!
Oilboi’s game is a good example.Linuxdirk wrote:Yes, we need more particles for everything!davidthecreator wrote:Are you sure about that?texmex wrote:@v-rob Yesss!! More stuff like this. Particles are so underrated atm.
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