No MESE? [SOLVED]

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MCL
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No MESE? [SOLVED]

by MCL » Post

I went below -512 and found lots of MESE! I realized that the code I found was for mgv6 only. I was using carpathian.
Hello I've recently created a new MTG world with around 110 mods. I was looking for Mese so I can make mesecons, luacontrollers, FPGA's, etc. I searched 5 huge cave systems below Y=-500 and I found nothing, not even a single ore. Mese is supposed to spawn at min. -64.

I decreased the ore scarcity in the Lua mapgen, but still - nothing.
Last edited by MCL on Mon Aug 12, 2019 16:05, edited 2 times in total.
2014-02-14 - 2024-02-14 TEN YEARS OF MCL

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Linuxdirk
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Re: No MESE?

by Linuxdirk » Post

In default Minetest Game the Mese crystals do not spawn above -512 and Mese blocks do not spawn above -2048. At -512 (or -2048 for the blocks) the density is super thin (i.e. extremely rare) and gets thicker the deeper you go. Wherever you got -64 from: this information is wrong and your source is outdated.

https://github.com/minetest/minetest_game/pull/2107

So if there is no mod that sets the spawn location/density for Mese to -64 you simply need to dig deeper.

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Re: No MESE?

by MCL » Post

Linuxdirk wrote:In default Minetest Game the Mese crystals do not spawn above -512 and Mese blocks do not spawn above -2048. At -512 (or -2048 for the blocks) the density is super thin (i.e. extremely rare) and gets thicker the deeper you go. Wherever you got -64 from: this information is wrong and your source is outdated.
Fragment from MTG's Default for 5.0.0:

Code: Select all

	minetest.register_ore({
		ore_type       = "scatter",
		ore            = "default:stone_with_mese",
		wherein        = "default:stone",
		clust_scarcity = 18 * 18 * 18,
		clust_num_ores = 3,
		clust_size     = 2,
		y_max          = -64,
		y_min          = -255,
	})

	minetest.register_ore({
		ore_type       = "scatter",
		ore            = "default:stone_with_mese",
		wherein        = "default:stone",
		clust_scarcity = 13 * 13 * 13,
		clust_num_ores = 5,
		clust_size     = 5,
		y_max          = -256,
		y_min          = -31000,
	})



Also, https://wiki.minetest.net/Mese_Ore
2014-02-14 - 2024-02-14 TEN YEARS OF MCL

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Linuxdirk
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Re: No MESE?

by Linuxdirk » Post

Have you actually read the merged pull request and the description what the result from this request is? In case you didn’t: Do it. In case you did: Repeat until you understand what it does.

There is no Mese above -512 and on -512 it is extremely rare getting more common till -1024.

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Re: No MESE?

by sfan5 » Post

The code you linked does exist but only applies to worlds with mgv6.
For all other mapgens (including the default mgv7), this code is what you should be looking at:

Code: Select all

	minetest.register_ore({
		ore_type       = "scatter",
		ore            = "default:stone_with_mese",
		wherein        = "default:stone",
		clust_scarcity = 18 * 18 * 18,
		clust_num_ores = 3,
		clust_size     = 2,
		y_max          = -512,
		y_min          = -1023,
	})
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)

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Re: No MESE?

by MCL » Post

Oh, I was in such a hurry that I didn't notice it was for mgv6.
2014-02-14 - 2024-02-14 TEN YEARS OF MCL

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