Yes it looks messy, but there are chests now :)Enrikoo wrote:Huh?-sniper- wrote:Update of Tunnel map:Original map: viewtopic.php?f=12&t=19729&p=342355#p342355
- Added 15 chests in each base.
You made it with much mess? How insane.
XD
Maps for Capture the Flag mega-topic
- -sniper-
- Member
- Posts: 56
- Joined: Mon Jan 14, 2019 16:13
- GitHub: JostP
- IRC: sniper-
- In-game: -sniper- and JostP
- Location: Europe
Re: Maps for Capture the Flag mega-topic
- ANAND
- Member
- Posts: 335
- Joined: Sun Jan 28, 2018 12:54
- GitHub: magnetar47
- IRC: MAGNETAR ANAND
- In-game: ANAND and all names with Tomato
- Location: India
- Contact:
Re: Maps for Capture the Flag mega-topic
I suggest adding a separate "room" for chests within the indestructible walls. So many chests inside the base really is messy. But make sure that room is big - you don't want 15 players squished into a 3x3x3 room ;)
- -sniper-
- Member
- Posts: 56
- Joined: Mon Jan 14, 2019 16:13
- GitHub: JostP
- IRC: sniper-
- In-game: -sniper- and JostP
- Location: Europe
Re: Maps for Capture the Flag mega-topic
Good idea, i will try to do this.ANAND wrote:I suggest adding a separate "room" for chests within the indestructible walls. So many chests inside the base really is messy. But make sure that room is big - you don't want 15 players squished into a 3x3x3 room ;)
-
- Member
- Posts: 452
- Joined: Thu Nov 16, 2017 18:18
- GitHub: Enrikoo
- IRC: Enrico - Enricoo - Enrlco
- In-game: Enrico - Enriko
- Location: Germany
- Contact:
Re: Maps for Capture the Flag mega-topic
Minor+ Update Broken Mountains
- replace wooden sword with stone sword
- you will get 40 cobble stone instead 30 if you get respawned
Click here to review
- replace wooden sword with stone sword
- you will get 40 cobble stone instead 30 if you get respawned
Click here to review
Code: Select all
team.1.color = red
team.1 = red
team.1.pos = (-47,26,60)
team.2.pos = (4,12,-69)
team.2.color = blue
author = Enrico
hint = Either bridge or swim to enemy.
rotation = x
h = 180
team.2 = blue
name = Broken Mountains
initial_stuff = default:pick_stone,default:sword_stone,default:torch 4,default:cobble 40
r = 120
Last edited by Enrikoo on Tue Feb 12, 2019 20:58, edited 1 time in total.
- -sniper-
- Member
- Posts: 56
- Joined: Mon Jan 14, 2019 16:13
- GitHub: JostP
- IRC: sniper-
- In-game: -sniper- and JostP
- Location: Europe
Re: Maps for Capture the Flag mega-topic
I made new map, called Hunting season.
Here is PR: https://github.com/MT-CTF/maps/pull/24
Here is PR: https://github.com/MT-CTF/maps/pull/24
-
- Member
- Posts: 452
- Joined: Thu Nov 16, 2017 18:18
- GitHub: Enrikoo
- IRC: Enrico - Enricoo - Enrlco
- In-game: Enrico - Enriko
- Location: Germany
- Contact:
Re: Maps for Capture the Flag mega-topic
Minor Update Broken Mountains
- you will get 30 sticks if you will be respawned (used to make ladders to prevent suicide)
Click here to review
- you will get 30 sticks if you will be respawned (used to make ladders to prevent suicide)
Click here to review
Code: Select all
team.1.color = red
team.1 = red
team.1.pos = (-47,26,60)
team.2.pos = (4,12,-69)
team.2.color = blue
author = Enrico
hint = Either bridge or swim to enemy.
rotation = x
h = 180
team.2 = blue
name = Broken Mountains
initial_stuff = default:pick_stone,default:sword_stone,default:torch 4,default:cobble 40,default:stick 30
r = 120
-
- Member
- Posts: 77
- Joined: Wed Jan 10, 2018 01:56
- GitHub: BrianGaucher
- In-game: Camasia
Re: Maps for Capture the Flag mega-topic
Why not just give them ladders directly?- you will get 30 sticks if you will be respawned (used to make ladders to prevent suicide)
Current projects: Making a CTF map, Learning C++, Learning Programmer's Dvorak
-
- Member
- Posts: 452
- Joined: Thu Nov 16, 2017 18:18
- GitHub: Enrikoo
- IRC: Enrico - Enricoo - Enrlco
- In-game: Enrico - Enriko
- Location: Germany
- Contact:
Re: Maps for Capture the Flag mega-topic
Nice idea but you can do many things with stick in which you make items such as steel pickaxe and etc.Brian Gaucher wrote:Why not just give them ladders directly?- you will get 30 sticks if you will be respawned (used to make ladders to prevent suicide)
-
- Member
- Posts: 77
- Joined: Wed Jan 10, 2018 01:56
- GitHub: BrianGaucher
- In-game: Camasia
Re: Maps for Capture the Flag mega-topic
Monolithic mountain is complete. Github: Monolithic Mountain PR. It is ready to be reviewed, and hopefully approved.
Current projects: Making a CTF map, Learning C++, Learning Programmer's Dvorak
- Karl der ...
- Member
- Posts: 28
- Joined: Mon Jul 24, 2017 18:18
- In-game: gameit
Re: Maps for Capture the Flag mega-topic
Big Ocean
On most maps you play on a land with small seas or rivers, but what if the hole map is out of water and has only a few islands and ships?
This is not like the other maps, it's another way to use the options of Minetest.
There are still ice-, grass-, jungle-, forest-, and desertbiomes, but no waterbiome.
The map Big Ocean will change it:
On most maps you play on a land with small seas or rivers, but what if the hole map is out of water and has only a few islands and ships?
This is not like the other maps, it's another way to use the options of Minetest.
There are still ice-, grass-, jungle-, forest-, and desertbiomes, but no waterbiome.
The map Big Ocean will change it:
- Attachments
-
- screenshot_20190705_071419.png (958.9 KiB) Viewed 2374 times
-
- big_ocean.zip
- (18.54 KiB) Downloaded 112 times
I like CTF
- -sniper-
- Member
- Posts: 56
- Joined: Mon Jan 14, 2019 16:13
- GitHub: JostP
- IRC: sniper-
- In-game: -sniper- and JostP
- Location: Europe
Re: Maps for Capture the Flag mega-topic
Pull request on GitHub for gameit's/Karl der ...'s map: https://github.com/MT-CTF/maps/pull/35
- Karl der ...
- Member
- Posts: 28
- Joined: Mon Jul 24, 2017 18:18
- In-game: gameit
Re: Maps for Capture the Flag mega-topic
I can remove the stone, but the steel pick-axe isn't important that way.-sniper- wrote:Pull request on GitHub for gameit's/Karl der ...'s map: https://github.com/MT-CTF/maps/pull/35
Under a real ocean are much things like coal and iron. If I make ores in the stone too, the map would be more realistic and you can use the steel pick-axe to mine.
What is the better way??
I like CTF
- -sniper-
- Member
- Posts: 56
- Joined: Mon Jan 14, 2019 16:13
- GitHub: JostP
- IRC: sniper-
- In-game: -sniper- and JostP
- Location: Europe
Re: Maps for Capture the Flag mega-topic
Maybe would be better if you add ores to stone under the ocean. Remove steel sword from spawn items as steel sword is given as initial_stuff on maps where mining is not possible.Karl der ... wrote:
I can remove the stone, but the steel pick-axe isn't important that way.
Under a real ocean are much things like coal and iron. If I make ores in the stone too, the map would be more realistic and you can use the steel pick-axe to mine.
What is the better way??
You should make indestructible barrier on the middle of map under the ocean so tunneling will be impossible.
It is your decision.
Note: I am not official reviewer, ANAND, Thomas-S, Rubenwardy and Gael_de_Sally are.
- Karl der ...
- Member
- Posts: 28
- Joined: Mon Jul 24, 2017 18:18
- In-game: gameit
Re: Maps for Capture the Flag mega-topic
You are right with the steel swords and mining, but I want to make a map where every player has the same chance to kill the other.-sniper- wrote:Maybe would be better if you add ores to stone under the ocean. Remove steel sword from spawn items as steel sword is given as initial_stuff on maps where mining is not possible.Karl der ... wrote:
I can remove the stone, but the steel pick-axe isn't important that way.
Under a real ocean are much things like coal and iron. If I make ores in the stone too, the map would be more realistic and you can use the steel pick-axe to mine.
What is the better way??
You should make indestructible barrier on the middle of map under the ocean so tunneling will be impossible.
It is your decision.
If only pros have a steel sword because they are better than the other player, like on the most maps, it's not so fair like everybody have the same kind of swords.
I like CTF
Re: Maps for Capture the Flag mega-topic
Hi RubenWardy.
I would like if you put this map on your game.
It's called Sea of Thieves - a war of sailors/pirates...
The main ship - there's the team's flag.
Sea Monsters that you can plan good strategies by getting inside of it.
The island contains little secrets in its bowels... Dig and you'll find a prize.
A working version of Sea of Thieves map. I've decided to remove the watchtowers. But you can climb up the sea monster and use your imagination to attack your enemy ;).
I would like if you put this map on your game.
It's called Sea of Thieves - a war of sailors/pirates...
The main ship - there's the team's flag.
Sea Monsters that you can plan good strategies by getting inside of it.
The island contains little secrets in its bowels... Dig and you'll find a prize.
A working version of Sea of Thieves map. I've decided to remove the watchtowers. But you can climb up the sea monster and use your imagination to attack your enemy ;).
Last edited by Zalera on Sun Aug 11, 2019 11:25, edited 3 times in total.
Re: Maps for Capture the Flag mega-topic
I've got a serious problem: why the map is sending me to another location - very far away from flags?
How can I fix this?
How can I fix this?
-
- Member
- Posts: 452
- Joined: Thu Nov 16, 2017 18:18
- GitHub: Enrikoo
- IRC: Enrico - Enricoo - Enrlco
- In-game: Enrico - Enriko
- Location: Germany
- Contact:
Re: Maps for Capture the Flag mega-topic
This bugs look different for me. For me it loads in a weird location, so there might be .conf issues.Zalera wrote:I've got a serious problem: why the map is sending me to another location - very far away from flags?
How can I fix this?
Re: Maps for Capture the Flag mega-topic
The world is 220 nodes. But I added the flags to the location, but it didn't work. Also I edidted on map's .conf and it stay on the same location... :\.Enrikoo wrote:This bugs look different for me. For me it loads in a weird location, so there might be .conf issues.Zalera wrote:I've got a serious problem: why the map is sending me to another location - very far away from flags?
How can I fix this?
- -sniper-
- Member
- Posts: 56
- Joined: Mon Jan 14, 2019 16:13
- GitHub: JostP
- IRC: sniper-
- In-game: -sniper- and JostP
- Location: Europe
Re: Maps for Capture the Flag mega-topic
Code: Select all
team.2.pos = (117,5,-133)
team.1.pos = (-116,4,130)
And map isn't full, monster is missing for example. Probably map wasn't converted correct.
Boat can't be given as initial_stuff because there is no mod for boat in CTF game.
Re: Maps for Capture the Flag mega-topic
Don't worry - I've deal with it. Also there was an error about flags - but I've fixed it by using *.conf file... Now I'm going to upload the map I've made :_).-sniper- wrote:This is wrong, try with changing coordinates (decrease numbers).Code: Select all
team.2.pos = (117,5,-133) team.1.pos = (-116,4,130)
And map isn't full, monster is missing for example. Probably map wasn't converted correct.
Boat can't be given as initial_stuff because there is no mod for boat in CTF game.
Sea Of Thieves Map is ready
Re: Maps for Capture the Flag mega-topic
Sea of Thieves Map. Ready to play.
Here's the map for download.
Have fun :).
Edited: Boats removed.
Here's the map for download.
Have fun :).
Edited: Boats removed.
Last edited by Zalera on Sun Aug 11, 2019 11:25, edited 2 times in total.
Re: Maps for Capture the Flag mega-topic
Ok, so I'll remove boats:boat item. Ok then. And thank you so much. Your advise is useful.-sniper- wrote:This is wrong, try with changing coordinates (decrease numbers).Code: Select all
team.2.pos = (117,5,-133) team.1.pos = (-116,4,130)
And map isn't full, monster is missing for example. Probably map wasn't converted correct.
Boat can't be given as initial_stuff because there is no mod for boat in CTF game.
-
- New member
- Posts: 5
- Joined: Mon Aug 12, 2019 09:49
- IRC: GlitchIRC
- In-game: Glitch
Re: Maps for Capture the Flag mega-topic
Hello Rubenwardy
I've made a map for CTF.
I had some mod problems so I've made a rectangle around the map and I've made Cobblestone platforms(5x5)
i hope you can make something out of it
The map is called Two Floating Islands
Here is the download link: https://srv-file4.gofile.io/download/wYqAI5/CTF_MAP.zip
(its a .zip file (extract and then add to "worlds" in minetest))
Can you add a death-zone, when you fall down please?
There are some tiny islands for treasure chests.
Every island have a cave(mine), three trees and a small lake with river water (the treasure islands not)
Screenshot:
If you want to say or ask something, then write me an email to glitchminetest@openmailbox.org
Yours sincerely
Glitch
I've made a map for CTF.
I had some mod problems so I've made a rectangle around the map and I've made Cobblestone platforms(5x5)
i hope you can make something out of it
The map is called Two Floating Islands
Here is the download link: https://srv-file4.gofile.io/download/wYqAI5/CTF_MAP.zip
(its a .zip file (extract and then add to "worlds" in minetest))
Can you add a death-zone, when you fall down please?
There are some tiny islands for treasure chests.
Every island have a cave(mine), three trees and a small lake with river water (the treasure islands not)
Screenshot:
If you want to say or ask something, then write me an email to glitchminetest@openmailbox.org
Yours sincerely
Glitch
- Karl der ...
- Member
- Posts: 28
- Joined: Mon Jul 24, 2017 18:18
- In-game: gameit
Re: Maps for Capture the Flag mega-topic
It sounds not bad, but if you fall down you "bones" will be there too. But you can't get it back, so after a few people fall down there aren't swords or guns anymore. That's a problem.GlitchMinetest wrote:Hello Rubenwardy
I've made a map for CTF.
I had some mod problems so I've made a rectangle around the map and I've made Cobblestone platforms(5x5)
i hope you can make something out of it
The map is called Two Floating Islands
Here is the download link: https://srv-file4.gofile.io/download/wYqAI5/CTF_MAP.zip
(its a .zip file (extract and then add to "worlds" in minetest))
Can you add a death-zone, when you fall down please?
There are some tiny islands for treasure chests.
Every island have a cave(mine), three trees and a small lake with river water (the treasure islands not)
Screenshot:
If you want to say or ask something, then write me an email to glitchminetest@openmailbox.org
Yours sincerely
Glitch
I like CTF
-
- New member
- Posts: 5
- Joined: Mon Aug 12, 2019 09:49
- IRC: GlitchIRC
- In-game: Glitch
Re: Maps for Capture the Flag mega-topic
I thought, i can make water at the ground and when you fall down, you fall into the water.Karl der ... wrote:It sounds not bad, but if you fall down you "bones" will be there too. But you can't get it back, so after a few people fall down there aren't swords or guns anymore. That's a problem.GlitchMinetest wrote:Hello Rubenwardy
I've made a map for CTF.
I had some mod problems so I've made a rectangle around the map and I've made Cobblestone platforms(5x5)
i hope you can make something out of it
The map is called Two Floating Islands
Here is the download link: https://srv-file4.gofile.io/download/wYqAI5/CTF_MAP.zip
(its a .zip file (extract and then add to "worlds" in minetest))
Can you add a death-zone, when you fall down please?
There are some tiny islands for treasure chests.
Every island have a cave(mine), three trees and a small lake with river water (the treasure islands not)
Screenshot:
If you want to say or ask something, then write me an email to glitchminetest@openmailbox.org
Yours sincerely
Glitch
then you can swim up the falling water and are back again on your island.
there's a wall in the middle so nobody can go to the other side.
Ich spreche übrigens Deutsch
Who is online
Users browsing this forum: No registered users and 5 guests