[MOD] Sandwiches! [sandwiches]

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Annalysa
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[MOD] Sandwiches! [sandwiches]

by Annalysa » Post

Image

Ciao!
This is my first mod, so sorry if there are any errors or english typos.

This mod adds to your minetest game various type of sandwiches,
including vegetarian, noyella, bacon, pb&j and many more
if you have supported mods like BBQ and cucina_vegana!
There are also some other related food like a sweet bread pudding,
made from sandwiches crumbs and jam.
Through the use of a skillet and some butter, you can now craft some
toasted sandwiches, like croque monsier and grilled hot cheese sandwich!

Developed and tested for Minetest 0.4.17 until version 1.7
Developed and tested for Minetest 5.4.x since 1.8
Image

Current version:
v 1.9 - complete overhaul plus added some toasts through the use of farming:skillet
v 1.8 - lost to time (RIP old pc)
v 1.7 - added cucina_vegana compatibility + more sandwiches
v 1.6 - added bbq compatibility + chicken strips
v 1.5 - added ethereal compatibility and lots of sandwiches
v 1.4 - peanut crop and bacon added
v 1.3 - made moretrees optional
v 1.2 - replaced meat with craftable ham
v 1.1 - fixed some on_use values
v 1.0 - the very first release;

This mod has some dependencies, so some sandwiches might not be present if
some mods are not present.

default farming or farming-redo by TenPlus1 - (Essential) provides the main feature: transforming bread into slices
mobs by TenPlus1 or any other cow-chicken-pig prividing mod - (Optional) provides access to meat related items
moretrees by VanessaE - (Optional) (thanks R-One) provides Noyella
ethereal by TenPlus1 - (Optional) provides banana related recipes and two fish sandwiches
Your Dad's BBQ Mod (aka bbq) by Grizzly Adam - (Optional) provides special recipes
cucina_vegana by Clyde - (Optional) (thanks friend) provides gourmet recipes
other mods can be found in the mod.conf and provide some minor additional features

This mod has a LGPL v2.1 Licence.

Download
https://notabug.org/Annalysa/sandwiches ... master.zip
Content DB
https://content.minetest.net/packages/A ... andwiches/
Last edited by Annalysa on Tue Jun 07, 2022 16:27, edited 16 times in total.
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Phoenixflo44
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Re: [MOD] Sandwiches! [sandwiches]

by Phoenixflo44 » Post

Good mod. I find the graphics well managed.
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Re: [MOD] Sandwiches! [sandwiches]

by Andrey01 » Post

Wow! Sandwiches are just amazing!!

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Re: [MOD] Sandwiches! [sandwiches]

by R-One » Post

Good work

it's annoying not to have made mod dependencies optional.

For example, I can not use your mod on my server because I do not use moretrees ... who is there just for the nutella?

we could use the optional mods using the syntax for example:

Code: Select all

if minetest.get_modpath ("moretrees") then
             -- do something
end
This could be a plus for the mod to support MT games (default) and offer other optional recipes ?

in passing, on line 170 of the init.lua

the meat_sandwich it would not be rather the ham_sandwich line 46?

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Annalysa
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Re: [MOD] Sandwiches! [sandwiches]

by Annalysa » Post

Phoenixflo44 wrote:Good mod. I find the graphics well managed.
Thanks you! I made them myself.
Andrey01 wrote:Wow! Sandwiches are just amazing!!
Thanks! i'm glad that you like it.
R-One wrote:Good work

it's annoying not to have made mod dependencies optional.
Now moretrees should be optional. Sorry for the inconvenience, im pretty new to lua so even though i
thougth about it, but i didnt know how. Thanks!
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Re: [MOD] Sandwiches! [sandwiches]

by R-One » Post

Annalysa wrote:Now moretrees should be optional. Sorry for the inconvenience, im pretty new to lua so even though i thougth about it, but i didnt know how. Thanks!
You're welcome ! I may be as beginner as you.
all my remarks try to be constructive.
Great job! so continuous ;-)

PS: it would be nice if you make a screenshot for the forum, (F12 key in game and you can attach it to the 1st post below the text box in the upload attachment tab and put the link in a tag [IMG] phpbb)

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Re: [MOD] Sandwiches! [sandwiches]

by GamingAssociation39 » Post

Any PB&J sandwiches?
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Re: [MOD] Sandwiches! [sandwiches]

by Annalysa » Post

GamingAssociation39 wrote:Any PB&J sandwiches?
Eh.. i already tried when i created the jam... but then i realized... how do i make peanut butter?
I wonder how will i be able to implements peanuts ...

For now I'll leave it like this, as i need to study, but i AM going to implement it, in a way or another. :)
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Re: [MOD] Sandwiches! [sandwiches]

by R-One » Post

how do i make peanut butter?
I wonder how will i be able to implements peanuts ...
Why not integrate Mr Peanuts into Mobs Redo?
As it will be enough to hunt him to loot peanuts ...

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Re: [MOD] Sandwiches! [sandwiches]

by Chem871 » Post

Pretty sure that'd be a copyright infringement.
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Re: [MOD] Sandwiches! [sandwiches]

by GamingAssociation39 » Post

Am working with Flame to make our own crops mod that'll have a peanut plant in it.
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Re: [MOD] Sandwiches! [sandwiches]

by R-One » Post

Chem871 wrote:Pretty sure that'd be a copyright infringement.
Dear friend, I had to see here a 3rd degree humor on my part. ;-)

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Re: [MOD] Sandwiches! [sandwiches]

by Clyde » Post

As a suggestion, my mod cucina_vegana viewtopic.php?f=9&t=20001 has peanuts as plants and crops.
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Re: [MOD] Sandwiches! [sandwiches]

by Annalysa » Post

Clyde wrote:As a suggestion, my mod cucina_vegana viewtopic.php?f=9&t=20001 has peanuts as plants and crops.
Thank you Clyde for the suggestion! I gladly appreciate your interest, but i already made a crop on my own
some time ago, but my time was catch by study, therefor made it impossible to develop the mod furthermore.

I, unfortunately, can't work on the mod right now in order to make it compatible with yours, for the same reason
but i'll look forward to it.

Thanks again though. :)
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Re: [MOD] Sandwiches! [sandwiches]

by Clyde » Post

Annalysa wrote: Thank you Clyde for the suggestion! I gladly appreciate your interest, but i already made a crop on my own
some time ago, but my time was catch by study, therefor made it impossible to develop the mod furthermore.

I, unfortunately, can't work on the mod right now in order to make it compatible with yours, for the same reason
but i'll look forward to it.

Thanks again though. :)
Sad to read, that you can't develop again your mod, but for me it's easy to support your mod, i like your idea of the fastfood and your textures, i'm sure, it will revaluate my "cucina" ;-).

Greetings, Clyde.
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Re: [MOD] Sandwiches! [sandwiches]

by Annalysa » Post

Hello Clyde!

I have some spare time at the moment and would like to reconsider your offer as
i would gladly talk to you about some support on your mod and possibly some recipe.
If you want, we might exchange some kind of contact to discuss th matter.

Thanks!
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Re: [MOD] Sandwiches! [sandwiches]

by Clyde » Post

You've pm ;-).
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Re: [MOD] Sandwiches! [sandwiches]

by TenPlus1 » Post

Sweet mod :)

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Re: [MOD] Sandwiches! [sandwiches]

by Annalysa » Post

A celebrity in my thread!?! WOW *v*

Thank you so much!
btw im currently adding a few recipes and would like to understand how to upgrade the mod into the new minetest
version, but im a noob, so it takes time.
Im also working on a cheese mod, beacuse i dont like the mechanic of smelting the milk in the furnace manually,
but again, it takes time for me, as slow as i am.

Any suggestion would be appreciated. Thanks
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Re: [MOD] Sandwiches! [sandwiches]

by Annalysa » Post

Updateeeee!

1.6 and 1.7 coming togheter!
They add support to bbq and cucina_vegana mods, adding a lot more tasty sandwiches!
Choose from BLT, Club sandwich, gourmet with asparagus, jerky sandwich or hamwich!
Enjoy!
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Re: [MOD] Sandwiches! [sandwiches]

by Clyde » Post

Thx for support my mod.

You have pm, i hope it helps you again ;-).
Greetings, Clyde.
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Re: [MOD] Sandwiches! [sandwiches]

by Hume2 » Post

You made a tasty mod ;)

Note that you don't need any dependency for crafting recipes, not even the optional ones. If a crafting recipe requires an unknown item, it won't be even shown in Unified Inventory. Also, you can ask whether a mod is going to load even if it's not a dependency.

Did you consider that when someone doesn't satisfy one of your optional dependencies, the items will be registered anyway and they will be only uncraftable?
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Re: [MOD] Sandwiches! [sandwiches]

by TumeniNodes » Post

Not to be a bubble burster but, I would definitely change the use of the name "nutella" for legal reasons
https://www.ferrerofoodservice.com/uk/e ... -trademark
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Re: [MOD] Sandwiches! [sandwiches]

by Annalysa » Post

Hume2 wrote:You made a tasty mod ;)
Well, thank you! :D
Hume2 wrote:Note that you don't need any dependency for crafting recipes, not even the optional ones. If a crafting recipe requires an unknown item, it won't be even shown in Unified Inventory. Also, you can ask whether a mod is going to load even if it's not a dependency.

Did you consider that when someone doesn't satisfy one of your optional dependencies, the items will be registered anyway and they will be only uncraftable?
*nods and takes notes* I did not consider the matter, thank you. I'll apply fixes as soon as i can. :)
TumeniNodes wrote:Not to be a bubble burster but, I would definitely change the use of the name "nutella" for legal reasons
https://www.ferrerofoodservice.com/uk/e ... -trademark
Welp, looks like i screwed this up. Thank you sincerely. We'll welcome Notella next release.
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Re: [MOD] Sandwiches! [sandwiches]

by TumeniNodes » Post

You didn't "screw" anything up... just a very simple and innocent matter.
A quick fix, and you'll be more aware in the future ; )

I'm off to have a Notella and jelly sandwhich...
Personally, I would use "Noyella" : D
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