Finally got Chrome to work inside Minetest ...

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azekill_DIABLO
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Re: Finally got Chrome to work inside Minetest ...

by azekill_DIABLO » Post

it would lag though, on a server. i imagine the mess.

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LMD
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Re: Finally got Chrome to work inside Minetest ...

by LMD » Post

First of all : That looks awesome. But I'd like to know how you got Chrome's GUI to work ?
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numzero
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Re: Finally got Chrome to work inside Minetest ...

by numzero » Post

@azekill_DIABLO this is client-side only.

@Beerholder Your work is too heavy to be embedded in MT, but might be used as a plugin, if there were an API. Look at the issue #4064.

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Linuxdirk
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Re: Finally got Chrome to work inside Minetest ...

by Linuxdirk » Post

Minetest has an HTTP API. It’s possible to create a very simple browser by implementing some kind of HTML-to-text parser. Links could be summarized and shown in a dropdown list which would allow simple browsing, mod-storage or player-attributes could be used for bookmarks.

… but running Chrome in Minetest is much cooler that that :D

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sorcerykid
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Re: Finally got Chrome to work inside Minetest ...

by sorcerykid » Post

Extending formspecs with support for hyperlinked text as well as downloadable JPEG and PNG images would be a huge step in the right direction. These three features alone would absolutely make browsing of most mobile Websites possible, at least using basic GET and POST requests.

There are already several HTML parsers for Lua, so that base is already covered.

https://github.com/msva/lua-htmlparser
https://github.com/thenumbernine/htmlparser-lua

As for transmitting the images (or any multimedia content) to the client, the IETF standard for multipart form data might be a viable option:

https://www.ietf.org/rfc/rfc2388.txt

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Linuxdirk
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Re: Finally got Chrome to work inside Minetest ...

by Linuxdirk » Post

sorcerykid wrote:Extending formspecs with support for hyperlinked text as well as downloadable JPEG and PNG images would be a huge step in the right direction.
That would be awesome on the same level as real multicolor lighting would be.

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azekill_DIABLO
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Re: Finally got Chrome to work inside Minetest ...

by azekill_DIABLO » Post

LOL

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sorcerykid
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Re: Finally got Chrome to work inside Minetest ...

by sorcerykid » Post

Linuxdirk wrote:
sorcerykid wrote:Extending formspecs with support for hyperlinked text as well as downloadable JPEG and PNG images would be a huge step in the right direction.
That would be awesome on the same level as real multicolor lighting would be.
Exactly, with dynamic loading of embedded content (raster images for starters, but maybe sound or video too) as well as dynamically generated elements (thus allowing for moving buttons, resizing images, changing text fields, etc.), I think formspecs could take on a whole new life of interactive possibilities for modders, just like the introduction of DHTML and Ajax for the Web.

As far as implemention, I imagine this would involve extending the client-server protocol to allow asynchronous formspec updates from the server during the lifecycle of a given formspec. This way embedded content (some of which could be quite large) wouldn't even have to be sent in its entirety, for the client to initially display the formspec.

Heck, even a few very basic drawing primitives (or support for SVG graphics) and simple text formatting (size, alignment, and style) would be absolutely AWESOME in terms of design potential.

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Re: Finally got Chrome to work inside Minetest ...

by rubenwardy » Post

sorcerykid wrote:Even a few very basic drawing primitives (or support for SVG graphics) and simple text formatting (size, alignment, and style) would be absolutely AWESOME in terms of design potential.
This is one of the features planned for client-side scripting

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Re: Finally got Chrome to work inside Minetest ...

by Linuxdirk » Post

sorcerykid wrote:Heck, even a few very basic drawing primitives (or support for SVG graphics) and simple text formatting (size, alignment, and style) would be absolutely AWESOME in terms of design potential.
At least proper text wrapping and scrollable non-editable texts in formspecs would be a good start :D

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Re: Finally got Chrome to work inside Minetest ...

by crazyR » Post

Any progress updates on this?

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Re: Finally got Chrome to work inside Minetest ...

by christoferlevich » Post

This post seems dead - but I would love to see something like this released... oh how good it looks!
everything can be a learning experience...

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Re: Finally got Chrome to work inside Minetest ...

by Inocudom » Post

If this keeps getting worked on, real video theaters in Minetest could happen one day.
You can now find my videos at BitChute: https://www.bitchute.com/channel/some_cheeky_jinuskian/

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Re: Finally got Chrome to work inside Minetest ...

by Inocudom » Post

I showed your videos of this project in the public theater in Swamp Cinema in Garry's Mod. However, that does no good if it has been discontinued. What will you do with it now that version 5.0.0 of Minetest is out?
You can now find my videos at BitChute: https://www.bitchute.com/channel/some_cheeky_jinuskian/

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Re: Finally got Chrome to work inside Minetest ...

by Miniontoby » Post

Can I get the resource??
My English isn't very good because I'm Dutch ---- Check my mod "Doorbell" Vote your gang

Artur
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Re: Finally got Chrome to work inside Minetest ...

by Artur » Post

I someone still working on this? It looks so promising, why was this given up?...

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