Post your screenshots!

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WhoAreYou
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Re: Post your screenshots!

by WhoAreYou » Post

O.K... Now more complimentary pics.

Real masterpiece by my friend Milan_SVK. Red Cat Creative Server.

Red Cat itself.

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WhoAreYou the subway builder

waldberg
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Re: Post your screenshots!

by waldberg » Post

WhoAreYou wrote:Real masterpiece by my friend Milan_SVK. Red Cat Creative Server.
Oh yes, it is incredible!
Here you produced really good artwork out of Minetest : )


I have something little:
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I have no joy to dive for farming kelp
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ShadMOrdre
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Re: Post your screenshots!

by ShadMOrdre » Post

At last, my long journey nears it's beginning. The Mausoleum lies in the near distance, as foretold, south of the Temple. I shall take rest in the village for the even...and begin the descent before the sun rear's it's head again.
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Having prepared for this moment my whole life, I now enter the Mausoleum of Pe'Ak. Who knows what lies in the depths of Geomoria below? My body, nay, my soul aches with the darkness that I know will consume my every being. May I last the night....
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And now, vessels.... cause modding is sooo addictive..... and maybe even a lil more fun than actually playing......
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Nah, who am I kidding? It's why I mod in the first place!
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Red_King_Cyclops
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Re: Post your screenshots!

by Red_King_Cyclops » Post

ShadMOrdre wrote:At last, my long journey nears it's beginning. The Mausoleum lies in the near distance, as foretold, south of the Temple. I shall take rest in the village for the even...and begin the descent before the sun rear's it's head again.
Image

Having prepared for this moment my whole life, I now enter the Mausoleum of Pe'Ak. Who knows what lies in the depths of Geomoria below? My body, nay, my soul aches with the darkness that I know will consume my every being. May I last the night....
Image

And now, vessels.... cause modding is sooo addictive..... and maybe even a lil more fun than actually playing......
Image

Nah, who am I kidding? It's why I mod in the first place!
Is that a quest you speak of, similar to one from an RPG? And are those vessels your potions?
Currently working on new mods.

ShadMOrdre
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Re: Post your screenshots!

by ShadMOrdre » Post

The "quest" was simply to provide some other screenshot content than my usual landscapes and maps.

The vessels are not potions. The are a modified vessels/florbs. Florbs come from Fluid_lib, but those were just a ball. The vessels mod seemed to have no real useful purpose, other than as crafting items, so I thought I'd infuse them with usable functionality.

A cup you can drink from. A lava-tov cocktail. Beer, cause who doesn't like beer. Coffee, if I can find a fluid texture for it. And all the molten metals from Melterns. Cause who doesn't want more liquids?

An RPG is one of the goals, but the mods providing the content you see me posting in the screenshots is mostly lib_materials, lib_ecology, and some other custom mods that are not yet ready for prime time.

In the meantime, enjoy this other screenshot, cause, well, I gotta post something......

OSS: The island from above images without the buildings.
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WhoAreYou
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Re: Post your screenshots!

by WhoAreYou » Post

Another collection of pictures from Red Cat Creative Server

Silent hunter. Submarine by prof.
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Stuck inside the backrooms...
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New sunset.
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WhoAreYou the subway builder

Chibi ghost
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Re: Post your screenshots!

by Chibi ghost » Post

sometimes the simplest builds give you the most pleasure
I just like to go back to this spot and watch the world go by
and work out what to next
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Hugues Ross
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Re: Post your screenshots!

by Hugues Ross » Post

My survival house. I think it came out pretty nice!
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cHyper-0815OL

Re: Post your screenshots!

by cHyper-0815OL » Post

WhoAreYou wrote:Another collection of pictures from Red Cat Creative Server

Silent hunter. Submarine by prof.
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OSS : submarine
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Chibi ghost
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Re: Post your screenshots!

by Chibi ghost » Post

Hugues Ross wrote:My survival house. I think it came out pretty nice!
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Nice little house

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SB66
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Re: Post your screenshots!

by SB66 » Post

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SB66
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Re: Post your screenshots!

by SB66 » Post

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Chibi ghost
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Re: Post your screenshots!

by Chibi ghost » Post

thats a lot of wine

Chibi ghost
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Re: Post your screenshots!

by Chibi ghost » Post

worked out how to do thatched roofs nicely consistently
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waldberg
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Re: Post your screenshots!

by waldberg » Post

The best thatched roof I have ever seen yet.
It looks very cosily!
My english can cause brain cancer

Chibi ghost
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Re: Post your screenshots!

by Chibi ghost » Post

ta very much

ShadMOrdre
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Re: Post your screenshots!

by ShadMOrdre » Post

Just a better pic of some of the liquids in various vessels.

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Re: Post your screenshots!

by PolySaken » Post

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The weirdest weather phenomenon in the world.
When the wind picks up, thousands of pink fluff motes go with it...
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Guidebook Lib, for in-game docs | Poly Decor, some cool blocks | Vision Lib, an all-purpose library.

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Miniminaut
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Re: Post your screenshots!

by Miniminaut » Post

Tremors...out of a sudden a giant underground unicorn unleashed breaking trough the stronghold, hold fast mortals

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Chibi ghost
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Re: Post your screenshots!

by Chibi ghost » Post

cool very cool

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duane
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Lava Intrusion

by duane » Post

Large caves filling in the standard mapgens. Hate it when that happens...

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texmex
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Re: Lava Intrusion

by texmex » Post

duane wrote:Large caves filling in the standard mapgens. Hate it when that happens...

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I see that roomgen piqued your interest :)



OSS: The Flooded Lands

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duane
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Re: Lava Intrusion

by duane » Post

texmex wrote:I see that roomgen piqued your interest :)
It's pretty, but it's kind of boring, and it suffers from (at least) two serious design flaws. The only way it knows how to connect rooms is by storing them in a table -- over 700 per chunk generated. All of the data stays in memory, until you shut the server down (or the out-of-memory killer does it for you). At that point it's lost everything, and the new rooms won't connect to the old.

It also uses the minetest place_schematic function, which ignores param2 values, so the pretty treasure room's steel bars don't rotate to match the wall they're in. Forget about placing stairs. (This might be fixed already -- I'm still using minetest stable -- but it's been broken for a long time.)

You could probably use noise to generate the map. It might not use the space as efficiently, but it would be repeatable, and you wouldn't need to store anything in memory.

---------------------------------------------------------------

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jas
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Re: Post your screenshots!

by jas » Post

Your work with mapgen is simply awesome, duane!

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duane
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Re: Post your screenshots!

by duane » Post

jas wrote:Your work with mapgen is simply awesome, duane!
You're entirely too kind. : )

---------------------------------

This is one level of a quick and dirty maze generated with a random 3D noise I was using for terrain and very basic schematics with the appropriate number of exits. As you can see, there are a number of unconnected loops, though fewer than I expected. Maybe tweaking the noise would help. Adding up and down exits would probably help a bit.

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(If you see any writing, seek psychiatric help immediately.)
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