Voxelands, though it crashed a few times when I played it too, has that mhm 'innocent' allure of pure childish play and is really very charming and worth preserving. And the features you've listed above are indeed of big importance for the general feel -- in my opinion this game unwittingly(?) followed the paradigm of the "voxel structure" (as opposed to "voxel form", where not only the grid but also the shapes are cube-modular).Wuzzy wrote: Some features that would require an engine change are:.
- ...
- Leaves are angled and their own drawtype
- Fences are their own drawtype and can go diagonal as well
- Roof tiles are angled and they introduce another drawtype and they look really cool! This really should make it into Minetest!
- Rails are 3D and seem to be also have their own drawtype
. The game would still work with the Minetest controls.- The main menu looks better (no weird tabs)
Is Voxelands dead?
- voxelproof
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Re: Voxelands Revival
To miss the joy is to miss all. Robert Louis Stevenson
- Wuzzy
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Re: Is Voxelands dead?
Not really, otherwise diagonal structures like diagonal roofs or diagonal fences wouldn't be there. Also, the corner rails are curved.in my opinion this game unwittingly(?) followed the paradigm of the "voxel structure"
But interesting idea.
Re: Is Voxelands dead?
Any new information about the development state by oldcoder?
- Wuzzy
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Re: Is Voxelands dead?
OldCoder is not developing Voxelands at all. He basically just set up a new website and hosts a copy of the original Voxelands repo so it doesn't get forgotten. This is more about preserving history than anything else.
And to my knowledge, OldCoder did this completely on his own. This website is, as far I know, in no way endorsed by darkrose, but darkrose stopped caring about Voxelands a long time ago anyway.
Anyway, this really just looks like a copy of Voxelands to me, nothing special here. Anyone could host it. I hope this clears some confusion.
And to my knowledge, OldCoder did this completely on his own. This website is, as far I know, in no way endorsed by darkrose, but darkrose stopped caring about Voxelands a long time ago anyway.
Anyway, this really just looks like a copy of Voxelands to me, nothing special here. Anyone could host it. I hope this clears some confusion.
- Linuxdirk
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Re: Is Voxelands dead?
I do not trust this person at all so I would not support the "nothing special here" statement.Wuzzy wrote:Anyway, this really just looks like a copy of Voxelands to me, nothing special here.
Re: Is Voxelands dead?
anyone who want to continue this dead project?
- TumeniNodes
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Re: Is Voxelands dead?
already is, and has been, on github and gitlab
https://github.com/voxelands/voxelands
https://gitlab.com/voxelands/voxelands
https://github.com/voxelands/voxelands
https://gitlab.com/voxelands/voxelands
A Wonderful World
Re: Is Voxelands dead?
lets make a new version with bugfixes and new elements ;-)TumeniNodes wrote:already is, and has been, on github and gitlab
https://github.com/voxelands/voxelands
https://gitlab.com/voxelands/voxelands
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