Any way to control vertical rendering distance?
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Any way to control vertical rendering distance?
I know you can control rendering distance, but it doesn't affect the vertical distance at all, making it stay the same.
- Krock
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Re: Any way to control vertical rendering distance?
Rendering distance is measured the same in all directions (sphere-like with many edges). There's no specific setting to control the rendering distance only for the Y axis.
Look, I programmed a bug for you. >> Mod Search Engine << - Mods by Krock - DuckDuckGo mod search bang: !mtmod <keyword here>
- Wuzzy
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Re: Any way to control vertical rendering distance?
Why do you believe the vertical rendering distance is not affected at all? Because that's not true.
- paramat
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Re: Any way to control vertical rendering distance?
Yes, view range is uniform in all directions.
Do you mean view range or map generation distance (which is also uniform)?
Do you mean view range or map generation distance (which is also uniform)?
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