[Modpack] 3D Armor [0.4.13] [minetest-3d_armor]

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Re: [Modpack] 3D Armor [0.4.12] [minetest-3d_armor]

by VanessaE » Tue Feb 05, 2019 21:57

Here you go: https://daconcepts.com/vanessa/hobbies/ ... -5.0.0.zip

This is by no means official or authoritative, since it's Stu's mod, and I make no guarantees about workability or fitness for any purpose :-) but it seems to work okay on the server I use it on.
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Re: [Modpack] 3D Armor [0.4.12] [minetest-3d_armor]

by stu » Tue Feb 05, 2019 22:26

Thanks VanessaE, I'm sure it'll be fine :)

I do plan a major overhaul of both this and my 'shooter' mod once MT 5.0.0 is finally released!
 

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Re: [Modpack] 3D Armor [0.4.12] [minetest-3d_armor]

by runs » Wed Feb 06, 2019 22:48

VanessaE wrote:Here you go: https://daconcepts.com/vanessa/hobbies/ ... -5.0.0.zip

This is by no means official or authoritative, since it's Stu's mod, and I make no guarantees about workability or fitness for any purpose :-) but it seems to work okay on the server I use it on.


Thanx.
 

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Re: [Modpack] 3D Armor [0.4.13] [minetest-3d_armor]

by stu » Tue Mar 05, 2019 20:31

Version Update: 0.4.13

  • Offset armor model for minetest 5.0.0
  • Add settingtypes.txt and README fixes by @AntumDeluge
  • Formatting and texture fixes by @Terumoc
  • Spanish locale added by @runsy
  • New armorstand place-holder textures by @LoneWolfHT
  • Clean-up locales and add Russian locale by @codexp
  • Show fire protection level by @tenplus1

There is still much more to be done to take advantage of the latest MT 5.0.0 features, this is really just an interim release to correct the player model position.
 

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Re: [Modpack] 3D Armor [0.4.13] [minetest-3d_armor]

by Lone_Wolf » Tue Mar 05, 2019 20:35

stu wrote:Version Update: 0.4.13

  • Offset armor model for minetest 5.0.0
  • Add settingtypes.txt and README fixes by @AntumDeluge
  • Formatting and texture fixes by @Terumoc
  • Spanish locale added by @runsy
  • New armorstand place-holder textures by @LoneWolfHT
  • Clean-up locales and add Russian locale by @codexp
  • Show fire protection level by @tenplus1

There is still much more to be done to take advantage of the latest MT 5.0.0 features, this is really just an interim release to correct the player model position.

Awesome!
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Re: [Modpack] 3D Armor [0.4.13] [minetest-3d_armor]

by PolySaken » Tue Jun 11, 2019 08:57

Could you add a damage group for attacks that penetrate armor?
Magic, rapiers, and electrical damage could all make use of this, just to name a few.
 

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Re: [Modpack] 3D Armor [0.4.13] [minetest-3d_armor]

by davidthecreator » Fri Sep 06, 2019 21:15

Just in case you're interested, I improved the textrures:
Image
Image
Attachments
new_3darmor textures.zip
(458.72 KiB) Downloaded 35 times
 

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Re: [Modpack] 3D Armor [0.4.13] [minetest-3d_armor]

by texmex » Fri Sep 06, 2019 23:20

Nice textures! License?
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Re: [Modpack] 3D Armor [0.4.13] [minetest-3d_armor]

by Miniontoby » Sun Dec 15, 2019 15:03

Is there a simple way to add your own armor (only add a chest-plate) with a code??
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Re: [Modpack] 3D Armor [0.4.13] [minetest-3d_armor]

by texmex » Sun Dec 15, 2019 15:15

Miniontoby wrote:Is there a simple way to add your own armor (only add a chest-plate) with a code??

Yes, check out the API documentation.
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Re: [Modpack] 3D Armor [0.4.13] [minetest-3d_armor]

by FreeGamers » Sun Dec 15, 2019 16:02

Miniontoby,

I used that API to add some christmas armor for my server a week or two ago. Here is an example of how to add your own armor:

Code: Select all
minetest.register_tool("christmas_holiday_pack:chestplate_cane", {
      description = "Candy Cane Chestplate",
      inventory_image = "christmas_holiday_pack_inv_chestplate_cane.png",
      groups = {armor_torso=16, armor_heal=12, armor_use=200},
      wear = 0,
   })
 

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Re: [Modpack] 3D Armor [0.4.13] [minetest-3d_armor]

by Miniontoby » Mon Dec 16, 2019 13:48

Thanks for that code, but now I need an other thing with it.

I also made a tool (not as armor) and that tool needs to check (when you right click) of you wear that Chestplate and then do something
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Re: [Modpack] 3D Armor [0.4.13] [minetest-3d_armor]

by Wuzzy » Tue Dec 17, 2019 00:48

There is a critical bug in this mod, it manifests itself in MT 5.1.0.

The player loses the “immortal” group when this mod is used. This is bad because the player is now able to die if damage is enabled.

Here's a bugfix: https://github.com/stujones11/minetest- ... ion-status
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Re: [Modpack] 3D Armor [0.4.13] [minetest-3d_armor]

by Troodon » Tue Feb 11, 2020 20:42

Hi
I wanted to know if there was a way to make armor invulnerable to fall but vulnerable to damage from entities (player, monsters)?
Thank you for your help

Troodon
 

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