Post your mod requests/ideas here
Re: Post your mod requests/ideas here
I wish to use my Scuttlebot account in minetest. https://scuttlebot.io/
Anyone thinks it is possible?
I am contacting you as "Axiom-Team" member.
This french association is engaged into Libre Currencies and Open Source
softwares promotion.
We are preparing a "Libre and Freedom #0 Festival" from June 4th to 7th in Paris.
Many actors from OpenSource software will be there.
It would be a pleasure to introduce minetest to the public.
Would you be available or forward that message to someone that could.
In march, we also organise dev session in Toulouse. I am contacting you
(and others) to find developers for teaching howto add
https://scuttlebot.io/ and https://duniter.org/ in minetest .org.
Feel free to ask details
Anyone thinks it is possible?
I am contacting you as "Axiom-Team" member.
This french association is engaged into Libre Currencies and Open Source
softwares promotion.
We are preparing a "Libre and Freedom #0 Festival" from June 4th to 7th in Paris.
Many actors from OpenSource software will be there.
It would be a pleasure to introduce minetest to the public.
Would you be available or forward that message to someone that could.
In march, we also organise dev session in Toulouse. I am contacting you
(and others) to find developers for teaching howto add
https://scuttlebot.io/ and https://duniter.org/ in minetest .org.
Feel free to ask details
- texmex
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Re: Post your mod requests/ideas here
Interesting. As there’s no central authorization in the Minetest client and no other central authority network-wise other than the default master server list, I assume you want a single server that accepts Scuttlebutt credentials somehow?zicmama wrote:I wish to use my Scuttlebot account in minetest. https://scuttlebot.io/
Anyone thinks it is possible?
I am contacting you as "Axiom-Team" member.
This french association is engaged into Libre Currencies and Open Source
softwares promotion.
We are preparing a "Libre and Freedom #0 Festival" from June 4th to 7th in Paris.
Many actors from OpenSource software will be there.
It would be a pleasure to introduce minetest to the public.
Would you be available or forward that message to someone that could.
In march, we also organise dev session in Toulouse. I am contacting you
(and others) to find developers for teaching howto add
https://scuttlebot.io/ and https://duniter.org/ in minetest .org
Feel free to ask details
The Lua API of Minetest offers functions to perform HTTP requests, if that’s something to further your quest.
Btw, https://minetest.net is the official website, nothing else.
Re: Post your mod requests/ideas here
I start collecting worlds from "Monnaie LIbre" members from IGN maps...texmex wrote: Interesting. As there’s no central authorization in the Minetest client and no other central authority network-wise other than the default master server list, I assume you want a single server that accepts Scuttlebutt credentials somehow?
The Lua API of Minetest offers functions to perform HTTP requests, if that’s something to further your quest.
https://forum.monnaie-libre.fr/t/la-mon ... eelle/9642
Scuttlebutt can be addressed with command line tools
https://forum.monnaie-libre.fr/t/contac ... ebutt/9537
Is it possible to run CLI program from system from a trigger inside minetest?
- LMD
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Re: Post your mod requests/ideas here
I don't see the relevance of Duniter at all.
You could write your own auth handler mod and hope that server owners add it to their servers.
You could write your own auth handler mod and hope that server owners add it to their servers.
Re: Post your mod requests/ideas here
> I don't see the relevance of Duniter at all.
Thanks to economy "mods".
https://github.com/Jean28518/jeans_economy
Just have to adapt money creation to DU
https://github.com/Jean28518/jeans_econ ... config.lua
Thanks to economy "mods".
https://github.com/Jean28518/jeans_economy
Just have to adapt money creation to DU
https://github.com/Jean28518/jeans_econ ... config.lua
Re: Post your mod requests/ideas here
Hi! :) It would be amazing to have Chisel and Bits (mods for minecraft) for minetest
Re: Post your mod requests/ideas here
In minetest how a node looks can't be changed after registering it. Making something like chisel and bits would require either registering a bajillion nodes, maybe work around it using entities, or (probably significant) engine changes. So it sadly would be very hard to pull off.dibesfer wrote:Hi! :) It would be amazing to have Chisel and Bits (mods for minecraft) for minetest
Re: Post your mod requests/ideas here
That would require 8386560 different nodes.
If you were to chisel it off pixel by pixel but if you were to do it 4 pixels at a time. Then it would require only 130816 different nodes. But either way that would be CRAZY.
If you were to chisel it off pixel by pixel but if you were to do it 4 pixels at a time. Then it would require only 130816 different nodes. But either way that would be CRAZY.
Creator of jelys_pizzaria and motorbike, and player of persistent kingdoms. RIP
Re: Post your mod requests/ideas here
Mega food (mod not finished yet)
I have been working on a mod called mega food
at the moment I have the texture of the mega bread and in fact the mod works but I don't want to publish it with only one object, the mod
The mod is about you can make mega meals that heal a lot of life, for example mega bread is a diamond bread for the pvp is very useful since with only one bread it regenerates all your hearts.
That is the idea that at the moment I am in the process, I just have to make the mod have more than just a loaf.
mega bread texture:
I have been working on a mod called mega food
at the moment I have the texture of the mega bread and in fact the mod works but I don't want to publish it with only one object, the mod
The mod is about you can make mega meals that heal a lot of life, for example mega bread is a diamond bread for the pvp is very useful since with only one bread it regenerates all your hearts.
That is the idea that at the moment I am in the process, I just have to make the mod have more than just a loaf.
mega bread texture:
Re: Post your mod requests/ideas here
Anyone know how to make the default ores have configurable generating level like more ores? Using ideas from jas's moreiron, i made a custom ore spawn mod. But it have to be edited manually.
Any mod that make the default ore spawn easily configurable will be great!
Any mod that make the default ore spawn easily configurable will be great!
- StarNinjas
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Re: Post your mod requests/ideas here
minerman, will this help: viewtopic.php?t=21898
Don't go to bed tonight, without knowing what would happen if you died. https://thegospelfilm.org/
- StarNinjas
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Re: Post your mod requests/ideas here
@jolotico for feedback i would say it makes more sense using mese instead of diamond. (I would not want to eat diamonds :), but Mese is an alien ore and from rumor I think its somewhat edible??)
Don't go to bed tonight, without knowing what would happen if you died. https://thegospelfilm.org/
- pampogokiraly
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Re: Post your mod requests/ideas here
Meh᎐᎐᎐ mese got too much use᎐ I actualy really likethe diamond-bread idea (and there are really few mods using diamond instead of mese)StarNinjas wrote:@jolotico for feedback i would say it makes more sense using mese instead of diamond. (I would not want to eat diamonds :), but Mese is an alien ore and from rumor I think its somewhat edible??)
All praise the Bacon God! The one and only god in MineTest
Re: Post your mod requests/ideas here
well, the idea was to use diamond since it is less common than mese.StarNinjas wrote:@jolotico for feedback i would say it makes more sense using mese instead of diamond. (I would not want to eat diamonds :), but Mese is an alien ore and from rumor I think its somewhat edible??)
- StarNinjas
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Re: Post your mod requests/ideas here
Alright
Don't go to bed tonight, without knowing what would happen if you died. https://thegospelfilm.org/
- sparky
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Re: Post your mod requests/ideas here
(parts copied from Discord)
I'm not entirely sure if I'm going to start this project, since it's perhaps too ambitious for me, but just wanted to know if people would be interested a somewhat educational first aid and basic life support mod. And if there are people able and willing to help with such a project.
Basic idea is to add a list of injuries a player can get on each main body part (arms, legs, torso, head), viewed by a 2d formspec representation. injuries effect the player's vital signs, show symptoms to the player, and are treated with real world knowledge and a variety of tools.
It would most likely be a mix of linear treatment methods (A set path of actions to treat a specific injury) and treatments that are indicated by vital signs (if patient is low on oxygen, put a nonrebreather with oxygen on, then the vitals improve)
At the moment my idea for controls is that tools can be dragged from the responder's inventory to be used directly onto the patient, or dragged to be "selected" and use buttons from there. Aim would be to make the controls less like a menu, and more like you're grabbing items and using them as you would if you were really treating a patent.
Any resources i provide for the player apart from an overview of controls would probably be actual first aid and EMT/EMR resources.
Note: I am a newly certified EMT in the USA, with no experience apart from a few ride alongs.
I'm not entirely sure if I'm going to start this project, since it's perhaps too ambitious for me, but just wanted to know if people would be interested a somewhat educational first aid and basic life support mod. And if there are people able and willing to help with such a project.
Basic idea is to add a list of injuries a player can get on each main body part (arms, legs, torso, head), viewed by a 2d formspec representation. injuries effect the player's vital signs, show symptoms to the player, and are treated with real world knowledge and a variety of tools.
It would most likely be a mix of linear treatment methods (A set path of actions to treat a specific injury) and treatments that are indicated by vital signs (if patient is low on oxygen, put a nonrebreather with oxygen on, then the vitals improve)
At the moment my idea for controls is that tools can be dragged from the responder's inventory to be used directly onto the patient, or dragged to be "selected" and use buttons from there. Aim would be to make the controls less like a menu, and more like you're grabbing items and using them as you would if you were really treating a patent.
Any resources i provide for the player apart from an overview of controls would probably be actual first aid and EMT/EMR resources.
Note: I am a newly certified EMT in the USA, with no experience apart from a few ride alongs.
-
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Re: Post your mod requests/ideas here
I think everyone knows that this topic focuses on "mod requests / ideas" not to have built-in ideasSires wrote:Just to clarify things a bit, minetest is usually built up on mods, what you would call of a "modpack", some mods that makes up a whole gameplay is called a "game" in minetest. So one does not add something to minetest, we can add something to the minetest game, but the minetest game is made to be very simple. So if you want to have godzilla or all that stuff you need a mod or maybe a game ;)DreamGuardian wrote:1 Has anyone thought of adding Godzilla or maybe the Titans from Attack on Titans?
2 Tents please,i want to make it a camp feeling theme so anything related to camping
(unless i missed that). With that said, here are some additional ideas (let me know if they are done)
salty foods
gain weight / health
weight slows you down
walking distance achievement
walking can probably hatch eggs (pokemon? mobs?)
befriend mobs
feet hurt / fatigue from walking
shoes / boots that increase speed, clears fatigue and wears out
animals that graze/ feed / grief on blocks
rockbiter (mobs based off films like neverending story, dark crystal, labyrinth)
jobs/missions that you get paid for
-cutting the grass / weeds
-taking out the trash / clutter / junk
-recycle items for money
-chores
-catch wanted characters / mobs, collect bounty and wanted posters as well as giving a price
-defeat certain mobs and amount
ordering items (an online catalogue with prebuilt items) that are shipped to you through mail packages, based on time and how long to wait for items to be sent (maybe walking can decrease time?)
Re: Post your mod requests/ideas here
I'm planning to do the Love Mod.
- A special girlfriend/boyfriend/gay/best friend
- His own personality.
- You can talk to her.
- You can dance with her.
- Give him kisses (chaste)
- Give her things.
- Dress her up. Bikinis.
- She'll cook you nice things.
- Bride. Dating system.
- Wedding and marriage.
- Children.
- Divorce.
. Tits (dressed, chasted)
All PEGI 6
What do you think?
- A special girlfriend/boyfriend/gay/best friend
- His own personality.
- You can talk to her.
- You can dance with her.
- Give him kisses (chaste)
- Give her things.
- Dress her up. Bikinis.
- She'll cook you nice things.
- Bride. Dating system.
- Wedding and marriage.
- Children.
- Divorce.
. Tits (dressed, chasted)
All PEGI 6
What do you think?
Re: Post your mod requests/ideas here
How about a mod based on Homestuck? You might think that the fanbase for it is dead, but it is not. Thanks to Hiveswap, Hiveswap Friendsim, Pesterquest, Vast Error, and Snowbound Blood, that fandom is still very much alive. Plus, who doesn't like all those great songs made by Toby Fox and James Roach?
[BitChute: https://www.bitchute.com/channel/fCcBQxrYQjNX/] [Rumble: https://rumble.com/user/HPoorHMagentaHChildH]
-
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Re: Post your mod requests/ideas here
Washed-out concrete. Also infamous amongst our German users as Waschbeton. Think prefab_redo meets The Seventies. For those who believe normal concrete isn't nearly ugly enough and too timeless. And you think cobbleboxes are bad.
I'd like to see a raw and a polished variant, both also as tiles with visible seams around the block to make them look even worse.
I'd like to see a raw and a polished variant, both also as tiles with visible seams around the block to make them look even worse.
- Hybrid Dog
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Re: Post your mod requests/ideas here
I think I don't need this because I have a functional programmable maidroid.runs wrote: ↑Wed Apr 15, 2020 20:08I'm planning to do the Love Mod.
- A special girlfriend/boyfriend/gay/best friend
- His own personality.
- You can talk to her.
- You can dance with her.
- Give him kisses (chaste)
- Give her things.
- Dress her up. Bikinis.
- She'll cook you nice things.
- Bride. Dating system.
- Wedding and marriage.
- Children.
- Divorce.
. Tits (dressed, chasted)
All PEGI 6
What do you think?
-
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Re: Post your mod requests/ideas here
[/quote]
I think I don't need this because I have a functional programmable maidroid.
[/quote]
does it feature a zombiemaid version that just moans and does not natter ? .
actually do they speak ? if so would like a voiceover on the death screen mocking me for dying the more stupid I was the more i get mocked .
I think I don't need this because I have a functional programmable maidroid.
[/quote]
does it feature a zombiemaid version that just moans and does not natter ? .
actually do they speak ? if so would like a voiceover on the death screen mocking me for dying the more stupid I was the more i get mocked .
Project BrutalTest...hide your Petz
- Hybrid Dog
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Re: Post your mod requests/ideas here
I think I don't need this because I have a functional programmable maidroid.
[/quote]
does it feature a zombiemaid version that just moans and does not natter ? .
actually do they speak ? if so would like a voiceover on the death screen mocking me for dying the more stupid I was the more i get mocked .
[/quote]
They do not speak, but they can beep. There is no zombiemaid, but you can specify the beep frequency in Hertz.
-
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Re: Post your mod requests/ideas here
thanks for the response , great to see mods like this that add extra depth and generate life in to the worlds
Project BrutalTest...hide your Petz
Re: Post your mod requests/ideas here
Is it possible to have instance dungeons? These are a thing in MMOs. The idea is that for each player or group of players who enter the dungeon it creates a new version of that dungeon. I want to set up a server where there is an overworld that is a normal minetest world but have different portals in various places that lead to mini-worlds where the player is given a dungeon to survive or a puzzle to solve. Then one the player leaves the dungeon I want it to revert back to the starting condition.
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