[Mod] Motorbikes [motorbike]
- Nathan.S
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Re: [Mod] Motorbikes [motorbike]
It looks like once you craft a motorbike you can place unlimited numbers of them. Aside from that little bug it's super fun.
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Re: [Mod] Motorbikes [motorbike]
Wow I feel stupid now XD
Fixed it
P.S. Just cut that out of your video XD (Or redo it XD)
Edit: Saw your video. You pointed out several things and made suggestions I didn't even think of XD gonna try to add them
Fixed it
P.S. Just cut that out of your video XD (Or redo it XD)
Edit: Saw your video. You pointed out several things and made suggestions I didn't even think of XD gonna try to add them
Last edited by Extex on Sat Mar 11, 2023 23:53, edited 1 time in total.
Creator of jelys_pizzaria and motorbike, and player of persistent kingdoms. RIP
- Andrey01
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Re: [Mod] Motorbikes [motorbike]
Looks like nice. One note is the wheels should be rounded IMO. Also, it should be posted in WIP mods section.
Re: [Mod] Motorbikes [motorbike]
Why? :)Andrey01 wrote:One note is the wheels should be rounded IMO.
- Andrey01
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Re: [Mod] Motorbikes [motorbike]
Well I meant a prismatic shape, not fully rounded as in real. I think such intermediate variant would be more realistic and at the same time would keep harmonizing with the minetest world.Melkor wrote:Why? :)Andrey01 wrote:One note is the wheels should be rounded IMO.
- sorcerykid
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Re: [Mod] Motorbikes [motorbike]
Unless the screenshots are outdated, it looks to me like the wheels are already rounded :P
- Irremann
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Re: [Mod] Motorbikes [motorbike]
Nice mod. Why not in Mods/WIP subforum?
I got an error:
I got an error:
ServerError: AsyncErr: environment_Step: Runtime error from mod 'motorbike' in callback environment_Step(): /motorbike/init.lua:140: attempt to call global 'create_lines' (a nil value)
- pampogokiraly
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Re: [Mod] Motorbikes [motorbike]
Because the forum moderators still didn't moved it.Irremann wrote:Nice mod. Why not in Mods/WIP subforum?
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Re: [Mod] Motorbikes [motorbike]
Hmm yeah I suspected that...Irremann wrote:Nice mod. Why not in Mods/WIP subforum?
I got an error:ServerError: AsyncErr: environment_Step: Runtime error from mod 'motorbike' in callback environment_Step(): /motorbike/init.lua:140: attempt to call global 'create_lines' (a nil value)
I'll fix
Creator of jelys_pizzaria and motorbike, and player of persistent kingdoms. RIP
Re: [Mod] Motorbikes [motorbike]
Update
And maybe a fix to wheels not turning.. XD
- Bike rotates to direction of place
- Motorbike moves slower on crumbly nodes
- Punch the bike with hand to kick current player off the bike
- Make Wheelies possible
- Fixed stuff
And maybe a fix to wheels not turning.. XD
Creator of jelys_pizzaria and motorbike, and player of persistent kingdoms. RIP
- pampogokiraly
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Re: [Mod] Motorbikes [motorbike]
Very nice, very nice :D
PS: You should change your signature now :)
PS: You should change your signature now :)
All praise the Bacon God! The one and only god in MineTest
Re: [Mod] Motorbikes [motorbike]
APercy made a nice biofuel mod,
maybe that would be something for your motorbike :)
viewtopic.php?f=10&t=22667&start=100#p371734
maybe that would be something for your motorbike :)
viewtopic.php?f=10&t=22667&start=100#p371734
Re: [Mod] Motorbikes [motorbike]
Sounds added!
Driving sounds thanks to Elkien3!
Driving sounds thanks to Elkien3!
Creator of jelys_pizzaria and motorbike, and player of persistent kingdoms. RIP
Re: [Mod] Motorbikes [motorbike]
Hello,
Just tested this mod :
- created a world (in the default Minetest Game)
- added the motorbike mod (only this mod) to it
- started in creative mod, added the 1st motorbike (the black one) to my inventory
- tried to place that motorbike on the ground
-> Minetest crash
error log if it can help :
EDIT : i don't know if it is the proper way, but i fixed this for me by adding
to the 1st line of the functions.lua , there is no more error in the log after that, only a lot of "deprecated call" things.
Just tested this mod :
- created a world (in the default Minetest Game)
- added the motorbike mod (only this mod) to it
- started in creative mod, added the 1st motorbike (the black one) to my inventory
- tried to place that motorbike on the ground
-> Minetest crash
error log if it can help :
Code: Select all
2021-03-29 19:10:58: ACTION[Server]: singleplayer takes motorbike:black from creative inventory
2021-03-29 19:11:00: WARNING[Server]: Undeclared global variable "i" accessed at C:\minetest-5.4.0-win64\bin\..\mods\motorbike/functions.lua:6
2021-03-29 19:11:00: ERROR[Main]: ServerError: AsyncErr: ServerThread::run Lua: Runtime error from mod 'motorbike' in callback item_OnPlace(): C:\minetest-5.4.0-win64\bin\..\mods\motorbike/functions.lua:6: attempt to perform arithmetic on global 'i' (a nil value)
2021-03-29 19:11:00: ERROR[Main]: stack traceback:
2021-03-29 19:11:00: ERROR[Main]: C:\minetest-5.4.0-win64\bin\..\mods\motorbike/functions.lua:6: in function 'random_digits'
2021-03-29 19:11:00: ERROR[Main]: C:\minetest-5.4.0-win64\bin\..\mods\motorbike/functions.lua:26: in function 'get_plate'
2021-03-29 19:11:00: ERROR[Main]: C:\minetest-5.4.0-win64\bin\..\mods\motorbike\init.lua:121: in function <C:\minetest-5.4.0-win64\bin\..\mods\motorbike\init.lua:118>
2021-03-29 19:11:00: ACTION[Server]: singleplayer leaves game. List of players:
2021-03-29 19:11:01: ACTION[Main]: Server: Shutting down
EDIT : i don't know if it is the proper way, but i fixed this for me by adding
Code: Select all
local i = 0
Re: [Mod] Motorbikes [motorbike]
Oh wow that wasn't supposed to be there... Or anywhere lol. I removed it, thanks for notifying me
Creator of jelys_pizzaria and motorbike, and player of persistent kingdoms. RIP
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Re: [Mod] Motorbikes [motorbike]
the mod is too good I like to build routes to do with the motorbikes and also ramps that make me fly in the air and while I fly I wheelie the motorbike. Plus, the odometer is super nice.
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