Old clip glitch

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AiTechEye
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Old clip glitch

by AiTechEye » Post

Image

when is it going to be fixed?
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pampogokiraly
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Re: Old clip glitch

by pampogokiraly » Post

(i can't wait...)
My mod (a bit old) request: Better enchant. My second mod: Old Broken Castle nodes. Search for aab01 to find my mods!

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bosapara
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Re: Old clip glitch

by bosapara » Post

Easy fix: just make post effect for all nodes (besides liquids)

Image

Code: Select all

minetest.register_node("default:dirt", {
	description = "Dirt",
	tiles = {"default_dirt.png"},
	groups = {crumbly = 3, soil = 1},
	sounds = default.node_sound_dirt_defaults(),
	post_effect_color = {a = 255, r = 0, g = 0, b = 0},
})

Edited, add this code as mod

Code: Select all

minetest.after(0, function() 
    for name,def in pairs(minetest.registered_nodes) do
        if (def.drawtype ~= "liquid") then
            minetest.override_item(name, {
		post_effect_color = {a = 255, r = 0, g = 0, b = 0},
	    })
        end
    end
end)
:

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sfan5
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Re: Old clip glitch

by sfan5 » Post

I don't see an issue with this.
Forcing yourself inside a node only lets you see through the world if you have the "noclip" privilege and Noclip mode enabled.
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)

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AiTechEye
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Re: Old clip glitch

by AiTechEye » Post

sfan5 wrote:
Mon Jun 08, 2020 08:39
I don't see an issue with this.
Forcing yourself inside a node only lets you see through the world if you have the "noclip" privilege and Noclip mode enabled.
nope, everyone can do it

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sfan5
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Re: Old clip glitch

by sfan5 » Post

Doesn't work here at least, maybe it requires very precise player positioning?
Image
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)

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Hume2
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Re: Old clip glitch

by Hume2 » Post

Look at this frame from your gif:
Image

I somehow can't place sand that close to the player. However, I can place it above myself and let it fall. And it results in the same behaviour.

It happens when the player is in the air next to the wall but he is still close enough to the wall. The camera isn't a single point, it's a rectangle placed in front of the point and it intersects the wall. The player is still outside the wall so Minetest thinks that the player is not obstructed so his screen isn't darkened.
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AiTechEye
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Re: Old clip glitch

by AiTechEye » Post

it works if you are facing to x+ or z+ and are very near the edge, if you step in the screen becomes black


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paramat
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Re: Old clip glitch

by paramat » Post

This seems to be caused by the 'near plane setting' of the camera, there is a PR to avoid this happening, cannot remember if it has been merged yet or not.

Sires
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Re: Old clip glitch

by Sires » Post

You can just change to third person camera in a corner. Should be easier to replicate that way. Always used it to find caves :P
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