[Mod] Paintings, Pictures and Animations [gemalde]

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Casimir
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by Casimir » Post

Now on github. See first post.

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Casimir
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by Casimir » Post


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Inocudom
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by Inocudom » Post

This mod is pretty useful for creating not only paintings, but also short movies for movie theaters. Come to think of it, you could make picture frame nodes and movie screen nodes to contain pictures and movies.
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by Element » Post

very nice
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Casimir
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by Casimir » Post

Now thanks to sokomine it will be possible to place paintings over head and on floor.
Image
But that now has the same problem I encountered. The engine does not know how to render them when two pictures are at the same place. In the mod I solved it with placing every entity with a small random offset.
Image
Last edited by Casimir on Wed Oct 23, 2013 15:15, edited 1 time in total.

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by Element » Post

how do i add a new painting likea picture of space, do i put it into the texture folder and rename the picture
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Casimir
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by Casimir » Post

Yes. Just rename it and put it in the folder. Only PNG is supported.

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by Element » Post

PNG?
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by Element » Post

how big can the picture be
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Casimir
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by Casimir » Post

PNG is an image format, just like .jpg .bmp .gif. If you use windows the file extension is hidden by default. It is recommended to show them.

"how big can the picture be"
Good question. I just tested it. And it seems you can use about any size.
Image
This is 3872x3872 pixels and 8.8MB and it works without problems.

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Element
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by Element » Post

is there a way i can add a JPEG picture instead of a PNG picture
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by Inocudom » Post

Element wrote:is there a way i can add a JPEG picture instead of a PNG picture
JPEG images don't look all that nice. I recommend downloading GIMP and converting the images that you want to use into PNG images.
You can now find my videos at BitChute: https://www.bitchute.com/channel/some_cheeky_jinuskian/

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Element
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by Element » Post

how do i convert them into a PNG picture
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Inocudom
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by Inocudom » Post

There is an export option in GIMP.
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Element
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by Element » Post

ok
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by Inocudom » Post

An idea for this mod would be to have a base node that the images could be attached to. You could then create a formspec window for when the node is right-clicked that can be used to select the desired image for the node.
Last edited by Inocudom on Sun Feb 02, 2014 03:25, edited 1 time in total.
You can now find my videos at BitChute: https://www.bitchute.com/channel/some_cheeky_jinuskian/

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Re: [Mod] Paintings, Pictures and Animations [gemalde]

by dannyplaysminetest » Post

Thanks cool Mod and easy to replace the textures, i use 800X600 images for Mods like this one and always works out great. ^_^

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Re: [Mod] Paintings, Pictures and Animations [gemalde]

by Codesound » Post

Hi,

many and many thanks for this mod! Is one great option for Minetest!!!

I would like to ask your opinion on this possible improvement: (Once the permits have been obtained)
Give the player the ability to upload png / gif (I call gif the stream PNG) directly from the game (if singleplayer or remote server...)

this is the first flowchart:

Image

what do you think? It's a good idea?

thanks again for this mod...

R

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Re: [Mod] Paintings, Pictures and Animations [gemalde]

by sirrobzeroone » Post

Really Like this mod so I made up 65 Pictures from public domain images/art available mostly on Wikimedia.

Sampler - also some of my favorite pictures :):
Image

I tried to keep each file small as I could without losing to much detail so they are based around 128px res per node and then converted to use an indexed palette which also gave them a slightly more grainy appearance. All 65 images are about 1.5mb.

Here's the approximate list:
  • Gemalde_01 to Gemalde_17 -- Scenary/Events
    Gemalde_18 to Gemalde_28 -- Animals
    Gemalde_29 to Gemalde_47 -- Portraits
    Gemalde_48 to Gemalde_54 -- Flowers
    Gemalde_55 to Gemalde_60 -- Fruit
    Gemalde_61 to Gemalde_65 -- Mythology
I uploaded the files to github so you can go retrieve them from their if you like. If you want all 65 images in the game simply copy them into the Gemalde textures folder and overwrite all the existing images when you get the warning. Small tribute to Casimir as I made a new inventory icon using his avatar as the picture inside the tiny icon picture.

If you only want selected pictures you'll need to renumber as required following the mods instructions. Hopefully a few peps will find this useful.

https://github.com/sirrobzeroone/GemaldeArt

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Re: [Mod] Paintings, Pictures and Animations [gemalde]

by Inocudom » Post

I made a new image for this mod. It's liscense is GPL cc-by-sa. It was made in Garry's Mod using Homestuck Playset 2. Here you go:
Image
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