[Server] 3xile - closed

Emerald
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Re: [Server] 3xile - featuring Dokimi's exile game --NEW--

by Emerald » Post

Gundul wrote:
Sat Oct 17, 2020 15:25
freshwater nodes started to flood everything where players used to stay longer,
like spawn, their homes etc

with a new lbm turning each freshwater_source with less than 3 neighbours of
freshwater_source into air should help cleaning up the landscape again.

This means also when you want to build a freshwater pond or lake you need at least
4 freshwater_source nodes neighbouring each other.

sea water is kept untouched.
My freshwater pond dried up twice so I tried making it deeper. With 2x4 nodes all neighbouring eachother with no gaps, it would not take long for 2 nodes at one end to turn to flowing. I set it up with 3x4 source nodes then came back to check it after doing some gathering to find that half the source nodes were gone and had become flowing water. Your change should have left them alone? What would happen before was the water level would lower over time, but that's not what is happening here. The pond is 3 deep, as so:
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u18398

Re: [Server] 3xile - featuring Dokimi's exile game --NEW--

by u18398 » Post

Does the same happen when you build your pool in the ground ?
Maybe use something else than sediment for it's walls and no slabs.
When you stay nearby the water nodes turn into flowing water or disappear ?

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Re: [Server] 3xile - featuring Dokimi's exile game --NEW--

by PumpkingPurrsson » Post

The Halloween Crystal Skull is complete! there is loot inside it and everybody can get some, the chest will be refilled constantly,so hurry before November starts!
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u18398

Re: [Server] 3xile - featuring Dokimi's exile game --NEW--

by u18398 » Post

Updated to latest Dokimi Development branch.

New hud, parasites, food poison many fixes and more.


try it out and write what you think about it

If you want to know what exactly was changed, try asking Dokimi here:
viewtopic.php?p=368703#p368703

I do not know either XD

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Re: [Server] 3xile - featuring Dokimi's exile game --NEW--

by PumpkingPurrsson » Post

Gundul wrote:
Sun Nov 01, 2020 16:29
Updated to latest Dokimi Development branch.

New hud, parasites, food poison many fixes and more.


try it out and write what you think about it

If you want to know what exactly was changed, try asking Dokimi here:
viewtopic.php?p=368703#p368703

I do not know either XD
The last hud seems to be overlapping with the new one, I don't know if this is only happening to me because nobody else has talked about it yet, but this is what happens
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u18398

Re: [Server] 3xile - featuring Dokimi's exile game --NEW--

by u18398 » Post

PumpkingPurrsson wrote:
Mon Nov 02, 2020 01:38


The last hud seems to be overlapping with the new one, I don't know if this is only happening to me because nobody else has talked about it yet, but this is what happens
That was my fault. It is fixed now and running 100% Dokimi's Dev branch.

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Re: [Server] 3xile - featuring Dokimi's exile game --NEW--

by PumpkingPurrsson » Post

Gundul wrote:
Sun Nov 01, 2020 16:29
Updated to latest Dokimi Development branch.

New hud, parasites, food poison many fixes and more.


try it out and write what you think about it

If you want to know what exactly was changed, try asking Dokimi here:
viewtopic.php?p=368703#p368703

I do not know either XD
It seems like now the plants grow on certain seasons, is that from the update or it has always been happening?
Pumpking is a verb. (And the second "s" is an illusion.)

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Mantar
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Re: [Server] 3xile - featuring Dokimi's exile game --NEW--

by Mantar » Post

Plants grow based on temperature range. Extreme temperatures can kill seedlings, and very cold or hot temps will prevent their growth. If the temperature is between 0 and 40 they'll grow fine, and rain will make them grow faster.
Lead dev of Exile, git repo: https://codeberg.org/Mantar/Exile

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Re: [Server] 3xile - featuring Dokimi's exile game --NEW--

by PumpkingPurrsson » Post

does anybody here know how the teleporters work?
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Re: [Server] 3xile - featuring Dokimi's exile game --NEW--

by Mantar » Post

I've not used one yet, but I've gathered a bunch of pieces. There are pads, focalizers, regulators, stabilizers, power cores, and keys. If you place a pad, you can tune a key to the pad. Depleted power cores apparently charge off heat, because stuffing one in a spare spot in my kiln managed to charge it.
I'm assuming the focalizers, regulators, and stabilizers are important, so I'm building two pads, with one of each of those and a charged power core next to them, and then I'm gonna find out if I blow up.
Lead dev of Exile, git repo: https://codeberg.org/Mantar/Exile

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Re: [Server] 3xile - featuring Dokimi's exile game --NEW--

by PumpkingPurrsson » Post

PumpkingPurrsson wrote:
Thu Nov 05, 2020 00:05
does anybody here know how the teleporters work?
never mind got it
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u18398

Re: [Server] 3xile - will be closed on 14/11/2020 -

by u18398 » Post

This will be closed on 14/11/2020

Use this game in Singleplayer if you like it. It is a nice game btw.
Do not expect here any progress or development. This is running for two months now
and it still have the most of the bugs it had when I started it. This not going to work
like this.

u18398

Re: [Server] 3xile - will close 14/11/2020 -

by u18398 » Post

Closed by now

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hex
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Re: [Server] 3xile - closed

by hex » Post

So long, and thanks for all the loot.
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