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by Miklosher » Mon Dec 12, 2011 20:01

So I've had this idea for a while...

What if you had a little orb near your HP bar that would change the color accordingly to the temperature around you. (for example it would be red in desserts and near lava, blue in snow biomes and high mountains. If the player would stay in the hot/cold temperature for too long it would had some bad effect on him. (maybe slowdown, slight hp loss, lowered defence/attack) and the only way to negate those effects would be to wear warm clothes (for cold places) and drink water (for hot places)
Of course there would be an ideal

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by neko259 » Mon Dec 12, 2011 20:40

I think we better need to implement some type of monitoring instruments like clock or compass in MC. And another one for temperature, humidity (for future weather ^_^) and mob/player radar.

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