I built 0.4.3 from source and I got the source of both minetest and minetest_game and placed it in the proper directory and once it was built it told me
00:17:42: ERROR[main]: generate_image(): Could not load image "crack_anylength.png" while building texture
00:17:42: ERROR[main]: generate_image(): Creating a dummy image for "crack_anylength.png"
Font size: 8 15
00:17:42: ERROR[main]: generate_image(): Could not load image "heart.png" while building texture
00:17:42: ERROR[main]: generate_image(): Creating a dummy image for "heart.png"
I edited the minetest.conf and copied the /games/minimal/ default textures to textures/ and told minetest.conf to find those images there. That finally got it to run but now the mod mode doesn't run it runs but I just see the sky and I can't move and the inventory at the bottom of the screen isn't there. Oh also this is a debian wheezy system I'm running this on.
Last edited by MarioMaster100 on Sun Sep 16, 2012 15:46, edited 1 time in total.
Make sure you run the "minetest" binary from the bin/ folder, not from the root Minetest folder. Also, you shouldn't copy anything around. Also, you should get the Minetest game: https://github.com/celeron55/minetest_game
Gave my little the windows version to mess with and it turns out I'm missing a whole box of blocks that I'm supposed to see to the left of the screen when you press I for inventory O_O
I did have creator mode checked on singleplayer. Hmm maybe the whole thing didn't compile well (though I followed all the directions) is there a log I should check?