Minetest Ventrilo Server

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LandMine
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Posts: 312
Joined: Tue May 01, 2012 16:44
Location: Mexico City
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Minetest Ventrilo Server

by LandMine » Post

Minetest Ventrilo Server

Hostname: vent69.light-speed.com
IP Address: 173.192.87.33
Port: 13093

The community is big and i thought to myself in the morning, why not have a ventrilo server for minetest? So i went on and got a trial for a ventrilo server. Its a trial because i want to see if people will use it at all, cause i didn't want to invest in something that will just be there.

Currently there are channels for 5 servers, but i can add more if requested, and add other channels like mods channel, etc...

So if this ventrillo server is used by a decent amount of people then i will go on a buy a server that would hold a great amount of people. Cause the trial only allows up to 10.

Please give some feedback on this.
List Of My Creative Servers - http://planetminetest.com
The Walls - PvP Map - http://minetest.net/forum/viewtopic.php?id=2906

cornernote
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Posts: 844
Joined: Wed Jul 11, 2012 15:02

by cornernote » Post

Good idea. Ventrilo fills the gap of player chat that wont be in MT core for a long time (if ever).

Shadowmang
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Posts: 10
Joined: Mon Oct 22, 2012 17:05

by Shadowmang » Post

Why not mumble?? I use linux and would not have access to vent.

And it's open source and runs on all platforms , like MT, available with commercial servers or free to use personal servers.

http://sourceforge.net/projects/mumble/


and it also has more features

https://mmo-mumble.com/help/ComparisonChart
Last edited by Shadowmang on Wed Oct 24, 2012 14:25, edited 1 time in total.

klunk

by klunk » Post

Why not mumble?? I use linux and would not have access to vent.

And it's open source and runs on all platforms , like MT, available with commercial servers or free to use personal servers.
and it also has more features
I agree with Shadowmang : using Mumble will be a great improvment of the pleasure of gaming ;
because using "T" kill current action in game (even acts like walking)

I think too, tchat function must stay part of MT because , by default, it is a cool feature.

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