Pocket Edition

jimbo3182
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Pocket Edition

by jimbo3182 » Post

I think it would be a good idea to have a Minetest Pocket Edition because I used to get really angry when I couldn't play when I went on holiday. Anyone else agree with me?

(Moderators - I have good C++ knowledge along with lots of other languages so I could program it)

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rubenwardy
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by rubenwardy » Post

jimbo3182 wrote:I think it would be a good idea to have a Minetest Pocket Edition because I used to get really angry when I couldn't play when I went on holiday. Anyone else agree with me?

(Moderators - I have good C++ knowledge along with lots of other languages so I could program it)
You could put it on a USB and play it on a laptop, as far as making it run on IPod/Android, Irrlicht (the 3d render) supports those platforms, but i doubt other dependancies supports it, like the SQLite and OpenAL sound.

You are welcome to try
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Mito551
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by Mito551 » Post

i did a bit of research some time ago. me myself am not a programmer at all, so this didn't help me much, but i know that openal, irrlich support android (or the other way around) and as far as my android experience concerns, sqlite does so as well.

i would be so glad if you did it at least for android!

jimbo3182
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by jimbo3182 » Post

rubenwardy wrote: You could put it on a USB and play it on a laptop, as far as making it run on IPod/Android, Irrlicht (the 3d render) supports those platforms, but i doubt other dependancies supports it, like the SQLite and OpenAL sound.

You are welcome to try
Thanks. where do I find the raw code for Minetest

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by Topywo » Post

If I understood what you meant under minetest.net, Github ( https://github.com/celeron55/minetest ) , under src https://github.com/celeron55/minetest/tree/master/src

The same files should be in your version of minetest.

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by jimbo3182 » Post

Mito551 wrote:i would be so glad if you did it at least for android!
I am most familiar with making apps on this platform so I will do this first

I hope your excited!

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Mito551
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by Mito551 » Post

you bet i am! :D

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by jimbo3182 » Post

Mito551 wrote:you bet i am! :D
Your going to be even more excited because tomorrow evening, version 0.0.1 is coming out!

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Mito551
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by Mito551 » Post

OMG I ALREADY AM!!!
thank you so much, you can't imagine how much it is appreciated!

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by jimbo3182 » Post

jimbo3182 wrote:tomorrow evening, version 0.0.1 is coming out!
Sorry , the android version will be released at Christmas Eve - The Christmas Update
Last edited by jimbo3182 on Tue Oct 30, 2012 08:48, edited 1 time in total.

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Mito551
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by Mito551 » Post

alright, take your time. it's good to know that it's gonna be at all:)
I'm ready to help you testing it on htc one x;)
Last edited by Mito551 on Tue Oct 30, 2012 09:11, edited 1 time in total.

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Chinchow
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by Chinchow » Post

I know it was said it would be finished around christmas eve I just want to know if this is still being worked on or not
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tkerwel
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by tkerwel » Post

i guess he was just kidding. starting this as a "projekt" for myself. but it isnt that easy ..
as mention above there a several big to do's

- a android openAl working version
- a port for irrlicht to andriod
- a rewriten code, cause there is no 100% c++ for andriod availible.
- a new gui/interface cause most of the android devices dont have keyboard or mouse

further a big point is, that most of the andriod devices dont have the power and memory of the minimal pc version minetest is offert in the current version. so also here is to see how fast this can run later...

a realy big problem for me in the moment is, that the standard andriod devices are not able to write on a external storage, so i can read, but not write, witch makes it hard to guess what kind of space/memory the device can offer.

yes i know this is possible if i root the device, but not everybody can do this or want to do this cause its a matter of garantie for this device.

so who ever start this, i doubt this is done in 1 or 2 month by a single person
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by Ragnar » Post

it better be in dev, or else i will kill him...
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by Calinou » Post

jimbo3182 wrote:I used to get really angry when I couldn't play when I went on holiday. Anyone else agree with me?
Instead of having a smartphone/tablet, buy an unlocked device like a netbook/laptop so that you can run the "normal" Minetest. That works too. ;)

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by irksomeduck » Post

Android is a lot easier to port for. Plus, you can publish an app without the play store (androids equivalent of the app store)
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tkerwel
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by tkerwel » Post

@irjksomeduc
a lot easier ? then tell me what c++ version you use to port that into android. the sdk for anddroid is mostly in java, all c ports i know for android are dont have full c++ suport
then tell me if there is already a full port for openAL and irrlicht wich supports all shader and sound things which are needed within the minetest code/liberie
there is a big difference to make a small app for play store or to port something like minetest to andriod.
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Gage
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by Gage » Post

so is it out yet i just got a tablet and i downloadeda free storwe is it done is it is it is it!!!!!!!!!!!! sorry im just excited
abaout it (:

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by jimbo3182 » Post

Hi Guys! I have just been reading your posts about how excited you all are. Version 0.0.1 is coming out today!

A screenshot will be released later today

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jojoa1997
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by jojoa1997 » Post

is it for android and what is it called.
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Chinchow
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by Chinchow » Post

jimbo3182 wrote:Hi Guys! I have just been reading your posts about how excited you all are. Version 0.0.1 is coming out today!

A screenshot will be released later today
Can't wait
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Chinchow
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by Chinchow » Post

Will 0.0.1 have multiplayer or just single? Will it have 3d player? I'm curious
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by jojoa1997 » Post

will it have any extra blocks besides default?
Coding;
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12X tweaking to be just right

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by jojoa1997 » Post

is the app out?
Coding;
1X coding
3X debugging
12X tweaking to be just right

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Mito551
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by Mito551 » Post

any news?

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