[Mod] The Orichalcum mod.[0.0.3][Orichalcum]
[Mod] The Orichalcum mod.[0.0.3][Orichalcum]
Ok so I wanted to make an extensive mod and get experience in making generated ores
So here it is the Orichalcum mod. It was code from dirttest which was code from Diamonds from InfinityProject.
Wikipedia of what Orichalcum is: Wikipedia Page
License:WTFPL
Depends:Default
Download 4(Works in 0.4.8 and later)
Download version 3
Download version 2
Download version 1
Orichalcum is a non existent ore obviously that is used to craft tools and other things later on.
The Crafts are the same as normal tools but using orichalcum gems.
Fixed the mess up with Orichalcum not dropping shards and gave the Orichalcum pick a serious power boost as well as making Orichalcum harder to find
Screenshots:
Done!
So here it is the Orichalcum mod. It was code from dirttest which was code from Diamonds from InfinityProject.
Wikipedia of what Orichalcum is: Wikipedia Page
License:WTFPL
Depends:Default
Download 4(Works in 0.4.8 and later)
Download version 3
Download version 2
Download version 1
Orichalcum is a non existent ore obviously that is used to craft tools and other things later on.
The Crafts are the same as normal tools but using orichalcum gems.
Fixed the mess up with Orichalcum not dropping shards and gave the Orichalcum pick a serious power boost as well as making Orichalcum harder to find
Screenshots:
Done!
Last edited by Chinchow on Tue Jun 10, 2014 03:36, edited 2 times in total.
Sometimes, it's harder to think up a mod than it is to create it.
Mods: Orichalcum Stonebricks Extra Chests
Mods: Orichalcum Stonebricks Extra Chests
- InfinityProject
- Member
- Posts: 1009
- Joined: Sat Mar 17, 2012 00:52
- Location: World of Infinity, US
Sorry I will post screenshots as soon as I get them up and I will give a better description
Sometimes, it's harder to think up a mod than it is to create it.
Mods: Orichalcum Stonebricks Extra Chests
Mods: Orichalcum Stonebricks Extra Chests
I love orichalcum. It is such an elite mineral. This stuff could be deep below ground (at least -5000) and quite rare. Once obtained, its might could surpass that of steel/diamond and titanium (you could even make it indestructible.) It's tools could also destroy anything with great speed, with them destroying the materials they were made to break almost instantly. For these reasons, their could only be one for the quite few clusters of them that spawn underground. Blocks made from orichalcum could also take a long time to break, even when up against tools made from the same stuff. They could even be resistant to tnt and other items that destroy blocks instantly.
Last edited by Inocudom on Sat Dec 01, 2012 01:46, edited 1 time in total.
[BitChute: https://www.bitchute.com/channel/fCcBQxrYQjNX/] [Rumble: https://rumble.com/user/HPoorHMagentaHChildH]
Wow that is in depth but I'm not going to make it that far underground because who wants to dig that far just for that?Inocudom wrote:I love orichalcum. It is such an elite mineral. This stuff could be deep below ground (at least -5000) and quite rare. Once obtained, its might could surpass that of steel/diamond and titanium (you could even make it indestructible.) It's tools could also destroy anything with great speed, with them destroying the materials they were made to break almost instantly. For these reasons, their could only be one for the quite few clusters of them that spawn underground. Blocks made from orichalcum could also take a long time to break, even when up against tools made from the same stuff. They could even be resistant to tnt and other items that destroy blocks instantly.
Sometimes, it's harder to think up a mod than it is to create it.
Mods: Orichalcum Stonebricks Extra Chests
Mods: Orichalcum Stonebricks Extra Chests
I tested this mod but it caused the game to crash. Below is the documentation of the error.
21:11:39: ERROR[EmergeThread]: PseudoRandom.next(): max=-1 min=1
21:11:39: INFO[EmergeThread]: on_generated took 302ms
21:11:39: ERROR[EmergeThread]: ERROR: An unhandled exception occurred: LuaError: PseudoRandom.next(): max < min
21:11:39: ERROR[EmergeThread]: stack traceback:
21:11:39: ERROR[EmergeThread]: [C]: in function 'next'
21:11:39: ERROR[EmergeThread]: ...5bb52-win32\bin\..\mods\minetest\orichalcum\init.lua:194: in function 'generate_ore'
21:11:39: ERROR[EmergeThread]: ...5bb52-win32\bin\..\mods\minetest\orichalcum\init.lua:211: in function <...5bb52-win32\bin\..\mods\minetest\orichalcum
21:11:39: ERROR[EmergeThread]: PseudoRandom.next(): max=-1 min=1
21:11:39: INFO[EmergeThread]: on_generated took 302ms
21:11:39: ERROR[EmergeThread]: ERROR: An unhandled exception occurred: LuaError: PseudoRandom.next(): max < min
21:11:39: ERROR[EmergeThread]: stack traceback:
21:11:39: ERROR[EmergeThread]: [C]: in function 'next'
21:11:39: ERROR[EmergeThread]: ...5bb52-win32\bin\..\mods\minetest\orichalcum\init.lua:194: in function 'generate_ore'
21:11:39: ERROR[EmergeThread]: ...5bb52-win32\bin\..\mods\minetest\orichalcum\init.lua:211: in function <...5bb52-win32\bin\..\mods\minetest\orichalcum
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I tried it once worked fine tried a couple hours later crashed I will take down download until I fix this
Sometimes, it's harder to think up a mod than it is to create it.
Mods: Orichalcum Stonebricks Extra Chests
Mods: Orichalcum Stonebricks Extra Chests
If anyone can help fix the problem please do.
Sometimes, it's harder to think up a mod than it is to create it.
Mods: Orichalcum Stonebricks Extra Chests
Mods: Orichalcum Stonebricks Extra Chests
Happy to announce that I believe I fixed it
Sometimes, it's harder to think up a mod than it is to create it.
Mods: Orichalcum Stonebricks Extra Chests
Mods: Orichalcum Stonebricks Extra Chests
Alternate download added
Sometimes, it's harder to think up a mod than it is to create it.
Mods: Orichalcum Stonebricks Extra Chests
Mods: Orichalcum Stonebricks Extra Chests
Updated Fixed my little mess up with Orichalcum ore not dropping shards also I forgot how to make the link say things I want it to say can anyone remind me?
Last edited by Chinchow on Wed Dec 12, 2012 07:51, edited 1 time in total.
Sometimes, it's harder to think up a mod than it is to create it.
Mods: Orichalcum Stonebricks Extra Chests
Mods: Orichalcum Stonebricks Extra Chests
I want the blue text to just say Download version 2
Sometimes, it's harder to think up a mod than it is to create it.
Mods: Orichalcum Stonebricks Extra Chests
Mods: Orichalcum Stonebricks Extra Chests
Thank you both but I just cant do it it says url was opened within itself
Sometimes, it's harder to think up a mod than it is to create it.
Mods: Orichalcum Stonebricks Extra Chests
Mods: Orichalcum Stonebricks Extra Chests
I'm having a problem with the ore not appearing on old maps does anyone know how to fix that?
Sometimes, it's harder to think up a mod than it is to create it.
Mods: Orichalcum Stonebricks Extra Chests
Mods: Orichalcum Stonebricks Extra Chests
You can't, they appear only on non generated regions, if you go far in your map, you may find some.
Or you could generate the ore with an ABM...
Or you could generate the ore with an ABM...
I made a few (a lot of?) mods for minetest: here is a list.
See also the MT-Faithful texture pack (work in progress).
See also the MT-Faithful texture pack (work in progress).
- Neuromancer
- Member
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- GitHub: Neuromancer56
Sounds more like a feature to me The orichalchum ore is so rare and esoteric that swords forged from it don't even do any damage.Kryuko wrote:Bug: The orichalchum sword doesn't do damage.
Last edited by Neuromancer on Sat Dec 22, 2012 03:58, edited 1 time in total.
Mods:Immersive Sounds
Phonics
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Try out dropbox and get me free space: https://db.tt/JjjTr7fl
Phonics
Eden Game Natural Beauty Textures
Try out dropbox and get me free space: https://db.tt/JjjTr7fl
Is it possible to add a new attribute to a tool by attributes I mean crackly crumbly etc this is for a future update to this mod
Sometimes, it's harder to think up a mod than it is to create it.
Mods: Orichalcum Stonebricks Extra Chests
Mods: Orichalcum Stonebricks Extra Chests
- kaeza
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Just a small suggestion.
I think you should add a link to the Wikipedia article about Orichalcum (so people know exactly what it is).
Do it like this:
BTW: Nice mod! +1
EDIT: Take a look at this for your question.
I think you should add a link to the Wikipedia article about Orichalcum (so people know exactly what it is).
Do it like this:
Code: Select all
[url=http://en.wikipedia.org/wiki/Orichalcum]Wikipedia Page[/url]
EDIT: Take a look at this for your question.
Last edited by kaeza on Sat Dec 29, 2012 02:00, edited 1 time in total.
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OK Link added in description and thanks for the helpkaeza wrote:Just a small suggestion.
I think you should add a link to the Wikipedia article about Orichalcum (so people know exactly what it is).
Do it like this:BTW: Nice mod! +1Code: Select all
[url=http://en.wikipedia.org/wiki/Orichalcum]Wikipedia Page[/url]
EDIT: Take a look at this for your question.
Sometimes, it's harder to think up a mod than it is to create it.
Mods: Orichalcum Stonebricks Extra Chests
Mods: Orichalcum Stonebricks Extra Chests
Yeah, that shouldn't be a problem. Are you trying to add the new attributes to tools that already exist, or ones that you define in your plugin? If you want to add them to your own tools, just throw in the extra groups like you would the standard groups.Chinchow wrote:Is it possible to add a new attribute to a tool by attributes I mean crackly crumbly etc this is for a future update to this mod
If you want to add groups to a tool that already exists, the easiest way would be to redefine the tool.
Also does anyone have any suggestions about what I should add
Sometimes, it's harder to think up a mod than it is to create it.
Mods: Orichalcum Stonebricks Extra Chests
Mods: Orichalcum Stonebricks Extra Chests
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