[Mod] Factions [1.0][factions]

Post Reply
Jonjeg
New member
Posts: 4
Joined: Sun Sep 30, 2012 10:38

[Mod] Factions [1.0][factions]

by Jonjeg » Post

License : http://www.gnu.org/licenses/lgpl-2.1.html
Download link : https://github.com/Jonjeg/factions/zipball/master
Description:
This mod allow players to group as factions,it can be useful for pvp.
Anyone can create his faction.
Faction got a name, a public description, a creation date, a faction channel and can be free to join or private(private par default).
The creator of a faction can kick someone from the faction,invite players in the faction,change the faction description and the access to the faction.
The factions are stored in a txt file in the mod folder and are saved currently each 5min.
These settings can be modified in init.lua in the mod folder.

Dependancies
This mod require my other mod localisation, you can find it at https://github.com/Jonjeg/localisation.

Language support
EN,FR

Usage:

type /help faction for help on commands

/faction -> info on your current faction
/faction create <factionname> -> create your faction
/faction list -> list of all factions
/faction info <factionname> -> info on the faction
/faction join <factionname> -> join the faction
/faction leave -> leave your current faction

Faction administration

/faction kick <playername> -> kick the player from your faction
/faction invite <playername> -> the player join your faction
/faction disband -> disband the faction
/faction set_free -> allow the players to join freely
/faction description <text> -> change the description text of your faction
/f <msg> for speaking in the faction channel.
Last edited by Jonjeg on Thu Oct 04, 2012 19:54, edited 1 time in total.

User avatar
jordan4ibanez
Member
Posts: 1923
Joined: Tue Sep 27, 2011 18:44
GitHub: jordan4ibanez
IRC: jordan4ibanez
In-game: jordan4ibanez

by jordan4ibanez » Post

+1
hello, am program. do language in rust. make computer do. okay i go now.

Kryuko
Member
Posts: 76
Joined: Tue Dec 11, 2012 20:26

by Kryuko » Post

This mod work with minetest 0.4.4?
The factions can claim?

Ragnar
Member
Posts: 849
Joined: Thu Oct 25, 2012 15:19
Location: Estonia
Contact:

by Ragnar » Post

hey is there a priv needed to create a faction?
cause if no, then please make a new copy of it that does...
Are you saying that I put an abnormal brain into a seven and a half foot long, fifty-four inch wide GORILLA?

User avatar
jojoa1997
Member
Posts: 2890
Joined: Thu Dec 13, 2012 05:11
Location: Earth

by jojoa1997 » Post

If I don't speak other languages do I need to get the dependent mod
Coding;
1X coding
3X debugging
12X tweaking to be just right

Ragnar
Member
Posts: 849
Joined: Thu Oct 25, 2012 15:19
Location: Estonia
Contact:

by Ragnar » Post

you dumbass, you will need the other mod anyways -.-
Are you saying that I put an abnormal brain into a seven and a half foot long, fifty-four inch wide GORILLA?

User avatar
rubenwardy
Moderator
Posts: 6977
Joined: Tue Jun 12, 2012 18:11
GitHub: rubenwardy
IRC: rubenwardy
In-game: rubenwardy
Location: Bristol, United Kingdom
Contact:

by rubenwardy » Post

cool!
Renewed Tab (my browser add-on) | Donate | Mods | Minetest Modding Book

Hello profile reader

User avatar
jojoa1997
Member
Posts: 2890
Joined: Thu Dec 13, 2012 05:11
Location: Earth

by jojoa1997 » Post

My mistake. I didn't read correctly.
Coding;
1X coding
3X debugging
12X tweaking to be just right

User avatar
Aqua
Member
Posts: 641
Joined: Wed Aug 22, 2012 09:11
Location: Sydney~Singapore
Contact:

by Aqua » Post

Ragnar wrote:you dumbass, you will need the other mod anyways -.-
You don't need the first two words, I'm sure it was a mistake =D
Hi there ^.~

User avatar
jojoa1997
Member
Posts: 2890
Joined: Thu Dec 13, 2012 05:11
Location: Earth

by jojoa1997 » Post

I had thought that the dependant mod made it possible to have it use French words for example. X>
Coding;
1X coding
3X debugging
12X tweaking to be just right

Kryuko
Member
Posts: 76
Joined: Tue Dec 11, 2012 20:26

by Kryuko » Post

Can you add the /f sethome and the /f home and claim for factions?
Thanks in advance.

neron
Member
Posts: 82
Joined: Sat Dec 22, 2012 20:22

by neron » Post

Please keep this mod going! It will be good for PilzAdam's MiniTest.

User avatar
jojoa1997
Member
Posts: 2890
Joined: Thu Dec 13, 2012 05:11
Location: Earth

by jojoa1997 » Post

neron wrote:Please keep this mod going! It will be good for PilzAdam's MiniTest.
uh not really. IIRC right now minecraft does not have factions of any sort. Minitest is meant to be just like minecraft so this mod would not be added. Though I do like it.
Edit: I just remembered some maps have factions but still those are extra mods
Last edited by jojoa1997 on Wed Apr 10, 2013 19:43, edited 1 time in total.
Coding;
1X coding
3X debugging
12X tweaking to be just right

User avatar
xavier108
Member
Posts: 227
Joined: Sat Nov 24, 2012 06:05
IRC: Ezlif
Location: Black Mesa Facility

by xavier108 » Post

jojoa1997 wrote:
neron wrote:Please keep this mod going! It will be good for PilzAdam's MiniTest.
uh not really. IIRC right now minecraft does not have factions of any sort. Minitest is meant to be just like minecraft so this mod would not be added. Though I do like it.
Edit: I just remembered some maps have factions but still those are extra mods
If im right minecraft have no faction.So this should not be added at minitest
Ezlif :D

neron
Member
Posts: 82
Joined: Sat Dec 22, 2012 20:22

by neron » Post

Minecraft has factions. I am a (former) minecraft player.

User avatar
DaN
Member
Posts: 82
Joined: Sat Apr 06, 2013 19:09
Location: Silicon Valley
Contact:

by DaN » Post

neron wrote:Minecraft has factions. I am a (former) minecraft player.
Isn't it a Bukkit server feature? Not in vanilla?
DaN H.

User avatar
jojoa1997
Member
Posts: 2890
Joined: Thu Dec 13, 2012 05:11
Location: Earth

by jojoa1997 » Post

Yeah i havent run into any factions yet. yep just checked i know it is there in vanilla as of 1.5
Last edited by jojoa1997 on Thu Apr 11, 2013 00:47, edited 1 time in total.
Coding;
1X coding
3X debugging
12X tweaking to be just right

sapier
Developer
Posts: 763
Joined: Tue Aug 16, 2011 18:17

by sapier » Post

Any chance this mod will become a interface for other mods?
I need faction support for mobf 2.2 I'd prefere not to create a new mod but currently this mod isn't in a shape where it's of any use for me.
DON'T mention coding style!
(c) sapier all rights reserved

User avatar
AndroBuilder
Member
Posts: 51
Joined: Mon Dec 04, 2017 11:34
In-game: AndroBuilder

Re: [Mod] Factions [1.0]

by AndroBuilder » Post

Is there a way to set those factions and so on faster?

Can there be a feature to adress those factions in other bods like "areas" so a faction can own/edit a certain area?

Post Reply

Who is online

Users browsing this forum: No registered users and 15 guests