[Mod] Night Vision Goggles! See Day In The Dark! [4.1] [night_vision]
It's Sam Fisher.Decon03 wrote:WHAT ON EARTH IS THE FIRST PICTURE SUPPOSE TO BE!?
P.S: I can make some better textures for the night vision goggles later, more like Sam Fisher's
Last edited by Josh on Wed Jan 02, 2013 22:07, edited 1 time in total.
@nomohakon. There is no other way in lua to make it like that.
@Decon03. That's Sam Fisher from a game. I tried to make my textures like his.
@Josh. Sure if you can make better textures. I'll add you to the credit list!
EDIT: Poll Added! No need to continue a mod no one wants.
@Decon03. That's Sam Fisher from a game. I tried to make my textures like his.
@Josh. Sure if you can make better textures. I'll add you to the credit list!
EDIT: Poll Added! No need to continue a mod no one wants.
Last edited by Aqua on Thu Jan 03, 2013 00:41, edited 1 time in total.
Hi there ^.~
Here are the new textures Aqua! https://dl.dropbox.com/u/102401091/nigh ... oggles.png
Josh I changed a lot of the texture, but I will still add you in the credits ;-)
Version 4 Released!
-------------------------
-New texture(more like Sam Fisher's thanks to Josh)!
-Light increased! Power decreased! New crafting!
-Smaller file size(4KB).
SUGGEST BETTER RECIPES!
4.0 and higher:
Version 4 Released!
-------------------------
-New texture(more like Sam Fisher's thanks to Josh)!
-Light increased! Power decreased! New crafting!
-Smaller file size(4KB).
SUGGEST BETTER RECIPES!
4.0 and higher:
Last edited by Aqua on Fri Jan 04, 2013 02:06, edited 1 time in total.
Hi there ^.~
Cool, I'll have a look at that.Echo wrote:I think its now (since 0.4.4?) possible to update/remove the lightsource without placing the cobble. At least in my local copy my walking-light mod works without a lost light node.
Crafting is too easy, it should at least have a steel ingot. Besides I don't want it to depend on Mesecons.Josh wrote:Aqua, i have an idea for the crafting,
What about these night vison goggles are crafted using 3 mesecon torches and glass? Example:
M= Mesecon torch
G= Glass
MMM
GGG
This would make the crafting very simple. Also why not make a Stealth meter, That shows how visible you are? Sam fisher has one.
Yes I am familiar with this but the crafting is still too easy.if ( minetest.get_modpath("titanium") ) ~= nil then
Hi there ^.~
how about you make it m= mese_block g=glass t=torch x=nothingAqua wrote:Cool, I'll have a look at that.Echo wrote:I think its now (since 0.4.4?) possible to update/remove the lightsource without placing the cobble. At least in my local copy my walking-light mod works without a lost light node.
Crafting is too easy, it should at least have a steel ingot. Besides I don't want it to depend on Mesecons.Josh wrote:Aqua, i have an idea for the crafting,
What about these night vison goggles are crafted using 3 mesecon torches and glass? Example:
M= Mesecon torch
G= Glass
MMM
GGG
This would make the crafting very simple. Also why not make a Stealth meter, That shows how visible you are? Sam fisher has one.Yes I am familiar with this but the crafting is still too easy.if ( minetest.get_modpath("titanium") ) ~= nil then
mtm
gmg
mxm
that way it is compatable with the old and new mese users
Last edited by jojoa1997 on Fri Jan 04, 2013 02:21, edited 1 time in total.
Coding;
1X coding
3X debugging
12X tweaking to be just right
1X coding
3X debugging
12X tweaking to be just right
- VanessaE
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Just fetch and compile the latest git sources of minetest and minetest_game. Old mese didn't go away, it ultimately got a new texture and got more rare and valuable than before.
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)
Some people like oldcoder didnot switch because jeija told them not toVanessaE wrote:Just fetch and compile the latest git sources of minetest and minetest_game. Old mese didn't go away, it ultimately got a new texture and got more rare and valuable than before.
Coding;
1X coding
3X debugging
12X tweaking to be just right
1X coding
3X debugging
12X tweaking to be just right
- VanessaE
- Moderator
- Posts: 4655
- Joined: Sun Apr 01, 2012 12:38
- GitHub: VanessaE
- IRC: VanessaE
- In-game: VanessaE
- Location: Western NC
- Contact:
default:mese_crystal
default:mese_crystal_fragment
default:mese (for the regular block)
default:stone_with_mese (for the generated crystal "ore")
default:mese_crystal_fragment
default:mese (for the regular block)
default:stone_with_mese (for the generated crystal "ore")
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)
- snakevenom
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- Location: worthing
definitely cool however this is a bit like the walking light mod because night vision allows you to see all of the world just like it was day.
minetest rules!
http://minetest.net/forum/profile.php?id=3063
http://minetest.net/forum/profile.php?id=3063
Mod discontinued until further notice.
Last edited by Aqua on Sun Mar 03, 2013 07:58, edited 1 time in total.
Hi there ^.~
[EE] No Dependencies found
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Please fix these Mistakes and report this post, a moderator will delete it
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