[Mod] Display Blocks [2.0] [display_blocks]

User avatar
jojoa1997
Member
Posts: 2890
Joined: Thu Dec 13, 2012 05:11
Location: Earth

[Mod] Display Blocks [2.0] [display_blocks]

by jojoa1997 » Post

This mod adds display blocks. You place the base and a crystal appears above. More Information coming later.

License of code: WTFPL

License of textures: WTFPL

Mod dependencies: Default
Recomended Mods: Technic, Titanium

Download
Github

Change Log:
2.0 Complete rewrite, new blocks, recipes changed, technic options
1.5 new block, aliases added
1.4.1 crystals are not in creative inventory any more
1.4 I added element blocks like air, water, and fire. Also i made all the recipes give 5 blocks instead of one, made the crystals dissapear when the base is dug, and got rid of crystals having lightsources except for fireand uranium. The crystals are now undiggable.
1.3 Titanium mod is now a dependecy cause i did not want to have doubles for those who already have the titanium mod. I cant get the uranium mod to download for me so i have to keep the uranium stuff.
1.2 Fixed bug
1.1 deleted diamonds upon request of InfinityProject
1.0 Initial Release, Made Mese Display, Diamond Display, Titanium Display, Uranium Display, Glass Display
Last edited by jojoa1997 on Wed Sep 04, 2013 23:57, edited 1 time in total.
Coding;
1X coding
3X debugging
12X tweaking to be just right

User avatar
InfinityProject
Member
Posts: 1009
Joined: Sat Mar 17, 2012 00:52
Location: World of Infinity, US

by InfinityProject » Post

Very familiar. I would like for you to remove the diamond showcase since that's already in the diamonds mod.

User avatar
jojoa1997
Member
Posts: 2890
Joined: Thu Dec 13, 2012 05:11
Location: Earth

by jojoa1997 » Post

InfinityProject wrote:Very familiar. I would like for you to remove the diamond showcase since that's already in the diamonds mod.
I will delete it as soon as i can do it. It will be the 1.1 update.
Last edited by jojoa1997 on Thu Dec 27, 2012 03:15, edited 1 time in total.
Coding;
1X coding
3X debugging
12X tweaking to be just right

User avatar
jojoa1997
Member
Posts: 2890
Joined: Thu Dec 13, 2012 05:11
Location: Earth

by jojoa1997 » Post

1.1 is out. Diamonds got deleted.
Coding;
1X coding
3X debugging
12X tweaking to be just right

User avatar
Zeg9
Member
Posts: 608
Joined: Fri Sep 21, 2012 11:02
Location: France

by Zeg9 » Post

jojoa1997 wrote:
InfinityProject wrote:Very familiar. I would like for you to remove the diamond showcase since that's already in the diamonds mod.
I will delete it as soon as i can do it. It will be the 1.1 update.
Lol @ edit
You didn't say that before editing it :D
I made a few (a lot of?) mods for minetest: here is a list.
See also the MT-Faithful texture pack (work in progress).

User avatar
jojoa1997
Member
Posts: 2890
Joined: Thu Dec 13, 2012 05:11
Location: Earth

by jojoa1997 » Post

Zeg9 wrote:
jojoa1997 wrote:
InfinityProject wrote:Very familiar. I would like for you to remove the diamond showcase since that's already in the diamonds mod.
I will delete it as soon as i can do it. It will be the 1.1 update.
Lol @ edit
You didn't say that before editing it :D
I had said "I will delete it as soon as i can do it. It will be the 1.2 update."
/\ /\
i then realized that the next update would be 1.1 XD
Coding;
1X coding
3X debugging
12X tweaking to be just right

User avatar
jojoa1997
Member
Posts: 2890
Joined: Thu Dec 13, 2012 05:11
Location: Earth

by jojoa1997 » Post

Added github link.
Coding;
1X coding
3X debugging
12X tweaking to be just right

User avatar
VanessaE
Moderator
Posts: 4655
Joined: Sun Apr 01, 2012 12:38
GitHub: VanessaE
IRC: VanessaE
In-game: VanessaE
Location: Western NC
Contact:

by VanessaE » Post

As received from your download link or via github, the server reports that some textures in this mod are unreadable (in fact, they aren't images at all - one is a segment of HTML code, others are unknown binary data):

display_blocks_titanium_crystal.png
display_blocks_uranium_crystal.png
uranium_block.png
uranium_dust.png
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)

User avatar
jojoa1997
Member
Posts: 2890
Joined: Thu Dec 13, 2012 05:11
Location: Earth

by jojoa1997 » Post

sorry i will fix it ass soon as possible. use version 1.0
Coding;
1X coding
3X debugging
12X tweaking to be just right

User avatar
jojoa1997
Member
Posts: 2890
Joined: Thu Dec 13, 2012 05:11
Location: Earth

by jojoa1997 » Post

1.3 is out
Coding;
1X coding
3X debugging
12X tweaking to be just right

User avatar
jojoa1997
Member
Posts: 2890
Joined: Thu Dec 13, 2012 05:11
Location: Earth

by jojoa1997 » Post

can someone move my mod to the releases section
Coding;
1X coding
3X debugging
12X tweaking to be just right

User avatar
jojoa1997
Member
Posts: 2890
Joined: Thu Dec 13, 2012 05:11
Location: Earth

by jojoa1997 » Post

Any more ideas?
Coding;
1X coding
3X debugging
12X tweaking to be just right

User avatar
Chinchow
Member
Posts: 684
Joined: Tue Sep 18, 2012 21:37

by Chinchow » Post

1.can any item take the place of the gem?
2. Have it act as a sort of dispenser and make some with apples some with picks etc
3. Have the gem be replaced with another base which will make another base and another and keep building up
4. Make mythical gems
Sometimes, it's harder to think up a mod than it is to create it.
Mods: Orichalcum Stonebricks Extra Chests

User avatar
jojoa1997
Member
Posts: 2890
Joined: Thu Dec 13, 2012 05:11
Location: Earth

by jojoa1997 » Post

Chinchow wrote:1.can any item take the place of the gem?
2. Have it act as a sort of dispenser and make some with apples some with picks etc
3. Have the gem be replaced with another base which will make another base and another and keep building up
4. Make mythical gems
I am going to make another mod for points 1 and 2.
I will most likely add point 3 but i will first have to find a way to make it stop at a limit.
Also i was wondering if anyone had ideas for other gems.
Coding;
1X coding
3X debugging
12X tweaking to be just right

User avatar
jojoa1997
Member
Posts: 2890
Joined: Thu Dec 13, 2012 05:11
Location: Earth

by jojoa1997 » Post

I am busy this weekend but i am off next week and will be able to work on it.
Coding;
1X coding
3X debugging
12X tweaking to be just right

User avatar
jojoa1997
Member
Posts: 2890
Joined: Thu Dec 13, 2012 05:11
Location: Earth

by jojoa1997 » Post

1.4 is out. Use the github link.
Coding;
1X coding
3X debugging
12X tweaking to be just right

User avatar
jojoa1997
Member
Posts: 2890
Joined: Thu Dec 13, 2012 05:11
Location: Earth

by jojoa1997 » Post

A poll is out please say any other suggestions for the individual areas.
Coding;
1X coding
3X debugging
12X tweaking to be just right

User avatar
jojoa1997
Member
Posts: 2890
Joined: Thu Dec 13, 2012 05:11
Location: Earth

by jojoa1997 » Post

1.4.1 is out. crystals are not in creative inventory any more
Coding;
1X coding
3X debugging
12X tweaking to be just right

User avatar
luk3yx
Member
Posts: 83
Joined: Sun Oct 21, 2012 18:14
GitHub: luk3yx
IRC: luk3yx
In-game: luk3yx
Location: Earth
Contact:

by luk3yx » Post

The concept of this mod is quite interesting, and I think it is a good idea.
Last edited by luk3yx on Tue Dec 27, 2016 04:37, edited 1 time in total.
git_undo() { [ -e .git ] || return 1; local r=$(git remote get-url origin); cd ..; rm -rf "$OLDPWD"; git clone "$r" "$OLDPWD"; cd "$OLDPWD"; }

markveidemanis
Member
Posts: 211
Joined: Thu Sep 27, 2012 15:41

by markveidemanis » Post

make it 3D and maybe make the bottom of it rounded and make the top come to a point, like a spiky dragon egg :D
BitCoin: 1Eq4arvykGNa1YC2DbJpWcwGfMvtFGjAoR

User avatar
jojoa1997
Member
Posts: 2890
Joined: Thu Dec 13, 2012 05:11
Location: Earth

by jojoa1997 » Post

markveidemanis wrote:make it 3D and maybe make the bottom of it rounded and make the top come to a point, like a spiky dragon egg :D
could you show me an example
Coding;
1X coding
3X debugging
12X tweaking to be just right

User avatar
jojoa1997
Member
Posts: 2890
Joined: Thu Dec 13, 2012 05:11
Location: Earth

by jojoa1997 » Post

1.5 out
Coding;
1X coding
3X debugging
12X tweaking to be just right

User avatar
jojoa1997
Member
Posts: 2890
Joined: Thu Dec 13, 2012 05:11
Location: Earth

by jojoa1997 » Post

I am gonna take a break from this mod because school is starting again but I will be working on a useful mod.
Coding;
1X coding
3X debugging
12X tweaking to be just right

User avatar
jojoa1997
Member
Posts: 2890
Joined: Thu Dec 13, 2012 05:11
Location: Earth

by jojoa1997 » Post

2.0 is out.
Coding;
1X coding
3X debugging
12X tweaking to be just right

User avatar
JPRuehmann
Member
Posts: 334
Joined: Fri Mar 21, 2014 21:40
Location: Germany
Contact:

by JPRuehmann » Post

I had found a error in your code

displayblocks/technic.lua
Row 10 and 21
must have technic:mineral_uranium not technic:uranium_mineral

Please change.

Thanks,
JPR

Post Reply

Who is online

Users browsing this forum: rudzik8 and 18 guests