[Mod] Display Blocks [2.0] [display_blocks]
[Mod] Display Blocks [2.0] [display_blocks]
This mod adds display blocks. You place the base and a crystal appears above. More Information coming later.
License of code: WTFPL
License of textures: WTFPL
Mod dependencies: Default
Recomended Mods: Technic, Titanium
Download
Github
Change Log:
2.0 Complete rewrite, new blocks, recipes changed, technic options
1.5 new block, aliases added
1.4.1 crystals are not in creative inventory any more
1.4 I added element blocks like air, water, and fire. Also i made all the recipes give 5 blocks instead of one, made the crystals dissapear when the base is dug, and got rid of crystals having lightsources except for fireand uranium. The crystals are now undiggable.
1.3 Titanium mod is now a dependecy cause i did not want to have doubles for those who already have the titanium mod. I cant get the uranium mod to download for me so i have to keep the uranium stuff.
1.2 Fixed bug
1.1 deleted diamonds upon request of InfinityProject
1.0 Initial Release, Made Mese Display, Diamond Display, Titanium Display, Uranium Display, Glass Display
License of code: WTFPL
License of textures: WTFPL
Mod dependencies: Default
Recomended Mods: Technic, Titanium
Download
Github
Change Log:
2.0 Complete rewrite, new blocks, recipes changed, technic options
1.5 new block, aliases added
1.4.1 crystals are not in creative inventory any more
1.4 I added element blocks like air, water, and fire. Also i made all the recipes give 5 blocks instead of one, made the crystals dissapear when the base is dug, and got rid of crystals having lightsources except for fireand uranium. The crystals are now undiggable.
1.3 Titanium mod is now a dependecy cause i did not want to have doubles for those who already have the titanium mod. I cant get the uranium mod to download for me so i have to keep the uranium stuff.
1.2 Fixed bug
1.1 deleted diamonds upon request of InfinityProject
1.0 Initial Release, Made Mese Display, Diamond Display, Titanium Display, Uranium Display, Glass Display
Last edited by jojoa1997 on Wed Sep 04, 2013 23:57, edited 1 time in total.
Coding;
1X coding
3X debugging
12X tweaking to be just right
1X coding
3X debugging
12X tweaking to be just right
- InfinityProject
- Member
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- Joined: Sat Mar 17, 2012 00:52
- Location: World of Infinity, US
I will delete it as soon as i can do it. It will be the 1.1 update.InfinityProject wrote:Very familiar. I would like for you to remove the diamond showcase since that's already in the diamonds mod.
Last edited by jojoa1997 on Thu Dec 27, 2012 03:15, edited 1 time in total.
Coding;
1X coding
3X debugging
12X tweaking to be just right
1X coding
3X debugging
12X tweaking to be just right
Lol @ editjojoa1997 wrote:I will delete it as soon as i can do it. It will be the 1.1 update.InfinityProject wrote:Very familiar. I would like for you to remove the diamond showcase since that's already in the diamonds mod.
You didn't say that before editing it
I made a few (a lot of?) mods for minetest: here is a list.
See also the MT-Faithful texture pack (work in progress).
See also the MT-Faithful texture pack (work in progress).
I had said "I will delete it as soon as i can do it. It will be the 1.2 update."Zeg9 wrote:Lol @ editjojoa1997 wrote:I will delete it as soon as i can do it. It will be the 1.1 update.InfinityProject wrote:Very familiar. I would like for you to remove the diamond showcase since that's already in the diamonds mod.
You didn't say that before editing it
/\ /\
i then realized that the next update would be 1.1 XD
Coding;
1X coding
3X debugging
12X tweaking to be just right
1X coding
3X debugging
12X tweaking to be just right
- VanessaE
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- GitHub: VanessaE
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As received from your download link or via github, the server reports that some textures in this mod are unreadable (in fact, they aren't images at all - one is a segment of HTML code, others are unknown binary data):
display_blocks_titanium_crystal.png
display_blocks_uranium_crystal.png
uranium_block.png
uranium_dust.png
display_blocks_titanium_crystal.png
display_blocks_uranium_crystal.png
uranium_block.png
uranium_dust.png
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)
1.can any item take the place of the gem?
2. Have it act as a sort of dispenser and make some with apples some with picks etc
3. Have the gem be replaced with another base which will make another base and another and keep building up
4. Make mythical gems
2. Have it act as a sort of dispenser and make some with apples some with picks etc
3. Have the gem be replaced with another base which will make another base and another and keep building up
4. Make mythical gems
Sometimes, it's harder to think up a mod than it is to create it.
Mods: Orichalcum Stonebricks Extra Chests
Mods: Orichalcum Stonebricks Extra Chests
I am going to make another mod for points 1 and 2.Chinchow wrote:1.can any item take the place of the gem?
2. Have it act as a sort of dispenser and make some with apples some with picks etc
3. Have the gem be replaced with another base which will make another base and another and keep building up
4. Make mythical gems
I will most likely add point 3 but i will first have to find a way to make it stop at a limit.
Also i was wondering if anyone had ideas for other gems.
Coding;
1X coding
3X debugging
12X tweaking to be just right
1X coding
3X debugging
12X tweaking to be just right
- luk3yx
- Member
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- Joined: Sun Oct 21, 2012 18:14
- GitHub: luk3yx
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The concept of this mod is quite interesting, and I think it is a good idea.
Last edited by luk3yx on Tue Dec 27, 2016 04:37, edited 1 time in total.
git_undo() { [ -e .git ] || return 1; local r=$(git remote get-url origin); cd ..; rm -rf "$OLDPWD"; git clone "$r" "$OLDPWD"; cd "$OLDPWD"; }
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- JPRuehmann
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