Torch 3D =,D

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babe223
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Torch 3D =,D

by babe223 » Post

Well this will be my first mod'm thrilled =,D
before you say that I copied the mod 3D Forniture theoretically I do not copy I got the idea of the torch and choked be made in as a normal torch or charcoal stick tonyka I want to thank him and me Basiei much and hope you enjoy =D

Image

craft =P
charcoal=C
stick=S

###
#C#
#S#
add craft torch down
Image
and much to thank @yves_de_beck

update:new textures =D
download .zip:http://www.stedefreun.de/download/torches.zip
download .7z:http://www.stedefreun.de/download/torches.7z
Last edited by babe223 on Tue Jan 29, 2013 10:50, edited 1 time in total.
Bem vindos Brasileiros,eu sou primeiro brasileiro daqui do forum, espero que tragam bastante mods

[MOD] torch http://minetest.net/forum/viewtopic.php?id=3021
[MOD]HATCHE:http://minetest.net/forum/viewtopic.php?id=3458

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babe223
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by babe223 » Post

tava more than time I make a mod XD
Bem vindos Brasileiros,eu sou primeiro brasileiro daqui do forum, espero que tragam bastante mods

[MOD] torch http://minetest.net/forum/viewtopic.php?id=3021
[MOD]HATCHE:http://minetest.net/forum/viewtopic.php?id=3458

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tonyka
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by tonyka » Post

good job, keep going!!

I did precisely 3D furniture to encourage people to create things ...

I started to experiment and succeed in making a great mod, hardly knowing anything about lua

and fills me with pride to see people get into the bathroom to organize your inventory, or because they are on the phone ...

that's the best of my mod, I created the posivilidad to create spaces in which to relax and enjoy minetest, pulling the chain ... XD
My mod: [MOD]3D Forniture 1.0
Download: 3DForniture_v_1.0.zip
Page development (European Castilian):
Moviliario 3D (proyecto 3D Forniture)

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babe223
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by babe223 » Post

firstly thanks =D ! thought I'd get mad and angry because I copied your mod .-.
Bem vindos Brasileiros,eu sou primeiro brasileiro daqui do forum, espero que tragam bastante mods

[MOD] torch http://minetest.net/forum/viewtopic.php?id=3021
[MOD]HATCHE:http://minetest.net/forum/viewtopic.php?id=3458

u34

by u34 » Post

now torches are like minecraft ones... but you should change your download mirror... without register when downloading it...

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Topywo
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by Topywo » Post

And most people prefer .zip or .tar instead of .rar

Btw, nice mod!

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babe223
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by babe223 » Post

now torches are like minecraft ones... but you should change your download mirror... without register when downloading it...
lol sorry I cut it even need to register to donwload XD
And most people prefer .zip or .tar instead of .rar
first excuse that I did not even realize it was to put on. zip. tar!
Bem vindos Brasileiros,eu sou primeiro brasileiro daqui do forum, espero que tragam bastante mods

[MOD] torch http://minetest.net/forum/viewtopic.php?id=3021
[MOD]HATCHE:http://minetest.net/forum/viewtopic.php?id=3458

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Topywo
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by Topywo » Post

No need to make excuses for that :-) It helps exposing your mod to more people.

Great you added .zip!

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tonyka
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by tonyka » Post

you have to change the privacy of download ...
4shared gives the following message:
The file you have limited access Requested: Publisher only.
My mod: [MOD]3D Forniture 1.0
Download: 3DForniture_v_1.0.zip
Page development (European Castilian):
Moviliario 3D (proyecto 3D Forniture)

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babe223
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by babe223 » Post

sorry ;-;
Bem vindos Brasileiros,eu sou primeiro brasileiro daqui do forum, espero que tragam bastante mods

[MOD] torch http://minetest.net/forum/viewtopic.php?id=3021
[MOD]HATCHE:http://minetest.net/forum/viewtopic.php?id=3458

4aiman
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by 4aiman » Post

tonyka wrote:you have to change the privacy of download ...
4shared gives the following message:
The file you have limited access Requested: Publisher only.
4shared still want me to be registered... could you use another cloud storege, like dropbox or something, please?

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babe223
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by babe223 » Post

changed the place ready to download now you can download for free without registering
Bem vindos Brasileiros,eu sou primeiro brasileiro daqui do forum, espero que tragam bastante mods

[MOD] torch http://minetest.net/forum/viewtopic.php?id=3021
[MOD]HATCHE:http://minetest.net/forum/viewtopic.php?id=3458

4aiman
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by 4aiman » Post

babe223 wrote:changed the place ready to download now you can download for free without registering
Thanks!
(PS: Do you know about the DropBox?)

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yves_de_beck
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by yves_de_beck » Post

Hi,

Very good mod =) I love these Models of 3D Torches.
Could you make the models for torches, standing on ground or hang on ceiling too?

4aiman
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by 4aiman » Post

yves_de_beck wrote:Could you make the models for torches, standing on ground or hang on ceiling too?
It could be done. There would be problems with the textures, though.

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yves_de_beck
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by yves_de_beck » Post

babe223 wrote:Well this will be my first mod'm thrilled =,D
before you say that I copied the mod 3D Forniture theoretically I do not copy I got the idea of the torch and choked be made in as a normal torch or charcoal stick tonyka I want to thank him and me Basiei much and hope you enjoy =D

Image

craft =P
charcoal=C
stick=S

###
#C#
#S#

download .zip:http://www.sendspace.com/file/vg8h3s
I have no excuse .tar ;-;
Hey babe223,

I really like these torches in your mod.
But I miss those, that are on the floor.

Are you interested in an extension to your mod?

Screenshot:
Image

4aiman
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by 4aiman » Post

Is this the same torch block or did you use separate node for torch_bottom and we can't place wallmounted torches on the floor?

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yves_de_beck
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by yves_de_beck » Post

4aiman wrote:Is this the same torch block or did you use separate node for torch_bottom and we can't place wallmounted torches on the floor?
Hey 4aiman,

No, it's unfortunately not. =(
I have used a seperate block for the torch_bottom.

But i think as long as this function is not implemented in lua, there is no other way to realize it.

two different blocks: (torch_on_wall, torch_on_flor)
Image
Last edited by yves_de_beck on Tue Jan 15, 2013 12:15, edited 1 time in total.

4aiman
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by 4aiman » Post

Too bad... maybe you could try to change placing algorithm?
It would work as placing entity in butter creeper mod, but you would place a node instead an entity. ;)

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jojoa1997
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by jojoa1997 » Post

Just look at default torches
Coding;
1X coding
3X debugging
12X tweaking to be just right

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babe223
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Location: Brasil,Rio de Janeiro

by babe223 » Post

Hey babe223,

I really like these torches in your mod.
But I miss those, that are on the floor.

Are you interested in an extension to your mod?
yes I'm interested
Bem vindos Brasileiros,eu sou primeiro brasileiro daqui do forum, espero que tragam bastante mods

[MOD] torch http://minetest.net/forum/viewtopic.php?id=3021
[MOD]HATCHE:http://minetest.net/forum/viewtopic.php?id=3458

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babe223
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Joined: Mon Nov 14, 2011 13:36
Location: Brasil,Rio de Janeiro

by babe223 » Post

Could someone answer if responding so I have to thank, and my next question and use the blender to make the torches and put game would bo?
Bem vindos Brasileiros,eu sou primeiro brasileiro daqui do forum, espero que tragam bastante mods

[MOD] torch http://minetest.net/forum/viewtopic.php?id=3021
[MOD]HATCHE:http://minetest.net/forum/viewtopic.php?id=3458

4aiman
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by 4aiman » Post

1. That's NODEBOXES, not blender.
2. Okay, I'll make the things that I wrote about. Give me a couple of minutes :)

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yves_de_beck
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by yves_de_beck » Post

babe223 wrote:
Hey babe223,

I really like these torches in your mod.
But I miss those, that are on the floor.

Are you interested in an extension to your mod?
yes I'm interested
Here it is (Your mod how i use it, with added torch on floor):

http://www.stedefreun.de/download/torches.zip
Last edited by yves_de_beck on Wed Jan 16, 2013 11:10, edited 1 time in total.

4aiman
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by 4aiman » Post

Sorry for making you wait...
Here, add this to the very bottom of nodes.lua

Code: Select all

minetest.register_on_placenode(function (pos, newnode, placer, oldnode, itemstack)

-- minetest.chat_send_all(oldnode.name .. " was replaced with " .. newnode.name .. " at " .. minetest.serialize(pos))
pos.y = pos.y-1
local nodeunder = minetest.env:get_node(pos)
local name = nodeunder.name
-- minetest.chat_send_all("A node under that is at " .. minetest.serialize(pos) .. " and that is " .. name)
if name ~= "air" and newnode.name == "default:torch" then
   pos.y = pos.y+1
   minetest.env:remove_node(pos)
   minetest.env:place_node(pos, {name="torches:torch_bottom"})
   return
end
end
)
This piece of code replaces default:torch with torches:torch_bottom if a node under it isn't air.

Hereby I request an update! ;)

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