[Mod] Nature Pack [1.0.4]
[Mod] Nature Pack [1.0.4]
Description: Growing flowers, junglegrass, bushes, cacti, papyrus. Cobble turns into moss.
Repository: https://bitbucket.org/neko259/nature/overview
Changelog and download links can be found there.
Be sure to move the mod folders from neko259_nature_somehash to the mod folder.
Version: 1.0.4
Bugfixes. Made blossom flammable.
Tested on minetest-0.4.4.
https://bitbucket.org/neko259/nature/get/1.0.4.zip
This mod is always developed against the latest stable version of minetest and the appropriate version of minetest_game, so don't expect the latest git version features here. I run a stable version server so I need a stable mod there.
Crafting
You can also eat berries, sugar, raw pies, cooked pies and backet with pies (no, you don't get an empty basket after that
License: WTFPL. Total freedom
Repository: https://bitbucket.org/neko259/nature/overview
Changelog and download links can be found there.
Be sure to move the mod folders from neko259_nature_somehash to the mod folder.
Version: 1.0.4
Bugfixes. Made blossom flammable.
Tested on minetest-0.4.4.
https://bitbucket.org/neko259/nature/get/1.0.4.zip
This mod is always developed against the latest stable version of minetest and the appropriate version of minetest_game, so don't expect the latest git version features here. I run a stable version server so I need a stable mod there.
Crafting
You can also eat berries, sugar, raw pies, cooked pies and backet with pies (no, you don't get an empty basket after that
License: WTFPL. Total freedom
Last edited by neko259 on Thu Mar 14, 2013 05:50, edited 1 time in total.
s3tuPDfUv2IyvXHzPmE31MQvnWULv1zj
- MrThebuilder3
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- MrThebuilder3
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- MrThebuilder3
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- Hackeridze
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Will it be... 9000!!!!!1!1!!1!1111!!!kahrl wrote:Here's an idea to make it a little less insane:
Maybe you could use param2 as "distance from the original trunk". If you encounter tree nodes with param2 >= some threshold, don't consider them while looking for tree nodes.
My game: RTMG
GENTOO USER
GENTOO USER
I don't want to make any bounds because it's unrealistic. I want trees to grow in any distance, but maybe make them 'fear' some block (maybe torch because of fire) so that you can surround it with such blocks if you're afraid of spreading.kahrl wrote:Here's an idea to make it a little less insane:
Maybe you could use param2 as "distance from the original trunk". If you encounter tree nodes with param2 >= some threshold, don't consider them while looking for tree nodes.
Also, I have decided to make not onlu trees growing but other nature stuff to make you world more alive (turning cobble to mossy for example, but not like in moss mod). If you have ideas about this, please tell me.
s3tuPDfUv2IyvXHzPmE31MQvnWULv1zj
- Hackeridze
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- Joined: Thu Nov 03, 2011 13:35
+1neko259 wrote:turning cobble to mossy for example, but not like in moss mod
My game: RTMG
GENTOO USER
GENTOO USER
@neko259 I don't think limiting growth is unrealistic. In real world tree size is limited too .. ok not by their size itself, but other factors.
Just to name some of them:physics (water has to get up the trunk) and nutrion level of the ground it's growing.
Just to name some of them:physics (water has to get up the trunk) and nutrion level of the ground it's growing.
Last edited by sapier on Fri Jan 06, 2012 21:39, edited 1 time in total.
DON'T mention coding style!
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- IPushButton2653
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