[Mod] Nature Pack [1.0.4]

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neko259
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[Mod] Nature Pack [1.0.4]

by neko259 » Post

Description: Growing flowers, junglegrass, bushes, cacti, papyrus. Cobble turns into moss.

Repository: https://bitbucket.org/neko259/nature/overview
Changelog and download links can be found there.

Be sure to move the mod folders from neko259_nature_somehash to the mod folder.

Version: 1.0.4
Bugfixes. Made blossom flammable.
Tested on minetest-0.4.4.
https://bitbucket.org/neko259/nature/get/1.0.4.zip

This mod is always developed against the latest stable version of minetest and the appropriate version of minetest_game, so don't expect the latest git version features here. I run a stable version server so I need a stable mod there.

Crafting
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You can also eat berries, sugar, raw pies, cooked pies and backet with pies (no, you don't get an empty basket after that :)

License: WTFPL. Total freedom :)
Last edited by neko259 on Thu Mar 14, 2013 05:50, edited 1 time in total.
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neko259
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by neko259 » Post

Oh, please wait for 0.0.2. The chances for growing are too high :)
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sapier
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by sapier » Post

Great idea I've been missing larger trees for some time :-)

+1
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neko259
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by neko259 » Post

I've used 0.0.1 on my server and it's like after apocalypse not. Forest, forest everywhere :D
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MrThebuilder3
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by MrThebuilder3 » Post

this mod is insane! i have a jungle now:)+100000

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neko259
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by neko259 » Post

MrThebuilder3 wrote:this mod is insane! i have a jungle now:)+100000
Yeah, I know. Forests are a dangerous place :3
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neko259
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by neko259 » Post

MrThebuilder3 wrote:this mod is insane! i have a jungle now:)+100000
What version did you use? I lowered the speed and chances greatly for now.
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neko259
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by neko259 » Post

Uploaded a fixed 0.0.5. Fix for cactuses. Sorry, I haven't noticed it.
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rinoux
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by rinoux » Post

Nice mode ! Thank you.

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neko259
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by neko259 » Post

rinoux wrote:Nice mode ! Thank you.
You don't fear the jungles? They took 2 of my bridges and my friend's house. I've dig a tunnel throw the woods and it disappeared in 1 hour :3
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rinoux
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by rinoux » Post

neko259 wrote:
rinoux wrote:Nice mode ! Thank you.
You don't fear the jungles? They took 2 of my bridges and my friend's house. I've dig a tunnel throw the woods and it disappeared in 1 hour :3
:-)))))))))))))))))))))))

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MrThebuilder3
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by MrThebuilder3 » Post

neko259 wrote:
MrThebuilder3 wrote:this mod is insane! i have a jungle now:)+100000
What version did you use? I lowered the speed and chances greatly for now.
0.0.4

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neko259
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by neko259 » Post

I'm gonna reduce grow speed in 200 times against 0.0.5. And 0.0.5 is reduced against 0.0.4 :D
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MrThebuilder3
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by MrThebuilder3 » Post

wow:)

sfan5
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by sfan5 » Post

+2 For this Mod!
Mods: Mesecons | WorldEdit | Nuke & Minetest builds for Windows (32-bit & 64-bit)

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neko259
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by neko259 » Post

0.0.6 is out, no more horrible jungles I hope. But you still have to watch out.
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kahrl
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by kahrl » Post

Here's an idea to make it a little less insane:

Maybe you could use param2 as "distance from the original trunk". If you encounter tree nodes with param2 >= some threshold, don't consider them while looking for tree nodes.

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Hackeridze
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by Hackeridze » Post

kahrl wrote:Here's an idea to make it a little less insane:

Maybe you could use param2 as "distance from the original trunk". If you encounter tree nodes with param2 >= some threshold, don't consider them while looking for tree nodes.
Will it be... 9000!!!!!1!1!!1!1111!!!
My game: RTMG
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neko259
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by neko259 » Post

kahrl wrote:Here's an idea to make it a little less insane:

Maybe you could use param2 as "distance from the original trunk". If you encounter tree nodes with param2 >= some threshold, don't consider them while looking for tree nodes.
I don't want to make any bounds because it's unrealistic. I want trees to grow in any distance, but maybe make them 'fear' some block (maybe torch because of fire) so that you can surround it with such blocks if you're afraid of spreading.

Also, I have decided to make not onlu trees growing but other nature stuff to make you world more alive (turning cobble to mossy for example, but not like in moss mod). If you have ideas about this, please tell me.
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Hackeridze
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by Hackeridze » Post

neko259 wrote:turning cobble to mossy for example, but not like in moss mod
+1
My game: RTMG
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sapier
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by sapier » Post

@neko259 I don't think limiting growth is unrealistic. In real world tree size is limited too .. ok not by their size itself, but other factors.
Just to name some of them:physics (water has to get up the trunk) and nutrion level of the ground it's growing.
Last edited by sapier on Fri Jan 06, 2012 21:39, edited 1 time in total.
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neko259
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by neko259 » Post

Nooo! My nature is unstoppable. It's the point!
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IPushButton2653
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by IPushButton2653 » Post

Oh mi gee, the entire area near my spawn point is more confusing than the Lost Woods XD

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neko259
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by neko259 » Post

IPushButton2653 wrote:Oh mi gee, the entire area near my spawn point is more confusing than the Lost Woods XD
Build walls against the trees. Or use my fire mod and destroy the entire wood :D
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neko259
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by neko259 » Post

I have an idea of making some things with cloth. Can anybody tell me a way to get it (plant/animal/whatever)?
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