[Game] The Hungry Games [hungry_games] [0.4]
- Splizard
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@ jojoa1997
@ 0gb.us
so no errors? just segfaults?
@ 0gb.us
so no errors? just segfaults?
Games: Builda City, The Hungry Games Mods: Lifters, Snow Biomes and Gates. Also checkout my texture pack Gridtoon!
could you make the server send messages to all the players that chests have refilled. aslo whenever i eat food my health stays the same
Last edited by jojoa1997 on Mon Jan 28, 2013 04:49, edited 1 time in total.
Coding;
1X coding
3X debugging
12X tweaking to be just right
1X coding
3X debugging
12X tweaking to be just right
- Splizard
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I have added a message when an empty chest is refilled you might have to lower refill rate for chests if they are not refilling. I havn't noticed food not working, it's not lag? If possible can you report bugs/features on guthub? (it makes it easier to manage/track).
Games: Builda City, The Hungry Games Mods: Lifters, Snow Biomes and Gates. Also checkout my texture pack Gridtoon!
ok how do i do that? also i ate 17 apples, 2 loaves, 5 buns, and 3 bread with no health increaseSplizard wrote:I have added a message when an empty chest is refilled you might have to lower refill rate for chests if they are not refilling. I havn't noticed food not working, it's not lag? If possible can you report bugs/features on guthub? (it makes it easier to manage/track).
Coding;
1X coding
3X debugging
12X tweaking to be just right
1X coding
3X debugging
12X tweaking to be just right
Another error message. Yay, no segfaults!17:00:55: ERROR[main]: ERROR: An unhandled exception occurred: ServerError: LuaError: error: ...mes/hungry_games-master/mods/hungry_games/engine.lua:45: attempt to index global 'inv' (a nil value)
EDIT: Another
18:53:45: ERROR[main]: ERROR: An unhandled exception occurred: ServerError: LuaError: error: ...ames/hungry_games-master/mods/random_chests/init.lua:23: bad argument #1 to 'is_empty' (string expected, got no value)
Last edited by 0gb.us on Tue Jan 29, 2013 02:54, edited 1 time in total.
- Splizard
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heh, never thought I'd be happy to see a error message XD
Both errors should be fixed now.
Both errors should be fixed now.
Games: Builda City, The Hungry Games Mods: Lifters, Snow Biomes and Gates. Also checkout my texture pack Gridtoon!
sorry that was my fault. i had done /hg start with only me. also 0gb please update this on the server.0gb.us wrote:I've got another one.18:52:37: ERROR[main]: ERROR: An unhandled exception occurred: ServerError: LuaError: error: ...mes/hungry_games-master/mods/hungry_games/engine.lua:54: attempt to call global 'stop_game' (a nil value)
Coding;
1X coding
3X debugging
12X tweaking to be just right
1X coding
3X debugging
12X tweaking to be just right
Splizard, in game you mentioned that all the segfaulting might be because you are developing this using the dev version, but we are running it on the stable version. We set up a temporary test environment using the dev version, and we segfaulted a couple more times. I have no idea how this game is causing segfaults as opposed to Lua errors, but the dev/stable thing isn't the issue.
Without error messages though, I'm not sure what to do. Other worlds on the same server never segfault, so there must be something in this game doing it. I'm going to start pulling out random plugins and waiting for another segfault. Maybe we can at least narrow down where the error is a little.
Without error messages though, I'm not sure what to do. Other worlds on the same server never segfault, so there must be something in this game doing it. I'm going to start pulling out random plugins and waiting for another segfault. Maybe we can at least narrow down where the error is a little.
- Splizard
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Thanks for looking into it 0gb.us.0gb.us wrote:Splizard, in game you mentioned that all the segfaulting might be because you are developing this using the dev version, but we are running it on the stable version. We set up a temporary test environment using the dev version, and we segfaulted a couple more times. I have no idea how this game is causing segfaults as opposed to Lua errors, but the dev/stable thing isn't the issue.
Without error messages though, I'm not sure what to do. Other worlds on the same server never segfault, so there must be something in this game doing it. I'm going to start pulling out random plugins and waiting for another segfault. Maybe we can at least narrow down where the error is a little.
I have been looking into it myself and I think I might have fixed the segfaulting now, If so it was something to do with the minetest.auth_reload() function. If you could confirm that the segfaults no longer happen, It would be appreciated.
I will also report a bug against minetest if that is the case.
Last edited by Splizard on Thu Jan 31, 2013 06:02, edited 1 time in total.
Games: Builda City, The Hungry Games Mods: Lifters, Snow Biomes and Gates. Also checkout my texture pack Gridtoon!
- Splizard
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Are you still having the error? If so what is it?shortstop824 wrote:There is an error when I try to play. What do I do?
Alright thanks I will release a stable version of the game,0gb.us wrote:We haven't been running it long, but by now, it would have segfaulted a couple dozen times with the old version. I think you indeed found the problem.
I am going on holiday tomorrow for a week and so hungry_games development will be put on hold till I get back.
Games: Builda City, The Hungry Games Mods: Lifters, Snow Biomes and Gates. Also checkout my texture pack Gridtoon!
- Nunnonator98
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- Nunnonator98
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- Splizard
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Here you gojojoa1997 wrote:Could you add pics to show a preview of your pure built maps
Default:
Halloween:
Last edited by Splizard on Sat Feb 09, 2013 23:21, edited 1 time in total.
Games: Builda City, The Hungry Games Mods: Lifters, Snow Biomes and Gates. Also checkout my texture pack Gridtoon!
- KingSmarty
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Is ist normal that you can only Mine Wood?
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The one and only KingSmarty....
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