[Mod] Chemistry [0.4][chemistry]
- Bas080
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[Mod] Chemistry [0.4][chemistry]
Extract chemicals from the minetest world and create new ones using the knowledge of chemistry.
How to use
1. Get extractor (/giveme chemistry:extractor)
2. Place the extractor
3. Place node behind the arrow
4 Punch the extractor
5. Mine the atoms
6. Get reactor (/giveme chemistry:extractor)
7. Place the reactor
8. Build the reaction behind the arrow
9. Punch reactor to create block(molecules)
Dependence
none
Future
* Craft for extractor and reactor
* Fussion reactor to create rare elements
* BUT ESPECIALLY MORE CHEMICAL CRAFTS, /GIVEME YOUR IDEAS!
Changelog
0.3
* Extractor changes nodes into atoms
0.2
* Reactor function enables players to compose a molecule and react it to molecule(node)
0.1
* API implementation
* Elements nodes with textures
Screenshots
gold block from more-ores mod
...more screenshots
Download
https://github.com/bas080/chemistry/zipball/master
...or see code https://github.com/bas080/chemistry
Based on science...
http://www.youtube.com/watch?v=FSyAehMdpyI
http://en.wikipedia.org/wiki/File:Periodic_table.svg
https://www.youtube.com/watch?v=Uf9-8zsJeBg
License
WTFPL
How to use
1. Get extractor (/giveme chemistry:extractor)
2. Place the extractor
3. Place node behind the arrow
4 Punch the extractor
5. Mine the atoms
6. Get reactor (/giveme chemistry:extractor)
7. Place the reactor
8. Build the reaction behind the arrow
9. Punch reactor to create block(molecules)
Dependence
none
Future
* Craft for extractor and reactor
* Fussion reactor to create rare elements
* BUT ESPECIALLY MORE CHEMICAL CRAFTS, /GIVEME YOUR IDEAS!
Changelog
0.3
* Extractor changes nodes into atoms
0.2
* Reactor function enables players to compose a molecule and react it to molecule(node)
0.1
* API implementation
* Elements nodes with textures
Screenshots
gold block from more-ores mod
...more screenshots
Download
https://github.com/bas080/chemistry/zipball/master
...or see code https://github.com/bas080/chemistry
Based on science...
http://www.youtube.com/watch?v=FSyAehMdpyI
http://en.wikipedia.org/wiki/File:Periodic_table.svg
https://www.youtube.com/watch?v=Uf9-8zsJeBg
License
WTFPL
Last edited by Bas080 on Wed Feb 20, 2013 15:47, edited 1 time in total.
1+
I think that I like to have some of the elements that are difficult to extract.
I think of aluminum and gold (and others) that need some special chemical processes.
Personally give up mithril ore for a more realistic but more difficult to purify.
I think that I like to have some of the elements that are difficult to extract.
I think of aluminum and gold (and others) that need some special chemical processes.
Personally give up mithril ore for a more realistic but more difficult to purify.
sorry for bad english
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- Likwid H-Craft
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What, about Eridium Ore?
Oh and I think you should, have the, table not rated, to minecraft.
Oh and I think you should, have the, table not rated, to minecraft.
My Domain's/others:
http://likwidtest.hj.cx/ (Not Done)
http://likwidtest.hj.cx/ (Not Done)
Also, we need a furnace-like atom smasher that can smash together two elements to make another. Also, nuclear decay, and things like gamma radiation.
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- kaeza
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Finally!
Hydrogen+Hydrogen+Oxygen => Water Source
Seriously though, this is a great idea, at least to provide, 1) more "realistic" crafts for stuff, and 2) More items in case some other mod wants to create stuff but can't find an appropriate recipe using existing things.
Hydrogen+Hydrogen+Oxygen => Water Source
Seriously though, this is a great idea, at least to provide, 1) more "realistic" crafts for stuff, and 2) More items in case some other mod wants to create stuff but can't find an appropriate recipe using existing things.
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Check out my stuff! | Donations greatly appreciated! PayPal
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F=furnace,M=mese
FFF
FMF
FFF
FFF
FMF
FFF
Linxx wrote:what about making a crafting recipe to modify the furnace instead of crafting one from scratch?rarkenin wrote:Also, we need a furnace-like atom smasher that can smash together two elements to make another. Also, nuclear decay, and things like gamma radiation.
Coding;
1X coding
3X debugging
12X tweaking to be just right
1X coding
3X debugging
12X tweaking to be just right
I made mistake I want to chemistry substances can be stacked only 1 in stack this allow
attribute metadata to item. I want made more complicated system of machines than this in minecraft chemistry mod. Now I made first machine distiller it be used to convert minetest items (for example coal) to chemistry substances. To radioactive substances I add lead chests and special lead test-tubes to transport radioactive substances in inventory.
attribute metadata to item. I want made more complicated system of machines than this in minecraft chemistry mod. Now I made first machine distiller it be used to convert minetest items (for example coal) to chemistry substances. To radioactive substances I add lead chests and special lead test-tubes to transport radioactive substances in inventory.
Last edited by 1244 on Wed Feb 13, 2013 12:46, edited 1 time in total.
Is anyone working on this yet? If not, I'll give it a shot.
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- Likwid H-Craft
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Yes I think Bas080 is if not, then it free for, all do so.
My Domain's/others:
http://likwidtest.hj.cx/ (Not Done)
http://likwidtest.hj.cx/ (Not Done)
I upload very earlier version of chemistry mod. For now it is very simple. Now I am working to add more elements and new machine acetylene burner. This machine will be used to unbonder molecules by pyrolysis process.
https://github.com/m97/chemistry
Some screenshots:
https://github.com/m97/chemistry/blob/m ... mistry.png
https://github.com/m97/chemistry
Some screenshots:
https://github.com/m97/chemistry/blob/m ... mistry.png
Last edited by 1244 on Thu Feb 14, 2013 09:03, edited 1 time in total.
- Bas080
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I am working on this. You should however not be discouraged to try it yourself. As soon as I have something experimental i will share it with you all. For the people sharing there ideas, they are more then welcome and will surely get my attention and thoughts. If applicable it will be added to this mod.
Atom smasher is necessary for making the heavier elements in the periodic table. Many of these elements decay very quickly. This science does relate more to physics then chemistry. I think...
For now this mod will be a large amount of new (periodic table element) items that can be used for crafting all kinds of nodes/items.
I am at this time thinking about ways to extract materials from "natural nodes". I am still looking into ways on how this is done in the real world. My thoughts now is one machine called the extractor.
Atom smasher is necessary for making the heavier elements in the periodic table. Many of these elements decay very quickly. This science does relate more to physics then chemistry. I think...
For now this mod will be a large amount of new (periodic table element) items that can be used for crafting all kinds of nodes/items.
I am at this time thinking about ways to extract materials from "natural nodes". I am still looking into ways on how this is done in the real world. My thoughts now is one machine called the extractor.
The idea is good, but I do not like that you immediately think of a large number of elements, as this means a lot of work for the engine. What I thought I wanted to do, when you proposed this mod was to create a small number of elements (materials) with special properties, which, however, only needed a special process to achieve their potential.Bas080 wrote:
For now this mod will be a large amount of new (periodic table element) items that can be used for crafting all kinds of nodes/items.
sorry for bad english
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Linux debian 7 wheezy 64
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Last edited by Traxie21 on Sat Feb 16, 2013 02:10, edited 1 time in total.
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np
If you need more textures, just holler!
If you need more textures, just holler!
My Essential Server Modpack: ServerExtended
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- Bas080
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Big update. The mod now works as advertised. Take apart and re-arrange the atoms to your will!
Still needs some new crafts. Feel free to add them yourself to his mod with a function. Share them if you want.
Still needs some new crafts. Feel free to add them yourself to his mod with a function. Share them if you want.
Code: Select all
--EXAMPLE FOR COAL
chemistry:register_reaction({"default:stone_with_coal",
{"chemistry:C", "chemistry:C"},
})
I might be able to make a PHP script that can generate the Lua for registering reactions, based on actual chemistry.
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I can try to make some Lua or pseudocode to calculate some basic chemistry stuff, but I don't think it'll happen anytime soon.BZab wrote:What about acids?
As traps, maybe to... dissolve (?) some kinds of blocks?
+
Ya can add some gasses as in WIP gas mod
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I guess I'm back for some time.
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