[Mod] 0.3.1 Stuff [tint]

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Casimir
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[Mod] 0.3.1 Stuff [tint]

by Casimir » Post

This brings you some things from the 0.3 versions to the 0.4 versions

- apples are generated on mapgen
- junglegrass is generated on sand and cactus
- cactus will generate on sand nearby deserts
- four layers of dirt/sand/etc.
- dirt and grass in the entrances of caves
- desertsand in the entrances of desertcaves
- grass also growing with little light (when grass is nearby)
- uses an extra texture if you have "fancy trees" disabled (so they no more look so ugly)

download:
http://ompldr.org/vaG9ncw/tint20130306.tar.gz <--- latest
http://ompldr.org/vaGx5NA/tint.tar.gz

depends:
default

licence/license:
GPLv3 for code
CC BY-SA for textures

Image
Image
Last edited by Casimir on Tue Nov 05, 2013 20:42, edited 1 time in total.

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Calinou
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by Calinou » Post

Casimir wrote:- uses an extra texture if you have "fancy trees" disabled (so they no more look so ugly)
This feature never existed in 0.3.x. ;)

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by kaeza » Post

You should add non-falling sand, and gravel.
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Casimir
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by Casimir » Post

@ Calinou
I know. But it looked different than now.

@ kaeza
Personally I like the falling gravel and sand, I even made dirt falling in my game.

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by kaeza » Post

In 0.3.1 (when there were no mods) sand was a decorative block just like everything else (at least for me), so I just suggested that.
I loaded up my 0.3.1 world in 0.4.4, and remembered the floor of my house (which is suspended in the air at y=50) is made of sand. I don't dare touch anything near it lol.
Anyway, I don't really care about that; just a silly suggestion :)
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Casimir
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by Casimir » Post

Update

- generating cactus on sand when desert is near by
- generate apples (just like junglegrass)
- generate desert_sand at the entrances of desert-caves

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by Jordach » Post

One dirt block has an ore texture attached to it.

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by Casimir » Post

Just ignore that. Its the flint of the stoneage-mod.

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by YoYoBuddy » Post

I can't open tar filez :(
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by rarkenin » Post

YoYoBuddy wrote:I can't open tar filez :(
Then install a program that can. like 7-zip. Tar files are the norm for Linux users.
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by Traxie21 » Post

or.. OR.. you could do this crazy thing... you could ZIP files!

Which happen to be somewhat standard across OSs

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by onpon4 » Post

Traxie21 wrote:or.. OR.. you could do this crazy thing... you could ZIP files!

Which happen to be somewhat standard across OSs
Zip files are just the only archive format Windows Explorer supports; that's the only reason it's a pseudo-standard for anything. Tar files are very traditional for Unix systems (e.g. GNU/Linux, BSD, Mac OS X), and I can't think of a single OS that isn't Windows or designed for mobile phones that doesn't natively support tar files, among other archive formats.

I think every Windows user should... switch to GNU/Linux, but if you are going to stay with Windows, you should at least install 7-Zip, especially now that it's getting more popular to use the much more efficient 7z format.
Last edited by onpon4 on Fri Mar 22, 2013 15:09, edited 1 time in total.

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by Traxie21 » Post

Yeah, but zip is supported on Lin/Osx.

I run Ubuntu on two computers, both of which are old and cannot access the internet (hardware problem)

I run windows on my half-decent work computer, not owned by me.

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by Iqualfragile » Post

yeah, zip is in fact supported by the unzip tool found on linux BUT its bad, realy, it uses way too much time for its compression-ratio, allso its encryption is weak.
you should better use .7z if you are on windows
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by 0gb.us » Post

From what I hear, not all Linux distributions support .zip. Mine does, but some don't.

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by 4aiman » Post

Let people have 2-3 kinds of archives and that'll do ;)
There was a discussion already and it proved that there are no bad formats, but people used to use some of them.
Zip + 7z + tarball probably is the best idea.

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by YoYoBuddy » Post

I need to get minetest on express gate...
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