Place for Mod's in Linux Version 0.4

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tkerwel
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Place for Mod's in Linux Version 0.4

by tkerwel » Fri Jan 13, 2012 07:39

Moin, Moin

where is in the linuxversion 4.0 the place where the mod's are located ?

as there is no /bin or /data i am bit confused... or will it work when i just make a new /data/mod and put the mods in there ?

hopefull somebody understand what i try to explain ;-)

greetings from germany
thomas

*edit*

in linux the file looks like:
/home/user/.minetest/

so it looks like this

-.minetest
-cache
-texture
-World
-players


in windows it looks like:

-minetest
-cache
-texture
- data
-alternate-textures
-clienttextures
- mods
- doc
- world


My question is, can i also put in the linux version a folder - data with the subfolders, so i can use the mods ?
Last edited by tkerwel on Fri Jan 13, 2012 08:42, edited 1 time in total.
++++ Kung walang tiyaga, walang nilaga. ++++
 

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Hackeridze
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by Hackeridze » Fri Jan 13, 2012 08:49

You should create "usermods" folder in .minetest and put your mods to it.
My game: RTMG
GENTOO USER
 

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tkerwel
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by tkerwel » Fri Jan 13, 2012 09:04

@Hackeridze mercie...it works....

and as usual the next question ;-)

i use the misa texture which are located are in /data/clienttexture folder in windows

where do i put them in linux ?

or i just overwrite the /cache/texure folder with the misa pack textures ?
++++ Kung walang tiyaga, walang nilaga. ++++
 

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Hackeridze
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by Hackeridze » Fri Jan 13, 2012 11:35

U can define the texturepack folder in minetest.conf which is in .minetest folder.
My game: RTMG
GENTOO USER
 

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tkerwel
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by tkerwel » Fri Jan 13, 2012 12:06

@Hackeridze

thx again....

shame on me... if i spent a bit more time reading the config file .... there wouldnt be a reason to ask ...+geeezzz+

by the way this runs better on my Eee PC with Lubuntu then the "Original"

great work so far !!!!
++++ Kung walang tiyaga, walang nilaga. ++++
 


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