[Mod] Doors mod [1.3] [doors]

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BlockMen
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[Mod] Doors mod [1.3] [doors]

by BlockMen » Post

This mod improves the default doors and adds sound effects for opening and closing a door. Futhermore it adds glass doors (normal and obsidian) and trapdoor.

Screenshot:
Image

Recipes:
Glassdoor: Trapdoor:

glass glass - wood wood wood
glass glass - -> 1 Glassdoor wood wood wood -> 2 Trapdoors
glass glass - - - -
Installation:
The default mod installation, so NOT !!! in ~/minetest-game-folder/games/...

Depends:
default

Download:
Version 1.3: current Version for Minetest 0.4.5 or later

Version 1.2.1: for Minetest 0.4.4
Sourcecode: on Github

Trapdoors only
Spoiler
Version 1.2.6:older Version ( 0.4.5+)
Version 1.2.4:older Version ( 0.4.5+)
Version 1.2.3:older Version ( 0.4.5+)
Version 1.2.2: older Version (0.4.5 +)
Version 1.2: older Version
Version 1.1: first Version
License:
Code: WTFPL, textures: CC BY-SA 3.0, sounds: CC BY 3.0
see README.txt for further informations

Notice:
This mod contains basically the default doors mod in Minetest (by PilzAdam), it is extended with functions for playing sounds, creating Glass- and Trapdoor.

To-do:
-different sounds for different materials



Please give Feedback (like is the sound-level good?, etc) and ideas for improvement
Last edited by BlockMen on Tue Dec 03, 2013 13:58, edited 1 time in total.

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Likwid H-Craft
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by Likwid H-Craft » Post

It works not bad the sound.

But I should recommend have iron sound something Iron rated.
Last edited by Likwid H-Craft on Sun Mar 03, 2013 02:27, edited 1 time in total.
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Inocudom
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by Inocudom » Post

Will you make sounds for the doors of the homedecor mod?

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Calinou
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by Calinou » Post

I like this mod, this improvement should be put in the default game. Glass doors are a nice idea.

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PilzAdam
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by PilzAdam » Post

BlockMen wrote:License:
Code: WTFPL (correct PilzAdam?)
Correct.

4aiman
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by 4aiman » Post

Cool ^_^

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BlockMen
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by BlockMen » Post

Thanks for all the feedback btw!

Likwid H-Craft wrote:It works not bad the sound.

But I should recommend have iron sound something Iron rated.
You mean for iron doors? Good idea ;)

Inocudom wrote:Will you make sounds for the doors of the homedecor mod?
I will check if i can add this ;)
Last edited by BlockMen on Sun Mar 03, 2013 21:22, edited 1 time in total.

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BlockMen
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by BlockMen » Post

Update to V1.2: adds Trapdoors.

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Likwid H-Craft
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by Likwid H-Craft » Post

Now are it needs Trapdoors, with glass, and trapdoors act like a window door...
My Domain's/others:
http://likwidtest.hj.cx/ (Not Done)

deivan
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by deivan » Post

Maybe put it in a git server, is easy for update. :D

deivan
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by deivan » Post

I found a bug... If you dig a opened trapdoor (I know, is hard to do it) the trapdoor disappear.

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BlockMen
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by BlockMen » Post

deivan wrote:Maybe put it in a git server, is easy for update. :D
Will keep in mind, but don't have any experience with git(hub) yet ;)

deivan wrote:I found a bug... If you dig a opened trapdoor (I know, is hard to do it) the trapdoor disappear.
Thanks, will be fixed as soon as possible!

EDIT: Fixed in 1.2.1 or if you using Minetest 0.4.5 in Ver. 1.2.2
Last edited by BlockMen on Thu Mar 07, 2013 17:29, edited 1 time in total.

deivan
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by deivan » Post

And the upper part of the doors don't open the door any more. Or is my fault... I need test some more.

Hum... The glass door is opening with the inverse mouse button. Don't is a problem, only a detail. :-o (Make some trouble when you try get the door back)
Last edited by deivan on Thu Mar 07, 2013 16:02, edited 1 time in total.

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Mito551
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by Mito551 » Post

your code is very like mine: solving a problem in 5 steps instead of 2

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BlockMen
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by BlockMen » Post

Mito551 wrote:your code is very like mine: solving a problem in 5 steps instead of 2
What you exactly mean? For playing the sounds, the Trapdoor...?

And what are the 3 steps I can remove? Improvement is always welcome :)

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BlockMen
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by BlockMen » Post

Version 1.2.1 and Version 1.2.2 (for Minetest 0.4.5) released.

Changelog:
-changed using to rightclick for trapdoors
-support for Minetest 0.4.5 (Vers. 1.2.2 only)
-Bugfixes: Trapdoor does not disappear anymore when digged opend

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Mito551
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by Mito551 » Post

BlockMen wrote:
Mito551 wrote:your code is very like mine: solving a problem in 5 steps instead of 2
What you exactly mean? For playing the sounds, the Trapdoor...?

And what are the 3 steps I can remove? Improvement is always welcome :)
it's not exactly 5 or 2 or 3. just random numbers i came up with. and i don't have the knowledge to shorten your code.

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BlockMen
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by BlockMen » Post

Mito551 wrote:
BlockMen wrote:
Mito551 wrote:your code is very like mine: solving a problem in 5 steps instead of 2
What you exactly mean? For playing the sounds, the Trapdoor...?

And what are the 3 steps I can remove? Improvement is always welcome :)
it's not exactly 5 or 2 or 3. just random numbers i came up with. and i don't have the knowledge to shorten your code.
I still don't know whether you mean the code for the sound or the trapdoor...

SilverWolfLily22
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by SilverWolfLily22 » Post

love it +1
I love hunting ;)

deivan
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by deivan » Post

I don't found problems now. Very nice. Thanks. :D

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jordan4ibanez
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by jordan4ibanez » Post

This is nice!
hello, am program. do language in rust. make computer do. okay i go now.

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by Evergreen » Post

I love your mods! They have this nice "polish" to them. +1
Back from the dead!

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BlockMen
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by BlockMen » Post

Version 1.2.3 released.

Changelog:
- fixed opening/closing sounds
- fixed sound hearable_distance


jordan4ibanez wrote:This is nice!
Evergreen wrote:I love your mods! They have this nice "polish" to them. +1
Thanks.

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BlockMen
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by BlockMen » Post

Update: Version 1.2.4

After reading this post I made a bugfix for it. Now it drops just one door when TNT destroys it.

tsr2707
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by tsr2707 » Post

hello,how i can copy doors mod to minetest 0.3.1?

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