where can I get the mod you are using thereRealBadAngel wrote:use Unified Inventory thenTedypig wrote:Idea for improvement. Make this compatible with inventory plus. I hate going through 76 pages to find the one node I'm looking for. Also some of the glow glass nodes don't work (slabs, quarter nodes, etc.)
It is aviable as standalone or bundled with Technic mod.
[Mod] More Blocks [moreblocks]
Coding;
1X coding
3X debugging
12X tweaking to be just right
1X coding
3X debugging
12X tweaking to be just right
http://forum.minetest.net/viewtopic.php?id=3933jojoa1997 wrote:where can I get the mod you are using thereRealBadAngel wrote:use Unified Inventory thenTedypig wrote:Idea for improvement. Make this compatible with inventory plus. I hate going through 76 pages to find the one node I'm looking for. Also some of the glow glass nodes don't work (slabs, quarter nodes, etc.)
It is aviable as standalone or bundled with Technic mod.
i meant the mod that adds portals. see in the background on the right and also there is stuff in the inventory. i think we have seen a preview of a new mod.Axel wrote:http://forum.minetest.net/viewtopic.php?id=3933jojoa1997 wrote:where can I get the mod you are using thereRealBadAngel wrote:
use Unified Inventory then
It is aviable as standalone or bundled with Technic mod.
Coding;
1X coding
3X debugging
12X tweaking to be just right
1X coding
3X debugging
12X tweaking to be just right
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This is off-topic for this particular thread, but those portals (actually, they're "stargates", designed and named in honor of the TV show) are part of an experimental, unreleased mod that RealBadAngel is working on.
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Still missing aliases for circlestonebrick.
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love this mod by the way, its a must have, I think.
found issue with no image in the inventory for fence_jungle_wood
in the init.lua it is registering_node with image name
"moreblocks_jungle_wood_fence.png"
when it should be
"moreblocks_fence_jungle_wood.png"
on lines 257--270
its an easy fix though
found issue with no image in the inventory for fence_jungle_wood
in the init.lua it is registering_node with image name
"moreblocks_jungle_wood_fence.png"
when it should be
"moreblocks_fence_jungle_wood.png"
on lines 257--270
its an easy fix though
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well from what i can see there must be some kinda name changing going on with the new release or something, the moreblocks mod seams to have a few miner issues with image names and not to mention that it requires the default:jungletree in order to craft junglewood blocks.. which is no longer generated in the map by the game... after looking into the moretrees mod (very nice by the way) it has jungletree suport in it but image names are different so it wont currently work with moreblocks mod.
but any way i do see a way to fix it however it may step on some toes by editing moreblocks mod to use the moretrees images for the jungletree.
the default:jungletree built into the game is still there but simply not generated by the map..
kinda wondering if Calinou is going to add the default:jungletree to his mod to fix this issue? (just a few thoughts any way)
other then that i was able to fix all the other issues. i really love this mod and will keep using it as is i guess.
but any way i do see a way to fix it however it may step on some toes by editing moreblocks mod to use the moretrees images for the jungletree.
the default:jungletree built into the game is still there but simply not generated by the map..
kinda wondering if Calinou is going to add the default:jungletree to his mod to fix this issue? (just a few thoughts any way)
other then that i was able to fix all the other issues. i really love this mod and will keep using it as is i guess.
This mod is so widely used that it is a wonder it is not part of the default game. It should be getting to the point where it is stable enough.
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I would tend to agree, Inocudom, with the proviso that the stairsplus component be left out (otherwise there would be way too many blocks being added) so that it's just the original "moreblocks" part.
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)
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That's great! Thank you! Creative inventory will become much less crowded, and handling of stairplus-nodes will become easier. The screwdriver is also a very very useful tool.Calinou wrote: I've merged in the circular saw and the screwdriver (and removed all crafting recipes for stairs/slabs/panels/microblocks). :mark_shuttleworth:
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It's an hack to disable the normal stairs mod recipes (left clicking while having it in hand will "eat" the item, but it will not give you health).deivan wrote:I think I found a problem... I try make a glass slab and all disappear. In the terminal log I received nothing...
"player singleplayer crafts moreblocks:nothing"
Bug?
Use the circular saw to craft stairs/slabs/panels/microblocks. See my post above.
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Calinou: Two comments:
1. Is it possible for that circular saw you merged in to automagically catch all other stairsplus registrations? e.g. gloopblocks, technic, et.al that also use stairsplus
2. some moreblocks' stairs/slabs/etc. are still making it into creative inventory: regular tree trunks, jungletree trunks, sandstone.
1. Is it possible for that circular saw you merged in to automagically catch all other stairsplus registrations? e.g. gloopblocks, technic, et.al that also use stairsplus
2. some moreblocks' stairs/slabs/etc. are still making it into creative inventory: regular tree trunks, jungletree trunks, sandstone.
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1. Ought to be possible. The circular saw part needs to know the modname/prefix of the stair nodes derived from a certain input block. With it now beeing part of stairsplus, it ought to be easy to create a list within the stairsplus-part.
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The aliases for stone bricks are incorrect (should point to "default:stonebricks"), and jungle tree stairs/slabs/et.al are still showing up in the inventory.
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While adapting another mod to use the "circular" saw, I noticed that the saw already recognizes a few Technic blocks: marble, marble bricks, granite, and obsidian. However if you're using current Technic git, and you try to place one of those technic blocks in the saw's input slot, you get a bunch of unknown items in the output slots.
Solution:
[03-19 21:53] <sokomine> please change line 153 in circularsaw.lua: if( modname == 'technic' ) then modname = 'stairsplus'; else modname = "moreblocks"; end
[03-19 21:53] <sokomine> that ought to cover it
[03-19 21:56] <VanessaE> trying..
[03-19 21:56] <VanessaE> yep, that fixes it for technic!
[03-19 21:57] <VanessaE> checking others..
[03-19 21:57] <sokomine> ok. i had already prepared the code when i wrote the mod
[03-19 21:58] <VanessaE> it seems to work fine this way
Solution:
[03-19 21:53] <sokomine> please change line 153 in circularsaw.lua: if( modname == 'technic' ) then modname = 'stairsplus'; else modname = "moreblocks"; end
[03-19 21:53] <sokomine> that ought to cover it
[03-19 21:56] <VanessaE> trying..
[03-19 21:56] <VanessaE> yep, that fixes it for technic!
[03-19 21:57] <VanessaE> checking others..
[03-19 21:57] <sokomine> ok. i had already prepared the code when i wrote the mod
[03-19 21:58] <VanessaE> it seems to work fine this way
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)
A few more quirks to work-out in this fantastic mod.
I've come across another mismatch of items (purple blocks in my worlds) between moreblocks 2013_03_18 and minetest_game 2013_03_19, both downloaded from Github.
Among these errors are different spellings: "stonebrick" and "stone_bricks"
The error message:
ERROR[ServerThread]: Item "<see list below>" not defined
The list:
moreblocks:junglewood
moreblocks:stair_stone_bricks_outer
moreblocks:stair_stone_bricks
moreblocks:stone_bricks
moreblocks:slab_stone_bricks_quarter
moreblocks:stonebrick
Thanks!
I've come across another mismatch of items (purple blocks in my worlds) between moreblocks 2013_03_18 and minetest_game 2013_03_19, both downloaded from Github.
Among these errors are different spellings: "stonebrick" and "stone_bricks"
The error message:
ERROR[ServerThread]: Item "<see list below>" not defined
The list:
moreblocks:junglewood
moreblocks:stair_stone_bricks_outer
moreblocks:stair_stone_bricks
moreblocks:stone_bricks
moreblocks:slab_stone_bricks_quarter
moreblocks:stonebrick
Thanks!
My blog: LazyJ's Minetest World
Your stone bricks do not seem to work right now. Just call them coal stone bricks I guess and have them use coal in their recipe.
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