[Mod] Elemental Masters for simplemobs [v0.4] by noobly
[Mod] Elemental Masters for simplemobs [v0.4] by noobly
Old Post Updated link: viewtopic.php?id=8918
Last edited by noobly on Fri Mar 28, 2014 18:15, edited 1 time in total.
- rubenwardy
- Moderator
- Posts: 6972
- Joined: Tue Jun 12, 2012 18:11
- GitHub: rubenwardy
- IRC: rubenwardy
- In-game: rubenwardy
- Location: Bristol, United Kingdom
- Contact:
Dont do that
- Make a seperate mod
- make it depend on simplemobs
- upload the mod to a file storage site, ie: ubuntuone, google drive
- format the title [Mod] Elemental Masters for simplemobs [v0.1]
Last edited by rubenwardy on Fri Apr 19, 2013 15:59, edited 1 time in total.
- PilzAdam
- Member
- Posts: 4026
- Joined: Fri Jul 20, 2012 16:19
- GitHub: PilzAdam
- IRC: PilzAdam
- Location: Germany
You should pack this into mod ("mobs_addon" for example) and add "mobs" into depends.txt. Then you woul also be able to add textures to it.
Last edited by PilzAdam on Fri Apr 19, 2013 16:00, edited 1 time in total.
im sorry im a noob as my name suggests i just wanted people to tell me what they think and if no one liked it i would quit on it thanks thoughrubenwardy wrote:Dont do that
- Make a seperate mod
- make it depend on simplemobs
- upload the mod to a file storage site, ie: ubuntuone, google drive
- format the title [Mod] Elemental Masters for simplemobs [v0.1]
thanks how would i get the textures up thoughPilzAdam wrote:The water and magma masters are a good idea! (Althoug magma should be renamed to lava)
But a very important thing are the textures. So if you create nice texture (maybe even 3D models) for the water and lava mobs (and drop the skeleton) then it could be a success.
- PilzAdam
- Member
- Posts: 4026
- Joined: Fri Jul 20, 2012 16:19
- GitHub: PilzAdam
- IRC: PilzAdam
- Location: Germany
To upload a mod you basically zip it and then upload the zip archive with a site like http://ompldr.org/.noobly wrote:thanks how would i get the textures up thoughPilzAdam wrote:The water and magma masters are a good idea! (Althoug magma should be renamed to lava)
But a very important thing are the textures. So if you create nice texture (maybe even 3D models) for the water and lava mobs (and drop the skeleton) then it could be a success.
- PilzAdam
- Member
- Posts: 4026
- Joined: Fri Jul 20, 2012 16:19
- GitHub: PilzAdam
- IRC: PilzAdam
- Location: Germany
You dont have to put api.lua and all the texture files of simple mobs in there.noobly wrote:http://ompldr.org/vaTVlMA/mobs_addon.rar
ok try this i hope it works!
Just add "mobs" to depends.txt.
PilzAdam wrote:You dont have to put api.lua and all the texture files of simple mobs in there.noobly wrote:http://ompldr.org/vaTVlMA/mobs_addon.rar
ok try this i hope it works!
Just add "mobs" to depends.txt.
ive added water masters dropped the skeleton and renamed the magma to lava also ive added a glass master that is mainly for blocking you in tonnes of glass wich you have to smash to get to him XD
- PilzAdam
- Member
- Posts: 4026
- Joined: Fri Jul 20, 2012 16:19
- GitHub: PilzAdam
- IRC: PilzAdam
- Location: Germany
Now that looks a lot better!noobly wrote:PilzAdam wrote:You dont have to put api.lua and all the texture files of simple mobs in there.noobly wrote:http://ompldr.org/vaTVlMA/mobs_addon.rar
ok try this i hope it works!
Just add "mobs" to depends.txt.
ive added water masters dropped the skeleton and renamed the magma to lava also ive added a glass master that is mainly for blocking you in tonnes of glass wich you have to smash to get to him XD
Some minor things still to fix:
- In the README: Its "Minetest", not "Minetest-c55"
- Textures should prefix their modname, so "elementalmasters_" in your case
- At the end of init.lua: You should print "elementalmasters loaded" instead of "mobs loaded"
- In the installation guide: People shouldnt install mods in the games, but in the mods/[gamename]/ folder
- A license is missing in the topic
Done. thanks for letting me knowPilzAdam wrote:Now that looks a lot better!noobly wrote:PilzAdam wrote: You dont have to put api.lua and all the texture files of simple mobs in there.
Just add "mobs" to depends.txt.
ive added water masters dropped the skeleton and renamed the magma to lava also ive added a glass master that is mainly for blocking you in tonnes of glass wich you have to smash to get to him XD
Some minor things still to fix:This are just some minor things, though.
- In the README: Its "Minetest", not "Minetest-c55"
- Textures should prefix their modname, so "elementalmasters_" in your case
- At the end of init.lua: You should print "elementalmasters loaded" instead of "mobs loaded"
- In the installation guide: People shouldnt install mods in the games, but in the mods/[gamename]/ folder
- A license is missing in the topic
Who is online
Users browsing this forum: Bing [Bot], BlueTangs Rock and 15 guests