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Jordach
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by Jordach » Mon Apr 22, 2013 18:51

Testing one nice 8px pack:

Image
viewtopic.php?f=10&t=19056 Solar Plains Dev Server
 

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Mito551
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by PilzAdam » Mon Apr 22, 2013 20:19

Jordach wrote:Testing one nice 8px pack:

Image

Yea, sure, you get that many torches per stack in normal gameplay.
Last edited by PilzAdam on Mon Apr 22, 2013 20:20, edited 1 time in total.
 

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Mito551
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by Mito551 » Mon Apr 22, 2013 20:43

PilzAdam wrote:
Jordach wrote:Testing one nice 8px pack:

Image

Yea, sure, you get that many torches per stack in normal gameplay.


give him a break! he's testing! all in all, it's minetest, not minecraft
 

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by CryAngel » Mon Apr 22, 2013 22:38

Jordach wrote:Testing one nice 8px pack:

and this screenshot cogently prove: 8px textures can be better than even some HD textures!
 

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Menche
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by Menche » Tue Apr 23, 2013 04:20

My ship and some other things on darkrose's server:
Image
Image
Image
Image
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Jordach
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by Jordach » Thu Apr 25, 2013 19:50

Testing a nice new nodebox stairs:
Image
Last edited by Jordach on Thu Apr 25, 2013 19:51, edited 1 time in total.
viewtopic.php?f=10&t=19056 Solar Plains Dev Server
 

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Mito551
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by Mito551 » Fri Apr 26, 2013 04:03

Jordach wrote:Testing a nice new nodebox stairs:
Image

it really is nice!
 

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by hdastwb » Fri Apr 26, 2013 04:19

Image

This is a quad-smelter that I built on Menche's server that distributes the smelting workload over four furnaces in order to drastically speed up the smelting process. Each of the furnaces is kept well-stocked with coal and the lumps are loaded into the center chest. When the button is pressed, all of the injectors are pulsed every two seconds in order to pump all of the goods out of the center chest, through the furnaces, and into the chest in the front corner. It uses a luacontroller in order to provide a steady pulse:
Image

This one still takes a while to smelt all of the stuff that I'm pulling up; I'm drafting plans for a twenty-furnace model, but that will definitely need a bigger room…
 

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by sfan5 » Sun Apr 28, 2013 12:50

A wild cold water pool appeared!
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12Me21
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by 12Me21 » Sun Apr 28, 2013 20:13

Jordach wrote:Testing one nice 8px pack:

Image


which one?
Shoutouts to Simpleflips
 

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by sfan5 » Sun Apr 28, 2013 20:33

12Me21 wrote:
Jordach wrote:Testing one nice 8px pack:

-snip-


which one?

His own
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by MirceaKitsune » Sun Apr 28, 2013 21:48

Hybrid Dog wrote:


That feeling of better graphics. Pretty... even if it's not the type of shader effects that might go into Minetest.
Last edited by MirceaKitsune on Sun Apr 28, 2013 21:48, edited 1 time in total.
 

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12Me21
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by 12Me21 » Tue Apr 30, 2013 00:53

Image
Image
Last edited by 12Me21 on Tue Apr 30, 2013 00:54, edited 1 time in total.
Shoutouts to Simpleflips
 

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Jordach
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by Jordach » Wed May 01, 2013 18:31

12Me21 wrote:Image
Image
These should use the Hud API.
viewtopic.php?f=10&t=19056 Solar Plains Dev Server
 

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LandMine
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by LandMine » Thu May 02, 2013 22:04

More inspiration from google maps :D

GOOGLE
Image

MINETEST
Image
List Of My Creative Servers - http://planetminetest.com
The Walls - PvP Map - http://minetest.net/forum/viewtopic.php?id=2906
 

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by MirceaKitsune » Thu May 02, 2013 22:10

LandMine wrote:More inspiration from google maps :D

GOOGLE

MINETEST


Suddenly, I think to myself: What if someone made a Minetest mod that could decipher buildings from photos and import any area in-world?
 

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by Iqualfragile » Fri May 03, 2013 10:40

MirceaKitsune wrote:
LandMine wrote:More inspiration from google maps :D

GOOGLE

MINETEST


Suddenly, I think to myself: What if someone made a Minetest mod that could decipher buildings from photos and import any area in-world?


thats more or less impossible, as photos do not save 3D information, you would at least need multiple photos and even then it would be hard
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12Me21
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by 12Me21 » Fri May 03, 2013 15:04

It's impossible (for now) and by now I mean for the next 100 years
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by sfan5 » Fri May 03, 2013 15:33

It would be awesome if we had that in Minetest!
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by Inocudom » Sat May 04, 2013 21:05

Hybrid Dog wrote:ImageImage
Image


I like how that cute apple model looks.
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by ashenk69 » Sun May 05, 2013 01:45

I wanted to make a sphinx build so I went and made one in one night. First time using world edit for a build and it made it really easy.
Image
Image
 

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