[Game] MiniTest

Games that have been abandoned and no longer work properly with the latest version of Minetest.
Post Reply
4aiman
Member
Posts: 1208
Joined: Mon Jul 30, 2012 05:47

by 4aiman » Post

It was quite a while ago, but I posted better fire mod alongside with better TNT mod here. Could that be included? (Yes, now I want to work on MiniTest, Adam ;)

User avatar
jojoa1997
Member
Posts: 2890
Joined: Thu Dec 13, 2012 05:11
Location: Earth

by jojoa1997 » Post

4aiman wrote:It was quite a while ago, but I posted better fire mod alongside with better TNT mod here. Could that be included? (Yes, now I want to work on MiniTest, Adam ;)
I am checking out fire mod and your tnt mod is the one currently used. Sorry but i am not going to add the fire cause default is mor like minecrafts. Also how d i make your tnt in creative.
Last edited by jojoa1997 on Tue Apr 23, 2013 20:53, edited 1 time in total.
Coding;
1X coding
3X debugging
12X tweaking to be just right

4aiman
Member
Posts: 1208
Joined: Mon Jul 30, 2012 05:47

by 4aiman » Post

Default fire like Minecraft's?
In MC fire is aligned to surfaces...
http://www.youtube.com/watch?v=LnjSWPxJxNs

User avatar
Traxie21
Member
Posts: 753
Joined: Mon Dec 31, 2012 10:48
Location: McKinney, Texas U.S.A.
Contact:

by Traxie21 » Post

Not possible easily in MT 4aiman

User avatar
jojoa1997
Member
Posts: 2890
Joined: Thu Dec 13, 2012 05:11
Location: Earth

by jojoa1997 » Post

Yeah yours deosnt look as good in my opinion. we might as well wait for rotational nodeboes
Coding;
1X coding
3X debugging
12X tweaking to be just right

User avatar
jojoa1997
Member
Posts: 2890
Joined: Thu Dec 13, 2012 05:11
Location: Earth

by jojoa1997 » Post

UPDATE
MiniTest 1.4.1 Small Fixes

Nothing much here just look at the changelog.
Download http://bit.ly/15HvG1v
Change log

Code: Select all

MiniTest_dev_1_4_1
=========
jojoa1997
=========
-cactus have spikes and bottom image
-moved cgmr to ported_mods
-papyrus paramtype = light
-updated default with snow
-coal can be made with trees burning
-cake mod made like minecraft
-reverted item_drop
-armor mod fixed
========
Splizard
========
-throwable snowballs
Coding;
1X coding
3X debugging
12X tweaking to be just right

neron
Member
Posts: 82
Joined: Sat Dec 22, 2012 20:22

by neron » Post

This is getting more awesome by the minute! When will 3D players and camera tilt be added? Also, it may sound like a small thing, but farming items are in squares so the top-down view in minecraft looks like this:
----------------
| |
| |
| |
----------------

While the minetest top-down view looks lke this:
\ /
\ /
/ \
/ \

neron
Member
Posts: 82
Joined: Sat Dec 22, 2012 20:22

by neron » Post

Also, the throwing mod for bows and arrows is very different from minecraft.

4aiman
Member
Posts: 1208
Joined: Mon Jul 30, 2012 05:47

by 4aiman » Post

neron wrote:Also, the throwing mod for bows and arrows is very different from minecraft.
Watch this and find that minecraft's bows were once very similar to minetest ones: http://www.youtube.com/watch?v=W_-vFa-IyB8
(It's actually the other way round, but who cares ;)

User avatar
Evergreen
Member
Posts: 2135
Joined: Sun Jan 06, 2013 01:22
GitHub: 4Evergreen4
IRC: EvergreenTree
In-game: Evergreen
Location: A forest in the midwest
Contact:

by Evergreen » Post

One thing I was thinking of is birch trees. One of the things that I wanted it to do was to replace regular trees at a random interval, I could do it by using a random number in the mapgen.lua to see whether a tree is a birch tree or not. What do you think?
Back from the dead!

User avatar
jojoa1997
Member
Posts: 2890
Joined: Thu Dec 13, 2012 05:11
Location: Earth

by jojoa1997 » Post

Evergreen wrote:One thing I was thinking of is birch trees. One of the things that I wanted it to do was to replace regular trees at a random interval, I could do it by using a random number in the mapgen.lua to see whether a tree is a birch tree or not. What do you think?
it is on my list but others are priority
Coding;
1X coding
3X debugging
12X tweaking to be just right

User avatar
Evergreen
Member
Posts: 2135
Joined: Sun Jan 06, 2013 01:22
GitHub: 4Evergreen4
IRC: EvergreenTree
In-game: Evergreen
Location: A forest in the midwest
Contact:

by Evergreen » Post

I could try it, and if it works, I could put it up for you to include.
Back from the dead!

User avatar
jojoa1997
Member
Posts: 2890
Joined: Thu Dec 13, 2012 05:11
Location: Earth

by jojoa1997 » Post

OK I was going to use the one from real test but if you can make them like minecraft be my guest. Also where are the trees defined in defualt
Coding;
1X coding
3X debugging
12X tweaking to be just right

User avatar
Evergreen
Member
Posts: 2135
Joined: Sun Jan 06, 2013 01:22
GitHub: 4Evergreen4
IRC: EvergreenTree
In-game: Evergreen
Location: A forest in the midwest
Contact:

by Evergreen » Post

Funny, I thought treegen was in mapgen.lua, it was last time a I checked. I'll try and find the file.
Back from the dead!

User avatar
PilzAdam
Member
Posts: 4026
Joined: Fri Jul 20, 2012 16:19
GitHub: PilzAdam
IRC: PilzAdam
Location: Germany

by PilzAdam » Post

Evergreen wrote:Funny, I thought treegen was in mapgen.lua, it was last time a I checked. I'll try and find the file.
Good luck. Btw, it was never in mapgen.lua.

Its in treegen.cpp. If you want to spawn your own tree shapes write your own ABM and remove the sapling alias to disable the ABM in content_abm.cpp.
Last edited by PilzAdam on Thu Apr 25, 2013 18:45, edited 1 time in total.

User avatar
Mito551
Member
Posts: 1271
Joined: Sat Jun 16, 2012 15:03

by Mito551 » Post

What about having retextured jungletrees as birches? it must be easier

User avatar
Evergreen
Member
Posts: 2135
Joined: Sun Jan 06, 2013 01:22
GitHub: 4Evergreen4
IRC: EvergreenTree
In-game: Evergreen
Location: A forest in the midwest
Contact:

by Evergreen » Post

Hmm, once again that brings me to the problem of spawning them when the world generates. And to Mito, that would mean no jungletrees.
Back from the dead!

User avatar
jojoa1997
Member
Posts: 2890
Joined: Thu Dec 13, 2012 05:11
Location: Earth

by jojoa1997 » Post

i plan on not changing the current trees and also i already have a mod that does what i want. i just have to rename , retexture, and recode some of it.
Coding;
1X coding
3X debugging
12X tweaking to be just right

neron
Member
Posts: 82
Joined: Sat Dec 22, 2012 20:22

by neron » Post

Another thing I noticed is that apples are visible in the trees. In minecraft, apples are not visible - they randomly appear when dropped from trees.

User avatar
jojoa1997
Member
Posts: 2890
Joined: Thu Dec 13, 2012 05:11
Location: Earth

by jojoa1997 » Post

ok thanks changed on local copy. guys i just started actually playing survival minecraft so stuff like that i wont know
P.S, Thanks i wondered why i never saw that apples
Last edited by jojoa1997 on Thu Apr 25, 2013 19:17, edited 1 time in total.
Coding;
1X coding
3X debugging
12X tweaking to be just right

neron
Member
Posts: 82
Joined: Sat Dec 22, 2012 20:22

by neron » Post

jojoa1997 wrote:ok thanks changed on local copy. guys i just started actually playing survival minecraft so stuff like that i wont know
The free minecraft?

User avatar
jojoa1997
Member
Posts: 2890
Joined: Thu Dec 13, 2012 05:11
Location: Earth

by jojoa1997 » Post

No i mean i have been always playing on creative. I have the full minecraft
Coding;
1X coding
3X debugging
12X tweaking to be just right

neron
Member
Posts: 82
Joined: Sat Dec 22, 2012 20:22

by neron » Post

Great! Do you still want me to post changes? I found a few more.

User avatar
jojoa1997
Member
Posts: 2890
Joined: Thu Dec 13, 2012 05:11
Location: Earth

by jojoa1997 » Post

Sure but maybe keep it to one post and send me pms when you change something so i can see it all in one place and the topic wont be as cluttered
Coding;
1X coding
3X debugging
12X tweaking to be just right

neron
Member
Posts: 82
Joined: Sat Dec 22, 2012 20:22

by neron » Post

Ok. I'll just keep editing this post.
Things to make minitest closer to minecraft:
Redstone ore needs to emit light and particles when hit.
Apples should not be visible in trees, but drop when trees are cut.
Ender Chest is called "WiFi chest" when hovered over with the mouse.
Redstone wire does not emit particles.
Both redstone and normal torches are not 3D and do not emit particles.
Cart texture is not minecraft - ?
Diamond and chainmail armor do not exist.
3D player does not exist - 3D player preview in inventory window is what minecraft has

Cotton seeds need to be removed http://www.minecraftwiki.net/wiki/File:AllSeeds.png
Minecraft-like textures are available here: http://ubuntuone.com/0TLUEZ0UWlVfByAmyYCVSq (some things were not using mc textures)
Water does not push items and player or have bubbles
Hunger is not added
XP and enchantment?


====
This is just a list of bugs/improvements I find - I think you're project is great, keep up the awesome work!
Last edited by neron on Thu Apr 25, 2013 21:20, edited 1 time in total.

Post Reply

Who is online

Users browsing this forum: No registered users and 0 guests