~ "Disney Center" by prim ~
Howdy ;)
Ok, you may have noticed by the title that LinuxGaming's version of Minetest is a wee bit out of date. Out of date but very, very stable.
The current version of Minetest
(MT 5.0.1) won't connect with MT 0.4.x Minetest servers like LinuxGaming.
(Yup, there are still a few other old MT 0.4.x servers still online and chugging along.)
If you would like to log into LinuxGaming or the other old MT 0.4.x Minetest servers, here are some links to old version installers for Windows
(32bit and 64bit) and Linux source files.
Here's the general link:
http://github.com/minetest/minetest/releases
For MT 0.4.14 (which LinuxGaming's server runs):
http://github.com/minetest/minetest/releases/tag/0.4.14
For MT 0.4.15:
http://github.com/minetest/minetest/releases/tag/0.4.15
For MT 0.4.16:
http://github.com/minetest/minetest/releases/tag/0.4.16
For MT 0.4.17.1 (player offset is a bit.. off... and texture animations are fubuared but you can still connect to older MT 0.4.x servers):
http://github.com/minetest/minetest/releases/tag/0.4.17.1
And for the Linux users who fancy a bit of nostalgia or like to tinker with minimalist setups, here's the link to a much smaller and simpler Minetest -- MT 0.2.2 released back in July 2011:
http://github.com/minetest/minetest/releases/tag/0.2.20110731_3
~~~ oOo ~~~
Now, about LinuxGaming...
Before getting into the details of Minetest server, here is a link list highlighting builds in our Minetest world.
Featured Builds
These are links to screenshot posts in this thread that showcase various builds.
Note: 2017_03_15 Dropbox changed its file sharing so some links that used to be listed above lost their images. If your post was once on the list above, it was removed from the list because the image links in your post are dead. Contact me with the post link and please update your image links to ones that work.
Thanks ;)
~ LazyJ
General Information
The server runs 24/7.
Our Minetest server runs in survival-mode for some degree of challenge but it is
not a battle server.
Player-vs-Player has been disabled. Instead, the focus of our Minetest server is on building.
Our server is
not a pillage and plunder server and
not an anarchy / chaos server. The server is monitored, the rules are enforced, and bans are permanent.
While our community strives to keep the server family-safe, the players are not babysitters and the server is not a day-care center. Please do not leave children unattended to dig at every object in sight; a singleplayer world is much better suited for that instead.
By "family-safe", I mean that the server is monitored, excessive crude language and rude behavior are not acceptable, and discussing topics unsuitable for polite company should be done on someone else's server.
It is unfortunate that good manners and decorum are in such decline among online communities that I have to spell this stuff out.
Server Rules
We strive to keep our Minetest server a family-safe place. Good players are good neighbors and caretakers. The general rule is: "If you didn't make it, don't take it."
- No griefing
- No stealing
- No lagging through protected areas, this is a violation of community trust.
- No bullying
- No threats to other players
- No swearing, inappropriate topics, or foul-language.
- No inappropriate, gross, or foul-language player names.
- No excessive arguing. It really ruins the fun for everyone else.
- No excessive use of all-caps.
- No spamming.
- No dating, flirting, sexting, or trying to court other players.
- Respect the build areas of others. Do not mine, harvest, or build near their structures and the open spaces around them.
- Players caught using CSMs (client-side mods) that can be used in any way to cheat, steal, grief, abuse players, abuse the server, or anything else that causes problems for players and admins, will be banned.
For those players who want to argue these points I'll keep it real simple for you - you can be banned at any time without notice.
If you are suspected of using a hacked client you will be banned on sight.
Be cautious when discussing topics of religion, politics or any topic that results in a heated argument. Our server's players come from many different parts of the world and many different faiths and many different walks of life. The one thing they all have in common is that they come to our server to stack blocks in peace. Do not push too much and know when to back-off. If I have to step in to quell an argument, bans are the usual result.
Bans are permanent.
The Caretaker Philosophy
Some of our best players are not great builders but they are
good people and
good neighbors. They are "caretakers".
Caretakers take care of our community. They don't have to be admins or moderators warding off griefers and trouble makers.
They are positive role models, they lead by setting a good example for others and are pillars of our community.
They possess humility, grace, and the personal experience of "to err is human".
They know when to be firm and when to be forgiving.
They are willing to give a hand but not always a "hand-out".
They are there to greet new comers and "welcome back" returning friends.
This hopefully gives you an idea of what type of community we are striving for.
Admins: LazyJ and Miner_48er
Initial Privs: interact, shout, fast, money
Higher Privs
- Don't ask to be an admin or moderator. Admins and moderators are chosen,
in secret, after a very long period of observation and debate between Miner_48er
and LazyJ.
- Privs are granted based on merit and good behavior.
- With higher level privs comes the expectation of more responsibility from the
player. It is because of this expectation that it usually takes a long time to
be granted higher privs.
- **Known and trusted** admins from other servers may be granted higher privs as a
professional courtesy. Don't try to con us; we have a network of contacts among
the other servers to know about admins.
- There is no defined time for when privs are upgraded. It is literally up to
LazyJ and Miner_48er to determine if you are eligible or not.
- "Spill" and "twist" privs are granted after a few weeks of observation if the
player has not caused any problems.
- "Fly" is granted after a few months of observation for good behavior.
- "Kick, ban/xban, basic_privs" are granted to mature players who have been on
our server a long time and thoroughly understand our rules and expectations of
conduct.
- "Areas_high_limit" is granted after a player has used-up their already large
allotment of Areas, proven to be a prolific builder of good quality builds, and
has proven to be a pillar of our community.
- Privs higher than these are at moderator and admin levels.
Protect Your Stuff
ShadowNinja's 'Areas' protection mod is installed. Players, themselves, can now set protection on their own builds.
No Sign-Up Required
No sign-up is required. Enter an appropriate name and password of your chosing in Minetest's Multiplayer menu.
However; there are some exceptions:
- Please use a name other than "Guest<number>" (e.g., Guest1234)
- SqueakCrafter names are blocked.
- "Player<number>" names are blocked.
- Names beginning with numbers or are all numbers only are blocked.
- The playername "Admin" is blocked; please use a different playername.
If you don't want to spend a few moments to think of a decent playername, then you won't have the patience to play on our server.
Our Minetest server is setup for full-sized monitors and PC's with real keyboards and mice. iPads, tablets, Kindles, and smart-phones will not be able to access all the controls in some menus or F-number key functions.
Server Details
We are currently running the 2016_09_14, development
(unstable) release of Minetest 0.4.14 on an Ubuntu 16.04 LTS, 4 virtual core, 8gb RAM, virtual private server.
If you connect with a Minetest client older than that date you will see a warning message saying your client may not be fully compatible.
Where to Download Minetest
Minetest's official download page - https://www.minetest.net/downloads/
Windows Users:
You may have to wait a few days for a more up-to-date Windows build to be released.
Linux Users:
If you want the latest-and-greatest version of Minetest you will have to compile Minetest from the
source code by typing commands in the terminal. Follow the Linux install instructions in the README.txt file. It can be daunting at first but after a few times you'll get the hang of it and from then on you will know how to install and run the newest versions of Minetest. ;)
Minetest Connection Info
Address:
LinuxGaming2.com
Port: 30000
Our server uses strict protocol version checking so Minetest doesn't have to do more processing to try to accommodate older versions. Players' clients
*must be* within the same version series to connect to our Minetest server.
Chat
LinuxGaming2's IRC Connection Info:
Address: linuxgaming2.com
Port:
For SSL connection, use: 66
97
For a non-SSL connection, use: 6667
Channels:
- #minetest - This is the channel that is piped into the game. In-game chat and IRC chat go back-and-forth.
- #LinuxGaming2 - This is the channel to use if you want to chat outside of the game and not be interrupted by young players who don't yet know what IRC is and don't want to be asked "can i liv wit u" or "ware r u" every time you chat with someone.
If you are using the SSL connection, port 6697, use these extra settings in your IRC client
(these are what I use in my HexChat):
- Accept invalid SSL certificates. For now we have to use self-signed certificates.
- Use SSL for all servers.
If you are using the non-SSL connection, port 6667, then you don't need any of that SSL setting stuff.
There are several, free chat programs available for download such as XChat for Linux
(should be in your repositories; if not, try XChat's homepage) or its more frequently updated clone,
HexChat (HexChat is FREE for Linux and Windows).
If you would like to try IRC chat without installing any additional software, you can use your web browser instead. Go to
KiwiIRC, enter a nickname,
skip the "Start" button, click on the small blue text that says "Server and Network", enter the server and port info above,
then click on the "Start" button.
LinuxGaming runs a custom version of minetest_game, has a few custom mods, and most of the other mods have been tweaked. The list below contains some of the more recognizable, big-name, Minetest standard mods.
- "Ambience" - sound effects
- "Areas" and "Markers" - allow players to set their own protection on the things they create
- "HomeDecor" - provides furnishings and items for interior and exterior design
- "MoreBlocks" - provides many different shapes and extra blocks to build with.
- "MoreTrees" and "PlantLife" - provide a variety of trees, wood planks, and plants.
- "TravelNet" - provides elevators for players to teleport vertically through. The omni-directional teleport booths can only be set by admins.
- "Unified Inventory" - a feature-rich inventory manager.
The other installed mods (except the admin mods) are in this next list:
- "Bonemeal" - a custom mod for growing trees and plants
- "Columia" - provides columns and column bases
- "Currency" - (barter table only) provides the barter table for securely trading items with other players
- "Destinations" - a custom mod for chat-command teleports set by admins.
- "Fake Fire" - harmless, non-destructive fire
- "Fences" - a fork of an old fence mod
- "GloopBlocks" - provides decorative blocks
- "Info" - information screens that can be called-up with chat commands for info on some topics about the server
- "IRC" - a mod that connects the in-game chat to the IRC server and back
- "Item Tweaks" - stand by dropped items and they will float toward you and go into your inventory if there is room for them
- "Lantern" - provides a couple different, decorative, light blocks, a candle, and black fences for lamp posts
- "Lava Lamp" - the old, cylindrical version of the "Lava Lamp" mod
- "Money" - provides shop chests that players can sell items from and the digital currency used in the server
- "MoreBlocks Legacy" - a really old version of "MoreBlocks" that was used when the server first started years ago (kept to preserve the old blocks, and the old builds created from them, that didn't convert in newer versions).
- "MoreOres" - provides a few more ores used in recipes of other mods
- "Ore Recipes" - crafting recipes to put ores and stone back together for use as decoration or design elements
- "OtherBlocks" - a set of custom mods that provide extra, decorative blocks for creating with
- "Player Textures" - the player skin mod used on the server - chat with an admin to have your skin installed
- "Snow" - an old fork of the "Snow Biomes" mod
- "Streets" - a really old, small, limited, fork of the "Streets" mod
- "Teleport Request" - provides player-to-player, chat-command teleport - no special privs required
- "Traffic Light" - provides an animated traffic light
- "Weild 3D" - displays the item held in the player's weild hand
- No world wipes. LinuxGaming2 is one of the oldest surviving online worlds in Minetest (created back in April, 2013).
- Interact on join. No sign-up process required.
- In-game global chat interface with our IRC server.
- PvP damage has been disabled to prevent players from killing each other or accidental player damage done while working too close to each other.
- Drowning has been disabled.
- Burning has been disabled.
- The only ways to get hurt are by falling or touching lava.
- The full-sized version of Unified Inventory is used.
- Crafting recipe outputs have been increased for most building materials.
- The server shuts down to perform backups at 10am GMT/2am PST (The server computer is located in the state of California, USA)
- 24/7 uptime! (or, at least, that's what we strive for)
Almost every mod on our server has been edited and tailored to suit our unique Minetest server.
- Water and lava buckets require a special priv to be able to empty the buckets
- Screwdriver requires a special priv to use.
- Display names of duplicated items have their mod name added, ie: "Default" Copper Ingot vs. "MoreOres" Copper Ingot.
- Default wool now can be crafted into basic stairs and slabs as well as being compatible with More Blocks' circular saw.
- All default blocks that can be used to build with can auto-rotate and work with the screwdriver.
- Lava now automatically renews itself (just like water does) when 2 source blocks are within 1 space of each other
- The flammable property has been removed from all mods so nothing will burn.
Server Closed to Run Clearobjects
Occassionally the server is closed for several hours to run clearobjects. Clearobjects clears the world of all dropped items (litter). Over time this stuff builds-up and causes lag so we have to clear it out. Even with the built-in feature to remove items after several seconds, that feature doesn't clean-up everything so clearobjects is still necessary.
Updates
Our server is a work-in-progress. It is also a very customized server. As such mod updates take awhile to test, edit, and tailor to our server. Major updates will be posted in this forum thread. Minor updates and tweaks happen along the way without much fanfare. LinuxGaming2 will never be "bleeding edge"; stability is preferred.
MinetestMapper Maps
The maps were created using
Rogier's (a.k.a 'argos') fork of
mireq's minetestmapper-cpp. The external color.txt file is based on
VanessaE's color.txt.
(Note: Right-click on the link and then select the save-as option.)
Our custom color.txt file can be downloaded from here:
http://dl.dropboxusercontent.com/s/oqvp ... colors.txt
(Note: Right-click on the link and then select the save-as option.)
Before uploading the section maps are processed through pngquant to make their file sizes smaller and easier for uploading/downloading. The "8K" map and the "Main Section" map are processed through optipng. For png files smaller than a megabyte, pngquant seems to work best, however on larger png files, pngquant doesn't have much affect. For larger png files, optipng can reduce their size, somewhat, but it also takes much, much longer.
Tip
When posting screenshots on our thread or anyone else's, please try to compress them as much as possible. A maximum image width of 1024 seems to work well for most forums. What I've found is downsizing Minetest screenshots to 1024 wide and then compressing them really doesn't affect their image quality all that much. Minetest is a digging-in-the-dirt game, not a high-resolution, photo-shoot of supermodels for a glamor magazine.
:0)
Download the "8K" map (8,000m x 8,000m):
http://dl.dropboxusercontent.com/s/9nwifp1sievv97r/linuxgaming_8kmap.png(27mb)
Download the "Teleports" map (8,000m x 8,000m):
http://dl.dropboxusercontent.com/s/dtjygx2ucsowviv/linuxgaming_teleports.png(21mb)
The Teleports map is a grey scale version of the 8K map and shows the destinations of the Travelnet booths and the go-points.
- Travelnet booths are yellow circles and words.
- Go-points are red circles and words.
- The map in the background is greyed-out to make it easier to read the small print of the teleport locations.
Download the Main Section map (3,300m x 2,300m):
http://dl.dropboxusercontent.com/s/uh58d8fmeeuwwkg/linuxgaming_main_section.png (4mb)
The main section broken down into smaller pieces:
Section 01 - 2020_08_28
(1000m x 1000m)
Section 02 - 2020_08_28
(1000m x 1000m)
Section 03 - 2020_08_28
(1000m x 1000m)
Section 04 - 2020_08_28
(1000m x 1000m)
Staffeville (west) - 2020_08_28
(1000m x 1000m)
Staffeville (east) - 2020_08_28
(1000m x 1000m)
Other sections beyond the main section:
Disney Center - 2020_08_28
(1000m x 1000m)
Pixel Art Area - 2020_08_28
(1000m x 1000m)
Forbidden Lands - 2020_08_28
(1000m x 1000m)
Norwood - 2020_08_28
(1000m x 1000m)
Urbanvale - 2020_08_28
(1000m x 1000m)
Wild West - 2020_08_28
(1000m x 1000m)

More About Our Minetest Server
It's a Big, Big World Out There
A Minetest world is huge!
60,000 x 60,000 x 60,000 blocks huge!!
With plenty of room for everyone there is no need to pile-up and build on top of each other.
"Owned by ... "
When you look at a block and see "Owned by <playername>" that means the block has been protected, or "permafied", in that player's name. Most of Spawntown has been permafied, so everywhere you look is "Owned by ... ". To find a place to mine and build that hasn't been permafied you will have go out of Spawntown. Follow the main roads north, south, east, and west and eventually you will find a spot.
Areas Protection
The protection status of an area is displayed in the lower-left corner of your screen. If it says "Areas" followed by an ID number and name/title then that area has already been protected and claimed by someone else.
Using shadowninja's Areas mod with Sokomine's Markers GUI mod for Areas, players can set protection on their creations by themselves.
Staff will not set protection on mines. Mines are too sprawling, overlapping and entagled.
kotolegokot's "Money" mod is installed so you can buy and sell ingame items either from shops or from other players.
* Note: This is
NOT real money; it's just fake, play money.
The purpose of the Money mod is:
- a way for players to trade amongst themselves if the other player doesn't have an item to trade that the other player is interested in.
- a way to provide players access to items that do not have crafting recipes or are not renewable.
Our server is not for players with fantasies of becoming Wall Street banksters in Minetest.
How Much *Money Do I Have?
Before you can buy anything, you will want to know how much *money you have in your account. To check your account balance type:
This will display your current balance in the chat area in the upper, left corner of your screen.
All players start off with no *money in their account. In order to get *money you will have to sell stuff.
Selling to Other Players - Work on Your Sales Pitch, Improve Your Skills in the Art of Haggling
Often players will buy and sell directly to each other. Remember when coming up with your sales pitch or haggling a deal, "Honey gathers more flies than vinegar".
RealBadAngel's "Unified Inventory" mod provides 4 bags of extra storage in your inventory. Use these to carry your surplus for player-to-player sales.
For example, blacksabre_43 doesn't want to buy a full stack of 99, red, wool, blocks because blacksabre_43 just needs 8 blocks, not 99.
MegaMiner happens to have a surplus of white, wool blocks in their inventory and some red dye.
MegaMiner makes an offer to blacksabre_43... $24 for 8, red, wool blocks.
blacksabre_43 thinks MegaMiner's price is too high so both players haggle for a while and settle on a deal of 8, red, wool blocks for $16.
MegaMiner crafts the 8 blocks of wool with red dye to sell to blacksabre_43 and then blacksabre_43 pays MegaMiner the agreed upon price of $16.
To pay another player type (without the < >):
So to pay MegaMiner $16 for the 8, red, wool blocks, blacksabre_43 typed in:
After blacksabre_43 enters the code above, $16 is transfered from blacksabre_43's account and put into MegaMiner's account.
Both players can confirm the transaction by typing in:
blacksabre_43 sees that their account balance is now $16 less and MegaMiner sees that their account balance has increased by $16.
Make *Money by Selling to Admin Shop Chests
The easiest and most reliable way to make *money is to mine cobble and then sell it to the admin shop in the Admin Shops Building. Other materials can be bought and sold there as well at any time, 24/7. The item each shop buys or sells is on top of the shop chest it represents
(e.g., there is a block of cobble on top of the shop that buys a stack of 99 cobble for $100).
If you plan ahead you can build-up your account with steady mining.
Here is an example of how very useful
RealBadAngel's "Unified Inventory" mod truly is.
You are about to go on a long-term mining expedition. Plan-out what items you will need to survive underground for several days. Move all the things you don't need out of your inventory and into locked chests. Once you have four, empty, large bags and a mostly empty inventory
(except for the things that you will need like saplings, dirt, apples, snow, ice blocks (water), torches, tools, glowlights, and rope), head out on your mining expidition for tales of adventure and glory!
With four, empty, large bags and a nearly empty inventory you can store a
lot of cobble and ores to sell later for *money.
Admin Shops Building (Ground Floor) - Sell Stuff for *Money
Now that you have an inventory and 4 bags full of cobble and ores it's time to sell it.
Type:
The spawn command, on our server, doesn't "kill" you like it might on other servers. Instead it will teleport you to the spawn building with all your stuff still in your inventory.
Across the street from the spawn building is the Admin Shops Building
(pictured below). The ground floor is where you sell your goods to the admin shops. Vairous items such as dirt, desert sand, cobble, desert stone, desert cobble, wood, leaves, ice, and cactus can be sold to the admin shops. Some items are bought at a better price than others so be sure to check first and plan accordingly.
Admin Shops Building (Top Floor) - Buy Wool, Buy Your Own Shop
After you've sold your stuff to the shops on the ground floor, you can buy stuff on the top floor.
Swim up the water elevator in the middle of the Admin Shops Building to get to the top floor. On the top floor you can buy some of the available, colored wools
(red, green, blue, white, grey, dark grey). You can also purchase your own shop chest to buy and sell things to other players. You don't have to be ingame for your shop to make *money for you. Players can buy items from your shop even while you are offline. Be sure to keep your shops well stocked. If your shop runs out of items to sell, then you won't make any more *money.
Admin Dye Shops
Just off to the west side of the Admin Shops Building are the dye shops. The colored block on the ground in front of each dye shop chest represents the color of dye sold. Before buying dyes, be sure to check if the item you wish to color is capable of changing colors
(e.g., you can dye white wool but not cobble or brick). Also check the craft guide for alternate recipes for the dyes. Dyes are made from other dyes but if you study the alternate recipes you may be able to make completely different dye colors from left-over dyes in your inventory. Frugal and effective.
Admin Wool, Moonrock, and Anti-Moonrock Shops
The colors of wool that aren't sold on the top floor of the Admin Shops Building
(magenta, dark green, black, orange, yellow, cyan, purple, pink, brown) can be found at street level along side of two shops that sell moonrocks (white, bounce pads) and anti-moonrocks
(purple; no fall-damage). They are just up the street from the Admin Shops Building, between the Sneak Elevator Demo and Mind's Market Tower.
Admin Shop - 'The Clay and Brick Store'
The map-generated clay has been quickly snatched-up from all the near-by areas. Since clay is non-renewable, a store was setup where players could buy clay and use the furnaces in the store to make brick. For those players with a little more money to spend, red brick and green, cactus brick is sold in the shops in the lounge on the top floor of the store. Also on the top floor is a balcony looking out upon Spawntown. If you are on the ground, you can walk along the narrow edge that goes around the building to look over the cliff.
Admin Shop - "Junglegrass Hut"
Our server's world started before jungle biomes where brought back to the default minetest_game. The Junglegrass Hut provides access to junglegrass in large quantities
(a stack at at time) or smaller quantities
(10 at a time). Players can buy junglegrass and sell back any execess. Over time junglegrass has been made more accessible through other means but the Junglegrass Hut remains the best source for aquiring bulk junglegrass for your landscaping and botanical decorating needs.
Mind's 'Market Tower'
Originally a flat plot of land, later transformed into a stylish shopping tower, Mind's Market Tower holds several floors for players to place there shops. The top floor has a tree-topped canopy and deck to relax in with the theraputic powers of
thefamilygrog66's, "Living Room Furniture" mod's sofas.
Xiong's 'Old Town Market'
To the north of Spawntown is Old Town. A multi-level market place for players to set up shop. Old Town starts off with a dance floor and open-air dining area overlooked by a stately bell tower. Each level is easily accessable and ready for business.
Public Mine
One of the easiest and most reliable ways to make *money is to sell cobble to the admin shop. On the west edge of town, across the street from the admin shop that buys cobble, is the public mine where anyone can mine for as much cobble as they like, as often as they like. The entry way to the mine is paved with various ores. The surface of the mine and the first few levels of stairs and wijnand's Mining Store are protected, otherwise the rest of the mine is available. The public mine extends to depths where mese and diamonds are more common.

The Short Version
After filling the shop chest with 240 diamond pickaxes, MegaMiner is selling them in sets of 2 at $30 a set. This is how MegaMiner's shop is "tuned":
Line 1: Enter the name of your shop.
(e.g., 'MegaMiner's Professional Mining Tools')
Line 2: If buying, enter capital 'B'. If selling, enter capital 'S' if buying and selling, enter captial 'BS'
(e.g., 'S' because MegaMiner is selling)
Line 3: Enter the item code.
(e.g., default:pick_diamond)
Line 4: Enter the number of items you are selling at a time.
(e.g., '2')
Line 5: If you are buying, enter how much you are willing to pay for the item.
(e.g., This is left blank because MegaMiner is selling, not buying.)
Line 6: If you are selling, enter your price to sell the items.
(e.g., MegaMiner entered "30".)
Players often don't know the proper item code to enter in the third line, "Name of node that you want to buy or/and sell". This is where the craft guide in
RealBadAngel's "Unified Inventory" mod really helps out. By clicking on the item in your inventory's items list that you want to sell
(the item's list is the grid on the right side of the inventory screen), the inventory menu will switch over to the craft guide. Above the crafting grid will appear the item's proper code name to enter in the shop's third line.
For example:
cobble = default:cobble
fancy door = homedecor:door_exterior_fancy_bottom_left
To learn more about how to 'tune' your shop, go to the first post in the following link:
"Money" by kotolegokot
Other, Non-Money Stuff
PowerPlayer Tip:
When mining long-term, always carry dirt, saplings, and light sources
(torches, glowglass, glowlights, glow-in-the-dark scaffolding) to grow trees underground.
You will need dirt and light in order for the sapling to grow into a tree.
Growing trees underground helps you to keep mining without having to return to the surface for tools and supplies. From a single tree you get:
- wood to make tools, ladders, and torches from, and fuel for furnaces for making metal tools (though coal is a better fuel).
- leaves to make rope (cheaper to make than ladders)
- apples to restore health
- saplings to renew your tree resources
PowerPlayer Tip:
Always carry snow and ice blocks with you; much more snow than ice blocks as you can create ice blocks from water with snow.
Since the spill priv is required to use buckets on our server, snow or ice blocks are the way to transport water. Snow or ice blocks melt when near a torch or lava.
Infinite water supplies can be created by digging a 2x2 hole, place 2 snow/ice blocks diagonally from each other in the hole, then place a torch on the surface of the hole next to each snow/ice block. The snow/ice blocks will melt into 2 water sources. The 2, diagonally-positioned, water sources will merge into an infinite water supply.
Water is useful when mining because you can create water elevators
(drowning has been disabled) and, if you come across a lava lake, water can be used to to produce obsidian, basalt, or pumice.
To transport water from your newly created infinite water supply, place a snow block in the water and the water will freeze into ice blocks that can be dug.
PowerPlayer Tip:
Always carry in your inventory an armchair from
"Living Room Furniture" by thefamilygrog66 to restore your health 100%. These are
not the same as the armchairs from
"Home Decor" by VanessaE.
Apples are great for emergency, quick-fixes but they rapidly run out and only restore partial health. The armchair from the mod,
"Living Room Furniture" by thefamilygrog66 is small, cheap to make,
reuseable, and just as powerful as the sofas and long sofas. If you are running low on health, but not in an emergency situation, place the armchair, move a step or two away from the armchair, right-click on the armchair, you will be teleported to the middle of the armchair
(sitting) and your health will be restored to 100%. Once your health has been restored, dig the armchair back into your inventory for use again later.
PowerPlayer Tip:
After you've found a spot for mining, use your second sethome at the bottom of your mine. When your inventory is full of cobble, use the /spawn command to return to spawn and sell your cobble to the Cobble Admin Shop. Then you can use the /home command to teleport back to the bottom of your mine.
PowerPlayer Tip:
Make your tools last longer by repairing them.
The tool repair setting has been increased to produce a 100% new tool from two, old, worn-out, tools of the same type.
For example, if you have two mesepick axes that are almost wore-out (their tool-life bar is red) you can combine both of those old, mese pick axes in the crafting grid to produce a brand new mese axe with full, 100% tool life. Essentially 3 tools for the price of 2.
Mind's Archive of Coords
Made of ethereal cloud blocks, Mind's Archive of Coords is the place to have your build's coordinates listed
(if you wish) or to find the coords to other builds that players are proud of.
Ok, now that you have the coordinates to a place listed in Mind's Archive of Coords, how do you use them?
Here are some navigation tips:
- Clouds drift from north to south, the sun and moon rotate east to west.
- Pressing the "F5" key will display the coords in the upper, left corner of your screen, above the chat and below where it says "Minetest 0.(whatever-version-number-it-is)". To turn them off, press the F5 key again (though it is recommended to leave them turned on).
- The coords are 3 digits seperated by commas. (e.g., 444,42,716)
- The fist coordinate, "444", is the "x" = east and west directions.
- The second coordinate, "42", is the "y" = height or depth.
- The third coordinate, "716", is the "z" = north and south directions.
- Positive coordinates are east, up, and north.
- Negative coordinates are west, down, and south.
- If the coordinate numbers are getting bigger, you are moving east, up, north, or any combination of those three.
- If the coordinate nubmers are getting smaller, you are moving west, down, south, or any combination of those three.
- The newer versions of Minetest now include the cardinal direction names in coord line as well as a mini-map that can be toggled on and off. The square version of the mini-map doesn't rotate so North is always at the top.
Take a look at the overview maps posted above for examples of how the "coords" can be used.
Along the top of the maps is a scale that represents the "x" coord.
Along the left side of the maps is a scale thar represents the "z" coord.
The y coord,
(height/depth) isn't represented.
So by looking at the map, Sokomine's Inn is located around 1152,y?,960.
- 1152 on the x scale along the top of the map.
- Unknown height (y?), no y scale.
- 960 on the z scale along the left side of the map.
Moonrock, Anti-moonrock Bounce-Pad Demo
Two of our custom blocks are moonrocks and anti-moonrocks. To demonstrate what these blocks do a bounce-pad demo was setup. When jumped upon, moonrocks
(white) greatly increase the height of a jump
(like a trampoline). Anti-moonrocks
(purple) are for safe landings. No matter how far you fall, you will not suffer any damage or die if you land on an anti-moonrock.
- Anti-moon rocks are great for placing at the bottom of mineshafts, sneak elevators, and escape routes.
- Working on a tall structure? Place anti-moonrocks around there base of where you are working in case you fall off.
- Moonrocks can make obstical courses more interesting and challenging.
- When strategicaly placed, moorocks can allow players to quickly jump up to builds high in the sky.

Sneak Elevator Demo
2018_05_24 - The ability to use sneak elevators is in flux. The MT devs broke them then later added a slowed-down imitation after much blow-back. Depending on what dev version of Minetest you are using you may still have the ability to use the old, fast sneak elevators, or you might have the new, slow version, or you may have the version that breaks them and are not able to use sneak elevators at all. Time will tell how all this will work out but for now it is still changing. ~ LazyJ
Sneak elevators can be constructed for rapid climbs. Either the corner version
(like the demo) or the flush-surface version of alternating blocks and spaces. To climb a sneak elevator, move right up against the surface and the hold down the shift and space keys at the same time. To get back down, jump down, close to the surface of the sneak elevator and safely stop yourself by holding the shift key. For getting down faster, place an anti-moonrock pad at the bottom of the sneak elavator for a damage-free landing.
Sneak elevators are especially useful when creating mine shafts. Dig alternating spaces as you mine downward. When you want to climb back up to a higher level, going up a sneak elevator is much faster than climbing ladder or rope.
Sneak Elevator Tower
To practice climbing a sneak elevator, a four-sided sneak elevator tower was created next to the Sneak Elevator Demo. Climb the tower and get a birdseye view of Spawntown and the surrounding area. While at the top, there are mini-water elevators in the floor. You can drift down and walk precarilously along the very edge. Don't let the horizontal ladders fool you. There is nothing preventing you from falling off.
Sneak Elevator Tower - North View of Spawntown
Sneak Elevator Tower - South View of Spawntown
* The texture pack used in the screenshots is Calinou's coversion of Misa's texpure pack.