[Mod] Traps Mod [1.3] [traps]

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Luke123
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by Luke123 » Post

The crafting recipes are not working
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rubenwardy
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by rubenwardy » Post

Luke123 wrote:The crafting recipes are not working
It is because VanessaE and PilzAdam pissed about with mese a few months ago, and changed it to a new structure.

Fixed. Use mese crystals instead of mese

https://github.com/rubenwardy/Minetest- ... 25c8c8bfb9
Last edited by rubenwardy on Thu Apr 04, 2013 12:30, edited 1 time in total.
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Luke123
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by Luke123 » Post

rubenwardy wrote:
Luke123 wrote:The crafting recipes are not working
It is because VanessaE and PilzAdam pissed about with mese a few months ago, and changed it to a new structure.

Fixed. Use mese crystals instead of mese

https://github.com/rubenwardy/Minetest- ... 25c8c8bfb9
do I copy this into init.lua?
Last edited by Luke123 on Thu Apr 04, 2013 21:20, edited 1 time in total.
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Topywo
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by Topywo » Post

Luke123 wrote: do I copy this into init.lua?
No, use a download link in the first post and unzip/install that download (maybe delete the older version first).

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Luke123
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by Luke123 » Post

Topywo wrote:
Luke123 wrote: do I copy this into init.lua?
No, use a download link in the first post and unzip/install that download (maybe delete the older version first).
Ok, I got this
Last edited by Luke123 on Fri Apr 05, 2013 20:09, edited 1 time in total.
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rubenwardy
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by rubenwardy » Post

Updated with fixes.
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keyxmakerx
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by keyxmakerx » Post

Can you update lava trap? Perhaps add more lava? The updated version has finite on so the lava traps have become useless.. also any traps involving large scale would be cool, falling rocks or spawn of mobs.

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rubenwardy
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by rubenwardy » Post

I have the updated version, and it works fine for me.

Falling rocks would be cool.
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Re: [Mod] Traps Mod [1.3] [traps]

by ParaklataChotou » Post

I'll use that mod for extreme parkours on my Cake Survival PVP Server. Thank you :).
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Re: [Mod] Traps Mod [1.3] [traps]

by im-poke » Post

Sleep Poison - will use the code from the get cosy mod - When you step on it, you will automatically lay down.
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Re: [Mod] Traps Mod [1.3] [traps]

by StarNinjas » Post

links broken
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Re: [Mod] Traps Mod [1.3] [traps]

by Cyber_Shinobi » Post

Hey Ruben can I use some of your traps in a modpack? I won't be modifying any just removing some Thanks CS

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