Minetest 0.4.7 released!
- PilzAdam
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Minetest 0.4.7 released!
Hello everyone!
Another stable release: 0.4.7!
Many cool features are added (like farming) and many bugs are fixed. The way you install mods is slightly improved and common is dropped. For a full list of what has changed or what is added see the changelog.
Download (windows build): http://minetest.ru/builds/minetest-0.4.7.zip
Changelog: http://dev.minetest.net/Changelog#0.4.6_.E2.86.92_0.4.7
Sourcecode: https://github.com/minetest/minetest/tree/0.4.7
MSVC needs one commit more to build properly, we have set up a tag for that too: https://github.com/minetest/minetest/tree/0.4.7-MSVC
launchpad is done with its builds, so the stable ppa has version 0.4.7, too.
Another stable release: 0.4.7!
Many cool features are added (like farming) and many bugs are fixed. The way you install mods is slightly improved and common is dropped. For a full list of what has changed or what is added see the changelog.
Download (windows build): http://minetest.ru/builds/minetest-0.4.7.zip
Changelog: http://dev.minetest.net/Changelog#0.4.6_.E2.86.92_0.4.7
Sourcecode: https://github.com/minetest/minetest/tree/0.4.7
MSVC needs one commit more to build properly, we have set up a tag for that too: https://github.com/minetest/minetest/tree/0.4.7-MSVC
launchpad is done with its builds, so the stable ppa has version 0.4.7, too.
Last edited by PilzAdam on Thu Jun 06, 2013 22:58, edited 1 time in total.
- webdesigner97
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Sounds great! I'll try it out
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Featured from my blog: Dockerize the Minetest server
On my own behalf: Chameleon - A PHP image manipulation library built around GD
- Nascher
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- rubenwardy
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- Mossmanikin
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- Casimir
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m(PilzAdam wrote:The way you install mods is slightly improved ...
I wanted to leave a comment on that before 0.4.7 is released, but anyway:
It is stupid. It makes installing mods more complicated. While it is still easy: put them into the folder and enable them, it requires one more step that is not necessary, and it will confuse people - those new and those who are old to minetest. Also, it takes a nice feature for game-mode-support. Until now you could make one folder for every game and use different mods for different games, which is logical, because games can differ much, not every mod works for every game and you don't want every mod in every game. Like minetest_game now has farming, realtest don't. Now you have to manage everything by hand, which is just unnecessary more work.
I recommend one folder named "all" for mods, that works just like the new system, but with all the mods in there enabled by default. And the possibility to make separate folders for the individual games, so the mods in the folder are only enabled for the game.
- PilzAdam
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http://dev.minetest.net/Installing_Modsmeweb wrote:How do you install mods in this version?
- Evergreen
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The ores that come with the game are: gold, diamond, iron, copper, mese, and bronze. The ones moreores add now is mithril and silver. Some mods still need mroeores (for the mithril and silver) though.BAGPIPE wrote:What ores come with the game?, do I need moreores?
Last edited by Evergreen on Sat Jun 08, 2013 15:17, edited 1 time in total.
Back from the dead!
- webdesigner97
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In my opinion, Minetest now has enough ores And those who still want more, can install moreores.
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Featured from my blog: Dockerize the Minetest server
On my own behalf: Chameleon - A PHP image manipulation library built around GD
- Evergreen
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yes, someone totally needs to do that..PilzAdam wrote:Its too glitchy currently, someone needs to add proper alpha sorting to the engine.Mito551 wrote:is ice semi-transparent?
Thanks!Evergreen wrote: No, but BlockMen's default_plus mod adds transparent ice, plus a lot of other stuff.
Last edited by Mito551 on Sat Jun 08, 2013 23:01, edited 1 time in total.
Doesn't irrlicht implement that?PilzAdam wrote:Its too glitchy currently, someone needs to add proper alpha sorting to the engine.Mito551 wrote:is ice semi-transparent?
I mean, that's one of the features most people want from a 3d engine...
And why not doing it like water, I know it's glitchy but still better than the current semi-transparent implementation.
I made a few (a lot of?) mods for minetest: here is a list.
See also the MT-Faithful texture pack (work in progress).
See also the MT-Faithful texture pack (work in progress).
- PilzAdam
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No, Irrlicht doesnt have proper alpha sorting.Zeg9 wrote:Doesn't irrlicht implement that?PilzAdam wrote:Its too glitchy currently, someone needs to add proper alpha sorting to the engine.Mito551 wrote:is ice semi-transparent?
I mean, that's one of the features most people want from a 3d engine...
And why not doing it like water, I know it's glitchy but still better than the current semi-transparent implementation.
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