Post your screenshots!

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Calinou
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by Calinou » Post

ch98 wrote:
Evergreen wrote:
AspireMint wrote:Hello :)
Image

edit: Redcrab's server 0.4.4, Desert City
Now I'm really curious, how the **** do you make those photos?
maybe someone killed underwater or photoshop. (just paste upright people underwater sideways. background is one color so there is no need to cut it out exactly.)
You don't look like that when dead, this isn't Minecraft. :P

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PilzAdam
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by PilzAdam » Post

ch98 wrote:I don't think anyone made a good mod for moving boats
http://forum.minetest.net/viewtopic.php?id=4016 :'-(

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paramat
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by paramat » Post

Casimir wrote:Papyrus that looks more like real papyrus.
Good idea in my realm generating mods i always place a grass block under papyrus so it looks like wet marshy ground instead of dry sand.
Last edited by paramat on Thu May 30, 2013 23:30, edited 1 time in total.

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severak
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by severak » Post

Bridge building process: http://imgur.com/a/9zS1w

Built by ZelenaVodaCZ and me.
back in Mintest after 10 years | my old mods

twoelk
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by twoelk » Post

The other day on VanessaE's server ...

Suicidal sheep

Image

baah !Geronimooooo! splash ... glug glug - poof - gone
Last edited by twoelk on Thu Jun 06, 2013 23:39, edited 1 time in total.

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BlockMen
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by BlockMen » Post

Image

Ötzi?

Jordach
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by Jordach » Post

BlockMen wrote:Image

Ötzi?
Ice ice baby. *Gets booed off stage*

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Casimir
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by Casimir » Post

Image
Just want to share my mapgen-settings with you.

Code: Select all

# Perlin noise attributes for different map generation parameters
# Offset, scale, spread factor, seed offset, number of octaves, persistence
mgv6_np_terrain_base = -4, 25, (500, 500, 500), 82341, 5, 0.6
mgv6_np_terrain_higher = 20, 64, (750, 750, 750), 85039, 5, 0.6
mgv6_freq_desert = 0.75
mgv6_freq_beach = 0.25
mgv6_np_steepness = 0.85, 0.1, (25, 25, 25), -932, 5, 0.7
This creates a very diverse world. You can fly around for hours and still explore and explore and explore.

BAGPIPE
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by BAGPIPE » Post

AspireMint wrote:Hello :)
Image

edit: Redcrab's server 0.4.4, Desert City
That's great!!! just saw it
My username tells almost everything about me.

issa
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by issa » Post

Rats family :

Image


Sheep goup Bug :

Image

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Evergreen
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by Evergreen » Post

Casimir wrote:Image
Just want to share my mapgen-settings with you.

Code: Select all

# Perlin noise attributes for different map generation parameters
# Offset, scale, spread factor, seed offset, number of octaves, persistence
mgv6_np_terrain_base = -4, 25, (500, 500, 500), 82341, 5, 0.6
mgv6_np_terrain_higher = 20, 64, (750, 750, 750), 85039, 5, 0.6
mgv6_freq_desert = 0.75
mgv6_freq_beach = 0.25
mgv6_np_steepness = 0.85, 0.1, (25, 25, 25), -932, 5, 0.7
This creates a very diverse world. You can fly around for hours and still explore and explore and explore.
Thanks Casimir. :D
Back from the dead!

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Mito551
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by Mito551 » Post

nice texpack. what is it?

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Calinou
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by Calinou » Post

Mito551 wrote:nice texpack. what is it?
It's just some kind of filter, not a texture pack -- look at the edges of the lava in hand.
Last edited by Calinou on Tue Jun 11, 2013 18:30, edited 1 time in total.

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VanessaE
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by VanessaE » Post

Weird mapgen bug on my server - floating lava everywhere:

Image
You might like some of my stuff: Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (64-512px)

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AspireMint
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by AspireMint » Post

Hello,

Airport in Pyrite, Redcrab's server:
Image

Mushroom city, Redcrab's server:
Image
(do not eat green mushrooms! evergreen knows why :) )
"Truth hurts. Maybe not as much as jumping on a bicycle with the seat missing, but it hurts."

"There's 🧁for you, 🧁for me, 🧁for sale, 🧁for free"

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Jordach
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by Jordach » Post

AspireMint wrote:Hello,

Airport in Pyrite, Redcrab's server:
Image

Mushroom city, Redcrab's server:
Image
(do not eat green mushrooms! evergreen knows why :) )
I smell GIMP usage...

ch98
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by ch98 » Post

PilzAdam wrote:
ch98 wrote:I don't think anyone made a good mod for moving boats
http://forum.minetest.net/viewtopic.php?id=4016 :'-(
I meant moving ships that size. sorry for the mistake.
I have stopped playing minetest, and may not come back to it again. I would like to thank everyone that made the amazing time I had playing it. This account is not in use anymore, and the email has been linked to a unused account. If any administrator reading this has time, feel free to delete my account. Thank you very much for the great experience.

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MirceaKitsune
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by MirceaKitsune » Post

Thought it would look better if block faces on the sun / moon axis would be brighter too (till we have hardware lighting once and for all). Doubt this will be accepted, but I pull requested it just in case.

Image

Image

cypher-neo
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by cypher-neo » Post

Working in a new world right now... I'm going to build as many things as possible, taking as long as possible, because I need to test the stability of my mod over a long period of time.

The mod I'm working on causes water erosion in Minetest... So when exposed to water, stone has a chance of disintegrating into gravel, and gravel into sand. Also when exposed to water, cobble has a chance of becoming mossycobble.

Anyway, I built this interesting tower first... thought I'd post a few screenshots. I am using a custom texture pack.

Image
Here's the whole tower. You can see the erosion mod at work, because some of the cobble has become mossy.

Image
Whole tower. Different angle.

Image
Looking in through the front entrance.

Image
Looking up the central shaft of the tower.

Image
That tiny little floor holds two furnaces.

Image
Looking out the window at the top of the tower, I realize I have a rat problem...

Jordach
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by Jordach » Post

MirceaKitsune wrote:Thought it would look better if block faces on the sun / moon axis would be brighter too (till we have hardware lighting once and for all). Doubt this will be accepted, but I pull requested it just in case.

Image

Image
Looks nice!

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AspireMint
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by AspireMint » Post

Jordach wrote:
AspireMint wrote:(blah blah blah)
I smell GIMP usage...
no, something like MS Paint :]
"Truth hurts. Maybe not as much as jumping on a bicycle with the seat missing, but it hurts."

"There's 🧁for you, 🧁for me, 🧁for sale, 🧁for free"

"I came here to drink milk and kick ass, and I've just finished my milk!" ― Maurice Moss

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Inocudom
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by Inocudom » Post

AspireMint wrote:
Jordach wrote:
AspireMint wrote:(blah blah blah)
I smell GIMP usage...
no, something like MS Paint :]
Try a better program like Gimp, Pixia, or Paint.NET. You can do more with those.

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rubenwardy
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by rubenwardy » Post

Pac man!

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PenguinDad
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by PenguinDad » Post

cypher-neo wrote:Working in a new world right now... I'm going to build as many things as possible, taking as long as possible, because I need to test the stability of my mod over a long period of time.

The mod I'm working on causes water erosion in Minetest... So when exposed to water, stone has a chance of disintegrating into gravel, and gravel into sand. Also when exposed to water, cobble has a chance of becoming mossycobble.

Anyway, I built this interesting tower first... thought I'd post a few screenshots. I am using a custom texture pack.

Image
Here's the whole tower. You can see the erosion mod at work, because some of the cobble has become mossy.

Image
Whole tower. Different angle.

Image
Looking in through the front entrance.

Image
Looking up the central shaft of the tower.

Image
That tiny little floor holds two furnaces.

Image
Looking out the window at the top of the tower, I realize I have a rat problem...
Can I have this TP?
Last edited by PenguinDad on Sun Jun 16, 2013 14:38, edited 1 time in total.

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Inocudom
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by Inocudom » Post

Hybrid Dog wrote:
Post y...
Ok, I explored a dungeon.
I think it would be neat if you made a new block type known as swamp stone cobble to go along with your swamp stone bricks. This would be useful for when dungeons appear inside swamps, because you could use those two block types to make the structures fit in better with their surroundings. Simply create stairs and slabs for swamp stone, swamp stone cobble, and swamp stone bricks. Then, replace the blocks of the dungeons inside your swamps with your blocks (cobble stone replaced by swamp stone bricks, and mossy cobble replaced by swamp stone cobble.) What are your thoughts on this idea?

Those are very nice pictures that you took of that dungeon. The jungle adds depth to the scenery.

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