[Modpack] "Better HUD" and "hunger" [2.x.1] [hud][hunger]
- BrunoMine
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The health bar takes a lot to decrease. Almost 3 days.
It should take about half that
It should take about half that
Last edited by BrunoMine on Wed Jul 03, 2013 23:38, edited 1 time in total.
My small square universe under construction ... Minemacro
Comunidade Minetest Brasil
www.minetestbrasil.com
Comunidade Minetest Brasil
www.minetestbrasil.com
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Sorry, I was meaning like a better display for degrading items, current armor or stats, time. Just small things or make it so others can remod it simply like inventory plus. I use the technical inv. Not the plus. So I was just curious. If its not feasible or just a bad idea I understand I was just tossing ideas =p
- BrunoMine
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hand this horrible!Appears to block
Last edited by BrunoMine on Thu Jul 04, 2013 23:52, edited 1 time in total.
My small square universe under construction ... Minemacro
Comunidade Minetest Brasil
www.minetestbrasil.com
Comunidade Minetest Brasil
www.minetestbrasil.com
- rubenwardy
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- webdesigner97
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I'm using this mod for some days mow in my singleplayer world and I have to say that it werks pretty good. There weren't any crashes and everything was just ...... great
Visit me: webD97.de | @GitHub | @DeviantArt
Mods: StreetsMod | Vehicles
Featured from my blog: Dockerize the Minetest server
On my own behalf: Chameleon - A PHP image manipulation library built around GD
Mods: StreetsMod | Vehicles
Featured from my blog: Dockerize the Minetest server
On my own behalf: Chameleon - A PHP image manipulation library built around GD
- webdesigner97
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Nice! Keep up this awesome mod! I love it!!!
Visit me: webD97.de | @GitHub | @DeviantArt
Mods: StreetsMod | Vehicles
Featured from my blog: Dockerize the Minetest server
On my own behalf: Chameleon - A PHP image manipulation library built around GD
Mods: StreetsMod | Vehicles
Featured from my blog: Dockerize the Minetest server
On my own behalf: Chameleon - A PHP image manipulation library built around GD
Ok.webdesigner97 wrote:Nice! Keep up this awesome mod! I love it!!!
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Update! Version 0.4 released
Changelog:
- re-enabled builtin drowing for lastest git builds
Last edited by BlockMen on Sun Jul 21, 2013 10:08, edited 1 time in total.
This is just an aesthetic suggestion, but you could add duplicate statbars underneath each of the current ones with a black version of their images. What this would do is give the player an idea of how much of the bar they have lost.
Youtube Channel: http://www.youtube.com/user/ashenkster69
Thanks for your suggestion, but it already has that (except the breath bar)ashenk69 wrote:This is just an aesthetic suggestion, but you could add duplicate statbars underneath each of the current ones with a black version of their images. What this would do is give the player an idea of how much of the bar they have lost.
Last edited by BlockMen on Sun Jul 21, 2013 13:54, edited 1 time in total.
Good to see that its there.BlockMen wrote:Thanks for your suggestion, but it already has that (except the breath bar)
Youtube Channel: http://www.youtube.com/user/ashenkster69
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- BrunoMine
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The game started normally but for a moment and quickly this error occurred:
What do I do?
Also I must ask you something else,
how do I remove only one green hand? I did not like, it is possible to strip her without causing errors?
What do I do?
Also I must ask you something else,
how do I remove only one green hand? I did not like, it is possible to strip her without causing errors?
My small square universe under construction ... Minemacro
Comunidade Minetest Brasil
www.minetestbrasil.com
Comunidade Minetest Brasil
www.minetestbrasil.com
You may need to update your minetest with one of pilzadams buildsbrunob.santos wrote:The game started normally but for a moment and quickly this error occurred:
What do I do?
Also I must ask you something else,
how do I remove only one green hand? I did not like, it is possible to strip her without causing errors?
Sometimes, it's harder to think up a mod than it is to create it.
Mods: Orichalcum Stonebricks Extra Chests
Mods: Orichalcum Stonebricks Extra Chests
Like Chinchow already said, use PilzAdam's or sfan5's last buildbrunob.santos wrote:The game started normally but for a moment and quickly this error occurred:
What do I do?
Also I must ask you something else,
how do I remove only one green hand? I did not like, it is possible to strip her without causing errors?
OR
use version 0.3 of this mod (is without drowning)
For removing the new hand open "~/mods/hud/textures/" and delete "wieldhand.png"
The problem is, that the mod cant check what resolution the client has, so its not possible to resize it. So I made a pull request for the engine, that the client supports textures for the hotbar native (https://github.com/minetest/minetest/pull/849).ak399g wrote:The fancy inventory bar is just a textured 1x8 grid with transparent interior that surrounds the regular inventory bar. Is it possible to create a larger version for window sizes that exceed 1280px? (I run 1920x1080)
If it gets merged i will make an update for this mod that will solve the problem
- Evergreen
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I hope it gets merged. One more step towards texturing everything in minetest.BlockMen wrote:The problem is, that the mod cant check what resolution the client has, so its not possible to resize it. So I made a pull request for the engine, that the client supports textures for the hotbar native (https://github.com/minetest/minetest/pull/849).ak399g wrote:The fancy inventory bar is just a textured 1x8 grid with transparent interior that surrounds the regular inventory bar. Is it possible to create a larger version for window sizes that exceed 1280px? (I run 1920x1080)
If it gets merged i will make an update for this mod that will solve the problem
Back from the dead!
Can you add docfarming? It's an old mod.. the original download link broken. You can get the new link in topywo's post on like the last page. Also, can you add pilzadam's farming_plus and POSSIBLY (a big possibly) when my bamboo mod comes out, maybe you can add the soup?
Any tips on blender, gimp, or codea?
Default days? Or modified days? I set my time speed to zero.. perpetual morning . In my opinion, it should take about that long.. people normally last like 2 weeks to a month without food. But then again... this is minetest, which is a game. It doesnt have to be realistic.brunob.santos wrote:The health bar takes a lot to decrease. Almost 3 days.
It should take about half that
Any tips on blender, gimp, or codea?
Done. If your bamboo mod is out you can bump this topic again and i will add support.Rancon wrote:Can you add docfarming? It's an old mod.. the original download link broken. You can get the new link in topywo's post on like the last page. Also, can you add pilzadam's farming_plus and POSSIBLY (a big possibly) when my bamboo mod comes out, maybe you can add the soup?
Thanks bump? what's that mean?BlockMen wrote:Done. If your bamboo mod is out you can bump this topic again and i will add support.Rancon wrote:Can you add docfarming? It's an old mod.. the original download link broken. You can get the new link in topywo's post on like the last page. Also, can you add pilzadam's farming_plus and POSSIBLY (a big possibly) when my bamboo mod comes out, maybe you can add the soup?
Any tips on blender, gimp, or codea?
- stu
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