Chat on multiplayer for ouya

The-Operator219
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Chat on multiplayer for ouya

by The-Operator219 » Sun Nov 09, 2014 16:57

If anyone knows how to chat on multiplayer->FOR OUYA EDITION!<- can they please tell me.
My username online is Mewt and I play mostly on groglandia and Mc.team.
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Re: Chat on multiplayer for ouya

by The-Operator219 » Sun Nov 09, 2014 20:46

This is on ouya.
I don't have a "t" button.
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Re: Chat on multiplayer for ouya

by ExeterDad » Sun Nov 09, 2014 22:20

I honestly never heard of ouya until now. I'm thinking you may need to contact the developer that ported Minetest to the gaming platform. Surely they considered making chat commands accessible? Here's the developers site http://www.ezraanderson.com/
 

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Re: Chat on multiplayer for ouya

by The-Operator219 » Sun Nov 09, 2014 23:36

Thank you for thr advice, i checked the link and minetest was not even mentioned on the site.
Oh well, I guess I'll have to be mewt for a while.


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Re: Chat on multiplayer for ouya

by sfan5 » Mon Nov 10, 2014 20:44

4aiman wrote:Um.. doesn't OUYA run android?

No and yes, it runs a modified version of Android.
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Re: Chat on multiplayer for ouya

by Dragonop » Wed Nov 12, 2014 01:39

Mayebe in the pause menu?

+ Spoiler
 

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Re: Chat on multiplayer for ouya

by The-Operator219 » Fri Nov 14, 2014 02:52

I've litteraly turned the pause menu upside down.
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Re: Chat on multiplayer for ouya

by 4aiman » Fri Nov 14, 2014 10:21

sfan5 wrote:
4aiman wrote:Um.. doesn't OUYA run android?

No and yes, it runs a modified version of Android.

Well, what build is used for OUYA then? I mean, if it's a fork of Stu's or anyone else from around minetest.net, then why he/she had disabled chat?
And if that's not the case (e.g. the chat functionality is still there), then it's either a matter of the keybindings or of a broken controls...

Anyway, it would be great to see some screenies of the UI :)
 

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Re: Chat on multiplayer for ouya

by sfan5 » Fri Nov 14, 2014 16:10

4aiman wrote:
sfan5 wrote:
4aiman wrote:Um.. doesn't OUYA run android?

No and yes, it runs a modified version of Android.

Well, what build is used for OUYA then? I mean, if it's a fork of Stu's or anyone else from around minetest.net, then why he/she had disabled chat?
And if that's not the case (e.g. the chat functionality is still there), then it's either a matter of the keybindings or of a broken controls...

Anyway, it would be great to see some screenies of the UI :)

It makes no sense to fork from the Android builds, as the OUYA needs completly different input/UI concepts anyway.
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Re: Chat on multiplayer for ouya

by 4aiman » Mon Nov 17, 2014 09:26

sfan5 wrote:
4aiman wrote:
sfan5 wrote:

Well, what build is used for OUYA then?
Anyway, it would be great to see some screenies of the UI :)

:)
 

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Re: Chat on multiplayer for ouya

by Bob the Hamster » Tue Dec 02, 2014 20:51

I have been playing Minetest on OUYA lately, and I love it.

The OUYA console has no keyboard, so if Ezra plans to add support for chat to his port, it will have to use an on-screen virtual keyboard of some kind.

I tried to paste a link to some screenshots of minetest running on ouya here, but then I could not submit my post (maybe an anti-spam thing since I am a new user?)
 

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Re: Chat on multiplayer for ouya

by srifqi » Wed Dec 03, 2014 15:47

Bob the Hamster wrote:I have been playing Minetest on OUYA lately, and I love it.

Sorry, I never played it.

Bob the Hamster wrote:The OUYA console has no keyboard, so if Ezra plans to add support for chat to his port, it will have to use an on-screen virtual keyboard of some kind.

... *no comment

Bob the Hamster wrote:I tried to paste a link to some screenshots of minetest running on ouya here, but then I could not submit my post (maybe an anti-spam thing since I am a new user?)

There are no anti-spam thing here.


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Re: Chat on multiplayer for ouya

by Bob the Hamster » Thu Dec 04, 2014 15:29

Huh, in that case I have no idea what I was doing wrong. I'll try posting the link to the screenshots again now:

http://ouyaforum.com/showthread.php?133 ... derson-com
 

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Re: Chat on multiplayer for ouya

by Krock » Fri Dec 05, 2014 18:46

Bob the Hamster wrote:Huh, in that case I have no idea what I was doing wrong. I'll try posting the link to the screenshots again now:

http://ouyaforum.com/showthread.php?133 ... derson-com


ezraanderson wrote:1. Go Purchase Minetest on OUYA this money will go to me(Ezra Anderson), so I can maintain the OUYA port.


Description:
  • Minetest is an "open source" infinite-world block sandbox game.

Not sure if I should trust this game. It's opensource and it's needed to pay2play. Doesn't fit together.
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Re: Chat on multiplayer for ouya

by kaeza » Sat Dec 06, 2014 00:25

Krock wrote:Not sure if I should trust this game. It's opensource and it's needed to pay2play. Doesn't fit together.

It is possible and valid to sell the game for money while still being open source. That is, as long as one can download the (modified) sources and build it to get the very same application, there shouldn't be problems. There's another example in ASEprite. The dev sells the Windows version for 10 bucks, but you can still get the sources and build it yourself, if you have the patience and experience to do it.

The "not sure if I should trust this [developer]" still stands, though.
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Re: Chat on multiplayer for ouya

by ezraanderson » Sun Dec 14, 2014 09:21

~
Some Clarification

All Builds & Source code for the OUYA version are available here.

Not sure if I should trust this game. It's opensource and it's needed to pay2play. Doesn't fit together.


1. My OUYA version of minetest "Has Been" and "Will Always Be" 100% free to play, the OUYA version is the full game with no limitations or ads, you don't need to pay or donate any money to me(ezra anderson) to play minetest on the OUYA.
2. The "OUYA Console" has a built in "Buy Button", when you click on this button it, you can donate some money to me to help maintain the OUYA version. It took me a lot of time to get this working on the OUYA. The user-base for OUYA is very small, and compensation from donations will never cover the cost of my time for bring minetest to OUYA.
3. The UI for the OUYA version suggests in multiple places to go to minetest.net(not minetest.com) and make a donation.
4. I tried my best to follow all the guidelines of the LGPL 2.1, so I could bring minetest to the OUYA. If there are any problems please contact me.

Welcome Screen
Image
OUYA OS BUY SCREEN
Image


Thank you for the advice, i checked the link and minetest was not even mentioned on the site


I don't list minetest on my site because its not my software.

It makes no sense to fork from the Android builds, as the OUYA needs completly different input/UI concepts anyway.


Its forked from 4.10 stable, But I removed touch interface for android. The current source code running on the OUYA versions is a complete mess, I am not familiar with minetest so it took a lot of trial & error.

Really, now Minetest has a un-acredited version for OUYA, without any credits to the real developers and creators?
We need to make something to stop this kind of stuff.


1. I never claim to be the developer of minetest.
2. I tried to stay very transparent with the OUYA port.
3. There is an in game credit & license screen,
4. Credits & license are also given on the http://ouyaforum.com/showthread.php?133 ... derson-com
5. I believe the OUYA community knows that this is a port and gives full credit to core developers. http://ouyabrew.com/minetest/
Credits accessible from the in-game help system by pressing "Y"
Image
Image

If anyone knows how to chat on multiplaye


Chat is available, but is only accessible via a physical usb keyboard, you can access it by pressing "T"

Anyway, it would be great to see some screenies of the UI :)


1. The UI has not changed that much.
2. Inventory and nodes layouts need to be perfectly square, so the function correctly with the controller.
Image
2. Add more options to the pause menu.
Image

Anyways I hope this clears everything up, if you have any question please ask.
Last edited by ezraanderson on Sun Dec 14, 2014 13:31, edited 4 times in total.
 

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Re: Chat on multiplayer for ouya

by ezraanderson » Sun Dec 14, 2014 11:32

~
Oops a terrible mistake on my part, I will fix that.
 

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Re: Chat on multiplayer for ouya

by hoodedice » Sun Dec 14, 2014 20:20

Hi everyone and welcome to the minetest forums! Ezra, we would love it if you could stay around and hang out with Minetest developers on #minetest-dev on freenode. Use a proper IRC client while connecting.

Bob and TheOperator, welcome to the forums too! Stay around and maybe try out Minetest for desktop while you're at it =)
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Re: Chat on multiplayer for ouya

by sriibalaji26 » Thu Jan 08, 2015 10:18

I also have same problem..Thanks for the advise
 

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Re: Chat on multiplayer for ouya

by ezraanderson » Thu Jan 08, 2015 19:27

~
I will put a chat button in the option menu for the next release.
 

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