[Modpack] Flight [flight]

Amaz
Member
 
Posts: 348
Joined: Wed May 08, 2013 08:26
GitHub: Amaz1
IRC: Amaz
In-game: Amaz

[Modpack] Flight [flight]

by Amaz » Wed Feb 18, 2015 15:10

This modpack adds three different methords of flying, wings, jetpacks and flying carpets.

The mods use Wuzzy's player effects mod (viewtopic.php?f=11&t=9689) to give the player who uses the wings/jetpack the power to fly for a limited time. They can have craft recipes, or these can be disabled, so that the wings can only be got with giveme or through an admin shop on a server. Note, players with the fly priv are not able to use wings or jetpacks. A message is sent to them alerting them of this fact when they try to use one.

The code used for the Flying Carpet comes largly from the Helicopter mod (viewtopic.php?id=6183)

The mods can be configered through their config.lua files; it is worth having a look through them before you use the mods.

+ Screenshot and crafts!


Todo:
Maybe make nicer textures for the wings, help would be appreciated!
Add an option that makes the wings and jetpacks take wear.
Maybe make more carpets with different textures...

Dependencies:
(Jetpack and wings)
playereffects
default? (For the crafting recipes.)
(Flying Carpets)
default

License:
MIT (Code of Jetpacks and Wings, textures and models.)
LGPL v2 (Code of Flying Carpets, as this is what I think the Helicopter mod uses, please correct me if I'm wrong!)

Download and github:
Download: https://github.com/Amaz1/flight/archive/master.zip
Broze the code on github: https://github.com/Amaz1/flight
Last edited by Amaz on Fri Sep 02, 2016 21:41, edited 6 times in total.
 

User avatar
afflatus
Member
 
Posts: 319
Joined: Tue Apr 01, 2014 19:47
Location: Avalonia
GitHub: 0-afflatus
IRC: afflatus
In-game: afflatus

Re: [Modpack] Flight

by afflatus » Thu Feb 19, 2015 02:41

Fantastic, thanks! Just what I was looking for.
Grailtest is dreaming ...
 

User avatar
Hybrid Dog
Member
 
Posts: 2718
Joined: Thu Nov 01, 2012 12:46

Re: [Modpack] Flight

by Hybrid Dog » Fri Feb 20, 2015 13:40

Attachments
piston2.png
(198.79 KiB) Not downloaded yet
piston1.png
(213.93 KiB) Not downloaded yet

‮‪‮
‮‪‮
‮‪‮
‮‪‮
‮‪‮
‮‪‮
‮‪‮
‮‪‮
‮‪
 

Amaz
Member
 
Posts: 348
Joined: Wed May 08, 2013 08:26
GitHub: Amaz1
IRC: Amaz
In-game: Amaz

Re: [Modpack] Flight

by Amaz » Fri Feb 20, 2015 21:45

Added Jetpacks!
Pretty much the same as wings, but more mechanical, and slightly different crafts, see the first post. They are not really meant to run along side each other, but there is nothing stopping you! The one is meant for more magical gameplay, the other is for realistic/mechanical gameplay. Enjoy!


Never seen them before, so I got no insparation off them!

afflatus wrote:Fantastic, thanks! Just what I was looking for.

I'm glad you like it!
 

User avatar
Wuzzy
Member
 
Posts: 3610
Joined: Mon Sep 24, 2012 15:01
GitHub: Wuzzy2
IRC: Wuzzy
In-game: Wuzzy

Re: [Modpack] Flight

by Wuzzy » Sat Feb 21, 2015 03:15

Yay! This is the first mod which uses Player Effects and which is not made by me.

This mod messes with the fly privilege, so be careful using this on servers, if you set the privilege manually. Please add this info to the main post.

Some suggestion: When the jetpack is active, create some particles below the player.
 

Amaz
Member
 
Posts: 348
Joined: Wed May 08, 2013 08:26
GitHub: Amaz1
IRC: Amaz
In-game: Amaz

Re: [Modpack] Flight

by Amaz » Sat Feb 21, 2015 13:21

Wuzzy wrote:This mod messes with the fly privilege, so be careful using this on servers, if you set the privilege manually. Please add this info to the main post.

I've made it so players who have the fly priv cannot use the jetpack, and a message is sent to them if they try to use it. Thanks for pointing this out!

Wuzzy wrote:Some suggestion: When the jetpack is active, create some particles below the player.

Great idea! I'll try and figure out how to do that...
 

User avatar
afflatus
Member
 
Posts: 319
Joined: Tue Apr 01, 2014 19:47
Location: Avalonia
GitHub: 0-afflatus
IRC: afflatus
In-game: afflatus

Re: [Modpack] Flight

by afflatus » Sat Feb 21, 2015 16:33

Yes, same goes for wings. The problem is that fly priv is removed afterwards, whether the player had it before or not. I'll check out the new version.
Grailtest is dreaming ...
 

Amaz
Member
 
Posts: 348
Joined: Wed May 08, 2013 08:26
GitHub: Amaz1
IRC: Amaz
In-game: Amaz

Re: [Modpack] Flight

by Amaz » Tue Mar 03, 2015 12:22

Update: Added support for Wuzzy's mana mod!
 

Amaz
Member
 
Posts: 348
Joined: Wed May 08, 2013 08:26
GitHub: Amaz1
IRC: Amaz
In-game: Amaz

Re: [Modpack] Flight

by Amaz » Fri Mar 13, 2015 16:14

Sorry to double post, but I have added a new mod to the modpack: flyingcarpet
No prizes for guessing what it adds!
 

User avatar
ExeterDad
Member
 
Posts: 1717
Joined: Sun Jun 01, 2014 20:00
Location: New Hampshire U.S.A
In-game: ExeterDad
 

User avatar
Krock
Developer
 
Posts: 4376
Joined: Thu Oct 03, 2013 07:48
Location: Switzerland
GitHub: SmallJoker

Re: [Modpack] Flight

by Krock » Fri Mar 13, 2015 20:01

Haha, flying carpets are a great addition, Amaz :)
>> Mod Search Engine << - Mods by Krock - DuckDuckGo mod search bang: !mtmod <keyword here>
 

User avatar
Don
Member
 
Posts: 1643
Joined: Sat May 17, 2014 18:40
GitHub: DonBatman
IRC: Batman
In-game: Batman

Re: [Modpack] Flight

by Don » Fri Mar 13, 2015 21:48

Really nice!
Many of my mods are now a part of Minetest-mods. A place where you know they are maintained!

A list of my mods can be found here
 

User avatar
LazerRay
Member
 
Posts: 147
Joined: Sun Jul 27, 2014 01:32
GitHub: LazerRay

Re: [Modpack] Flight

by LazerRay » Mon Mar 30, 2015 15:18

I may be missing a setting somewhere, so far I only got the carpet working in singleplayer mode, the jetpacks and wings don't seem to work.

Plus the jetpacks are a bit pricey for a single use item, maybe have some way to recharge/refuel them once used.
 

User avatar
SpaghettiToastBook
Member
 
Posts: 52
Joined: Sun Feb 22, 2015 21:11
Location: The Milky Way
In-game: STB

Re: [Modpack] Flight

by SpaghettiToastBook » Mon Mar 30, 2015 19:34

LazerRay wrote:Plus the jetpacks are a bit pricey for a single use item, maybe have some way to recharge/refuel them once used.


On my server, I changed the recipe to use mese crystals and gold ingots. It works quite well that way.
 

User avatar
LazerRay
Member
 
Posts: 147
Joined: Sun Jul 27, 2014 01:32
GitHub: LazerRay

Re: [Modpack] Flight

by LazerRay » Wed Apr 01, 2015 15:02

Looks like I found out why the wings weren't working, I have to have flight mode turned on before activating them.

Now I can use them to help with building and exploring hard to reach areas.
 

Dorje
Member
 
Posts: 109
Joined: Sun Oct 04, 2015 21:19
Location: South Africa, Cape Town, Observatory, MINECRAFT!
In-game: gryphon + MajesticBird

Re: [Modpack] Flight

by Dorje » Mon Oct 12, 2015 16:03

I have seen his mod and have been looking for it. its cool! :D
Give me some EXTREME HARDCORE xD

i have to say this sad thing viewtopic.php?f=3&t=13458&p=195719#p195719
 

User avatar
swordpaint12
Member
 
Posts: 191
Joined: Sat Aug 22, 2015 00:50
Location: Foobass, isle of Atlantis, castle of Bardvendelle
In-game: [swordpaint12][Belching_Balladeer]

Re: [Modpack] Flight

by swordpaint12 » Tue Oct 20, 2015 16:32

Amaz wrote:

Never seen them before, so I got no insparation off them!


WHAT? Never seen them?
God's not dead; remember that!
Yay for MT! No MC here!
I am a human. I'm younger than 100 years old.
I've been playing Minetest since December 2014.

I'm amazed that I haven't been on here in so long! My latest minetest accomplishment was mining by hand (well, as close as you can get in a computer game) a circle 30 blocks in diameter. It took forever but it's pretty cool.
 

User avatar
stoneminer
Member
 
Posts: 1001
Joined: Sun Oct 18, 2015 19:11
Location: die Erde
GitHub: sm31
IRC: stoneminer
In-game: stoneminer

Re: [Modpack] Flight

by stoneminer » Tue Oct 20, 2015 23:53

Paradise for griefers!

Craft a flying carpet, hover over your archenemy's house, dump lava all over it, and fly away pretending you're not guilty.
God's not dead!
 

User avatar
LazerRay
Member
 
Posts: 147
Joined: Sun Jul 27, 2014 01:32
GitHub: LazerRay

Re: [Modpack] Flight

by LazerRay » Thu Oct 22, 2015 15:04

I would never have that problem, I turn off the flying carpet part of the mod since I have trouble with the controls for it, and I get way too much lag with repeated crashing if I generate too many chunks at once while traveling around.
 

Blunt
New member
 
Posts: 7
Joined: Thu Dec 08, 2016 15:19

Re: [Modpack] Flight

by Blunt » Wed Jan 04, 2017 00:34

It would be awesome if the jetpack burned fuel instead of running on a timer, refueling instead of losing the item could be considered.


I don't know how hard it would be to do though.
 

User avatar
christoferlevich
Member
 
Posts: 323
Joined: Thu Dec 01, 2016 23:44
Location: Athol, Massachusetts
GitHub: ChristoferL

Re: [Modpack] Flight

by christoferlevich » Mon Jun 26, 2017 10:51

Question: Is there a way to limit the altitude and range of the Flying Carpet? I want to feature the mod items in a flight shop, and I've implemented the one use option however there is very little incentive to go 'wings' or 'jetpack' if there are no limitations on Flying Carpets.
everything can be a learning experience...
 


Return to Mod Releases



Who is online

Users browsing this forum: No registered users and 6 guests