[modpack] alphamg

Joz
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Posts: 41
Joined: Fri Oct 25, 2013 21:37

[modpack] alphamg

by Joz » Thu Aug 20, 2015 23:50

So, another lua world generator. I wrote this to test around and for my own pleasure.
It provides the following biomes:
· Mountains
· Rivers
· Temperate forest (sub biomes: apple/birch tree forest)
· Desert
· Jungle
· Grassland
· Savanna
· Sea
· Taiga

It adds the following nodes:
Code: Select all
birches:wood
birches:tree
birches:sapling


More information on: https://github.com/UgnilJoZ/alphamg/blo ... /README.md

Screenshots
ImageImageImage

https://github.com/UgnilJoZ/alphamg/blo ... enshots.md

Dependencies
default, flowers (both in minetest_game)

License
WTFPL.

Downloads
ZIP | tar.gz

To be easier up to date, you can use git (See →Readme)
Attachments
scr6-preview.png
(4.7 KiB) Not downloaded yet
scr4-preview.png
(4.57 KiB) Not downloaded yet
scr2-preview.png
(4.86 KiB) Not downloaded yet
Last edited by Joz on Mon Aug 24, 2015 20:12, edited 2 times in total.
 

Sokomine
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Posts: 3874
Joined: Sun Sep 09, 2012 17:31
GitHub: Sokomine

Re: [modpack] alphamg

by Sokomine » Sat Aug 22, 2015 20:12

The screenshots page shows an empty page. Maybe you could add some screenshots as forum attachment? That usually works very well. And a mapgen is certainly entitled to add some screenshots :-)
A list of my mods can be found here.
 

Joz
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Posts: 41
Joined: Fri Oct 25, 2013 21:37

Re: [modpack] alphamg

by Joz » Mon Aug 24, 2015 12:30

Hm, the dropbox link works for me even in private mode of firefox (when I am not logged in). But I have added a few clickable screenshots, hopefully the directly linked pictures on dropbox will work. Maybe I will add a "Screens.md" in the git repo.

Update: The screenshot link has been replaced.
 

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cd2
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GitHub: cdqwertz
In-game: cd cd2
 


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