[Server] Jungle

Gundul
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Server software updated

by Gundul » Tue Mar 05, 2019 13:43

Minetest 0.5.0

updated software, update your client software or no connection will be possible
My servers: Jungle, Lilly in the valley, ZombieTest
 

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Clyde
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GitHub: acmgit
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Festus1965
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Location: Thailand - Chiang Mai (+5-6h to MEZ)
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Re: [Server] Jungle [now 5.0 -- update your clients !]

by Festus1965 » Wed Mar 06, 2019 08:56

Clyde wrote:Gundul, take a look on your 3d-Armor. Yesterday i was half in the floor.


change to the available 3d-armor for version 5.0.0 there in git, but check for two folders, missed at me: Hazmat and another, then it works and gamer are on the floor, not in.
Server: still up, see some gamer - but there is a new 1st important thread "climate change" for me. Something I know since 1992 - had seen the melting glacier in Switzerland.
 

Gundul
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Re: [Server] Jungle [now 5.0 -- update your clients !]

by Gundul » Wed Mar 06, 2019 16:25

Thanks Clyde and Festus, I will look into this.

[Edit]
it is fixed now. The other missing folder was technic_armor.
My servers: Jungle, Lilly in the valley, ZombieTest
 

Gundul
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Re: [Server] Jungle

by Gundul » Sun May 19, 2019 16:18

Updated server software to 5.1.0dev.

happy mining,

Gundul
My servers: Jungle, Lilly in the valley, ZombieTest
 

Gundul
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Posts: 494
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Location: Europe/Asia
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protection violations

by Gundul » Sat Jun 01, 2019 10:58

Protection violation in Jungle was always punished with jail sentence.
Jail is very easy to leave, though it is not a real punishment.

But what works good against griefers is sometimes annoying for usual players
who were sent on first violation straight to jail.

The jail code has been updated today and works less strict now. Only repeatedly
violation will be punished. Accidently digging a block in someone's area may happen.
You are safe now and after a short time all your violations will be forgotten.
My servers: Jungle, Lilly in the valley, ZombieTest
 

Gundul
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Posts: 494
Joined: Thu Aug 27, 2015 10:55
Location: Europe/Asia
GitHub: berengma
IRC: Gundul

map.sqlite

by Gundul » Fri Jun 14, 2019 15:27

After 4 years running Jungle the map.sqlite has reached a size of more than 20GB.
This is definitely too much. The main world is concentrated between -7000,y,-7000 and 7000,y,7000

I will shrink the map to that size shortly. y-coords from -30k to +3000.

Please check if you ever builded beyond that coordinates and whish to preserve your building.
In that case I need the coordinates of what has to be saved for the future.
I give you an example what your info should look like:

xmin,xmax,ymin,ymax,zmin,zmax,giveitaname

-100,100,-50,100,-100,100,MyCastle would save an area from -100,-50,-100 to 100,100,100 with
the name MyCastle.

You can send the information by ingame mail, or here by PM.


the world will be shrinked June, the 29th.
My servers: Jungle, Lilly in the valley, ZombieTest
 

Gundul
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Posts: 494
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Location: Europe/Asia
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Re: [Server] Jungle

by Gundul » Sun Aug 04, 2019 12:12

little updates:

fixed issue in myholeinthewall machine producing unknown blocks
added the bushes to arboretum, also emerging jungle tree
added all missing saplings to the bonemeal device, only big cactus is not yet functional
My servers: Jungle, Lilly in the valley, ZombieTest
 

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