[Mod] Tac Nayn [2.0] [tac_nayn]

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[Mod] Tac Nayn [2.0] [tac_nayn]

by GreenDimond » Fri Oct 30, 2015 18:44

Hello all! This is my first mod and I hope you all like it!

All it is, is basically the polar opposite or evil twin of Nyan Cat (pop-tart cat and its rainbows) known as Tac Nayn.

The Tac Nayn spawns exactly like the Nyan Cat so now you have double the chance of finding a rare kitty.

The difference between the two is the names (Nyan Cat vs. Tac Nayn), the body (which is a waffle instead of a pop-tart), the fur color (black vs. grey), the face (mad with red eyes vs. happy with blue eyes), and the rainbow (color vs. gray-scale). Of course if you go by the videos/gifs/images, the directions and backgrounds are also different (right with bubbles popping on a blue background vs left with skulls flashing on a dark red background).

Yes, I stole the code from the Nyan Cat and changed a few things here and there but it's still something cool to have.

This is a normal block that can be placed (this includes the gray rainbow BTW) and does nothing useful except give you bragging rights on servers. Do what you like with it.

Changelog:
+ Spoiler


Download:
tac_nayn [2.0].zip
(178.59 KiB) Downloaded 51 times

GitHub Repo

License: Textures are CC0, code is MIT.

Dependencies: default, waffles?

Screenshot:
Image

This mod now supports waffles. You can craft both nodes if this mod is enabled. See README.md for crafting recipes.
Last edited by GreenDimond on Wed Apr 26, 2017 22:03, edited 10 times in total.
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Re: [Mod] Tac Nayn [tac_nayn]

by Don » Sat Oct 31, 2015 18:21

Neat idea.
Many of my mods are now a part of Minetest-mods. A place where you know they are maintained!

A list of my mods can be found here
 

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Re: [Mod] Tac Nayn [tac_nayn]

by qwertymine3 » Sat Oct 31, 2015 18:29

Nice, I think that the cat face is better than that of the nyan cat ฅ ̳͒•ˑ̫• ̳͒ฅ♡
Avatar by :devnko-ennekappao:
 

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Re: [Mod] Tac Nayn [tac_nayn]

by GreenDimond » Wed Jan 18, 2017 23:01

qwertymine3 wrote:Nice, I think that the cat face is better than that of the nyan cat ฅ ̳͒•ˑ̫• ̳͒ฅ♡

The tac nayn face follows the actual thing Image while the nyan cat does not Image (sorry the nyan cat is so huge xD )
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Re: [Mod] Tac Nayn [tac_nayn]

by GreenDimond » Wed Jan 18, 2017 23:02

I bumped the topic to see what it does. Didn't see anything. Hm.
EDIT: Other than it made my last reply turn to "posted today"??? weired.
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Re: [Mod] Tac Nayn [tac_nayn]

by GreenDimond » Sat Jan 21, 2017 16:42

Chibi ghost wrote:added

to?
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Re: [Mod] Tac Nayn [tac_nayn]

by GreenDimond » Sat Jan 21, 2017 19:04

:P
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Re: [Mod] Tac Nayn [tac_nayn]

by DS-minetest » Mon Feb 13, 2017 16:07

GreenDimond wrote:Yes, I stole the code from the Nyan Cat and changed a few things here and there.

License: WTFPL

https://github.com/minetest/minetest_game/blob/master/mods/nyancat/license.txt
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Re: [Mod] Tac Nayn [tac_nayn]

by GreenDimond » Mon Feb 13, 2017 16:13

DS-minetest wrote:
GreenDimond wrote:Yes, I stole the code from the Nyan Cat and changed a few things here and there.

License: WTFPL

https://github.com/minetest/minetest_game/blob/master/mods/nyancat/license.txt

S̶o̶.̶.̶.̶.̶ ̶s̶h̶a̶l̶l̶ ̶I̶ ̶c̶h̶a̶n̶g̶e̶ ̶i̶t̶ ̶t̶o̶ ̶C̶C̶0̶?̶ ̶O̶r̶ ̶w̶o̶u̶l̶d̶ ̶t̶h̶a̶t̶ ̶n̶o̶t̶ ̶s̶u̶f̶f̶i̶c̶e̶?̶
EDIT: Oh I see.... I will change to MIT on next release.
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Re: [Mod] Tac Nayn [tac_nayn]

by DS-minetest » Tue Feb 14, 2017 15:30

GreenDimond wrote:
DS-minetest wrote:
GreenDimond wrote:Yes, I stole the code from the Nyan Cat and changed a few things here and there.

License: WTFPL

https://github.com/minetest/minetest_game/blob/master/mods/nyancat/license.txt

S̶o̶.̶.̶.̶.̶ ̶s̶h̶a̶l̶l̶ ̶I̶ ̶c̶h̶a̶n̶g̶e̶ ̶i̶t̶ ̶t̶o̶ ̶C̶C̶0̶?̶ ̶O̶r̶ ̶w̶o̶u̶l̶d̶ ̶t̶h̶a̶t̶ ̶n̶o̶t̶ ̶s̶u̶f̶f̶i̶c̶e̶?̶
EDIT: Oh I see.... I will change to MIT on next release.

I should have written more.
As much as I know, this:
Code: Select all
This program is free software; you can redistribute it and/or modify it under the terms
of the GNU Lesser General Public License as published by the Free Software Foundation;
either version 2.1 of the License, or (at your option) any later version.

means that you have to give it the same license (LGPLv2.1).
I don't know much about licenses but I think, it would be best just to copy the part about the code in license.txt in your license.txt and so give it the same license.
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Re: [Mod] Tac Nayn [tac_nayn]

by GreenDimond » Tue Feb 14, 2017 18:25

DS-minetest wrote:I should have written more.
As much as I know, this:
Code: Select all
This program is free software; you can redistribute it and/or modify it under the terms
of the GNU Lesser General Public License as published by the Free Software Foundation;
either version 2.1 of the License, or (at your option) any later version.

means that you have to give it the same license (LGPLv2.1).
I don't know much about licenses but I think, it would be best just to copy the part about the code in license.txt in your license.txt and so give it the same license.

Oki-doki. Will do.
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Re: [Mod] Tac Nayn [2.0] [tac_nayn]

by GreenDimond » Wed Feb 22, 2017 01:17

Update to v2.0!
Crafts now available if waffle mod enabled.
Major mod rework.
Now on GitHub.
See changelog for details.
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Re: [Mod] Tac Nayn [2.0] [tac_nayn]

by Lone_Wolf » Sun Apr 09, 2017 06:10

+10 You should add craftable tac nayn swords, pickaxes, axes, ect.
 

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Re: [Mod] Tac Nayn [2.0] [tac_nayn]

by GreenDimond » Sun Apr 09, 2017 06:12

Lone_Wolf wrote:+10 You should add craftable tac nayn swords, pickaxes, axes, ect.

I wan't to keep this like the Nyan Cat mod (RIP Nyan Cat, we will miss you). I might however, make a separate mod that does.
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Re: [Mod] Tac Nayn [2.0] [tac_nayn]

by Lone_Wolf » Sun Apr 09, 2017 06:20

The NyanCat does have a separate mod like that already, It doesn't have armour though sadly.
 

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Re: [Mod] Tac Nayn [2.0] [tac_nayn]

by Mccrystal » Fri Aug 04, 2017 05:05

Lone_Wolf wrote:The NyanCat does have a separate mod like that already, It doesn't have armour though sadly.


I'm working on a nyancat with armour! Good to see there are still some Nyan Cat fans around!
 


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