[Mod] Magic Again (Abandoned again) [artifice]

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Byakuren
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Joined: Tue Apr 14, 2015 01:59
GitHub: raymoo
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In-game: Raymoo + Clownpiece

[Mod] Magic Again (Abandoned again) [artifice]

by Byakuren » Post

I decided I didn't like how magical_realm is going, so this is a different attempt at a magic mod that will probably center around the creation of magical artifacts and spells. I am planning on ripping off some mechanics of the Minecraft mod Ars Magica 2, including custom spell creation. This will be a mod rather than a modpack.

Github: https://github.com/raymoo/artifice
Dependencies: default, mana, armor_monoid, monoidal_effects, progress_tree
License: GPL3
Last edited by Byakuren on Fri Sep 09, 2016 05:23, edited 1 time in total.
Every time a mod API is left undocumented, a koala dies.

jimmypeterson
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Re: [Mod] Magic Again [artifice]

by jimmypeterson » Post

are you still working on this?

Byakuren
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Posts: 816
Joined: Tue Apr 14, 2015 01:59
GitHub: raymoo
IRC: Hijiri
In-game: Raymoo + Clownpiece

Re: [Mod] Magic Again [artifice]

by Byakuren » Post

Not really, maybe the title should be "Abandoned Again". I did come up with yet another magic system though, also with spellcraft. I've written up some (secret) lore so that might help with the design issues I couldn't figure out with this mod.
Every time a mod API is left undocumented, a koala dies.

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