[Mod] sun flowers [sun_flowers]

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Hybrid Dog
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[Mod] sun flowers [sun_flowers]

by Hybrid Dog » Fri Apr 01, 2016 13:14

This mod generates flowers which close their heads at night.

Depends: default, doors, mesecons_solarpanel
License: WTFPL
Download: zip, tar.gz
github: sun_flowers

here's an animated picture (apng):
Image

If you got ideas or found bugs, please tell them to me.

How to install a mod?
Last edited by Hybrid Dog on Thu Apr 07, 2016 14:35, edited 2 times in total.

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Inocudom
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Re: [Mod] sun flowers [sun_flowers]

by Inocudom » Thu Apr 07, 2016 05:35

You should consider adding a screenshot. Otherwise, nobody will ever try this out, I am afraid.
Recovering from the abomination I am. Clocking time for Garry's Mod I am too.
 

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Hybrid Dog
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Re: [Mod] sun flowers [sun_flowers]

by Hybrid Dog » Thu Apr 07, 2016 14:36

done, btw: l changed client/shaders/nodes_shader/opengl_fragment.glsl:
Code: Select all
[…]
#endif
   col.rgb = (vec3(1.0) - pow(vec3(2.0), -col.rgb)) * 2.0;
#ifdef ENABLE_TONE_MAPPING
[…]

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azekill_DIABLO
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Hybrid Dog
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Re: [Mod] sun flowers [sun_flowers]

by Hybrid Dog » Fri Apr 08, 2016 16:52

it's a bad 1.april joke

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azekill_DIABLO
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Re: [Mod] sun flowers [sun_flowers]

by azekill_DIABLO » Fri Apr 08, 2016 18:20

if this april fool works, i will really use them in a subgame!!!

i LOVE (not a joke) this mod
 

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prof-turbo
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Re: [Mod] sun flowers [sun_flowers]

by prof-turbo » Fri Apr 08, 2016 18:53

+1 I love it !
By the way, is this strange background at night included in some of your mods ? I could certainly add it to my subgame !
 

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Hybrid Dog
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Re: [Mod] sun flowers [sun_flowers]

by Hybrid Dog » Fri Apr 08, 2016 20:54

thanks,
l didn't use a special background, l just edited the picture with gimp.
The picture may look different to you because it could be scaled down in different ways, so it looks to me (night):
Image
Attachments
2016-04-08-225243_1920x1080_scrot.png
(555.14 KiB) Not downloaded yet

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